Player Matchup

Neith
Neith
GoblinUndrGrnd
Neith
Level 18
God Stats
19W - 23L
1,494 SR
Queue Stats
27W - 33L
1,395 Elo+
Solo
Cthulhu
Cthulhu
Kirton49
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 80L
1,349 Elo+
Party 1
Guan Yu
Guan Yu
VuduThaKid
Guan Yu
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ZachJefron
Cupid
Level 18
God Stats
14W - 15L
1,490 SR
Queue Stats
32W - 40L
1,310 Elo+
Party 1
Bellona
Bellona
xandercv
Bellona
Level 26
God Stats
7W - 15L
1,459 SR
Queue Stats
23W - 32L
1,400 Elo+
Solo
Team Averages
Level 20
1,489 SR
1,391 Elo+

VS

Team Averages
Level 20
1,312 SR
1,261 Elo+
Ares
Ares
HeadshotShaman
Ares
Level 4
God Stats
1W - 1L
1,212 SR
Queue Stats
1W - 4L
935 Elo+
Solo
Heimdallr
Heimdallr
MachineGunJack30
Heimdallr
Level 9
God Stats
2W - 2L
1,118 SR
Queue Stats
3W - 7L
985 Elo+
Solo
Arachne
Arachne
SpookyVennom475
Arachne
Level 29
God Stats
1W - 1L
1,064 SR
Queue Stats
38W - 34L
1,410 Elo+
Solo
Hel
Hel
bcea98
Hel
Level 28
God Stats
10W - 3L
1,760 SR
Queue Stats
60W - 63L
1,477 Elo+
Party 2
King Arthur
King Arthur
rloforti
King Arthur
Level 29
God Stats
3W - 4L
1,408 SR
Queue Stats
77W - 76L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,628
449
6,044
12,449
5,054
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Kirton49
Cthulhu
13
6 / 6 / 1
8,519
501
10,485
16,618
14,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
VuduThaKid
Guan Yu
9
1 / 6 / 1
6,459
380
3,023
10,063
4,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cupid
11
1 / 7 / 5
6,984
411
7,488
11,060
3,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
xandercv
Bellona
14
5 / 4 / 0
8,026
472
8,151
12,217
12,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 7
8,324
490
7,037
12,469
11,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
15
8 / 2 / 3
9,707
571
10,721
9,799
4,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 1 / 6
8,831
519
4,610
12,349
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
bcea98
Hel
16
5 / 2 / 2
9,980
587
11,588
12,754
6,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
rloforti
King Arthur
17
7 / 4 / 4
10,706
630
11,817
15,032
10,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
14
Kills
25
27
Deaths
14
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
2
5
7
1.1
L
Cthulhu
Kirton49
Cthulhu
6
6
1
1.08
W
Heimdallr
8
2
3
4.75
W
3
1
6
6
L
Guan Yu
VuduThaKid
Guan Yu
1
6
1
0.25
L
Cupid
1
7
5
0.5
W
Hel
bcea98
Hel
5
2
2
3
W
King Arthur
rloforti
King Arthur
7
4
4
2.25
L
Bellona
xandercv
Bellona
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,191
Damage
45,773
62,407
Taken
62,403
39,786
Mitigated
37,358
13,043
Healing
24,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,044
2,084
0
4,182
12,449
5,054
0
7,065
5,384
0
36,821
W
7,037
123
0
698
12,469
11,479
471
3,022
9,447
23,623
0
L
Cthulhu
Kirton49
Cthulhu
10,485
1,057
0
1,416
16,618
14,631
418
3,695
12,914
32,886
0
W
Heimdallr
10,721
5,031
0
4,703
9,799
4,084
2,116
2,796
7,003
0
54,572
W
4,610
3,423
0
6,384
12,349
4,690
942
1,211
11,013
0
44,983
L
Guan Yu
VuduThaKid
Guan Yu
3,023
490
116
2,935
10,063
4,002
0
764
9,299
0
29,739
L
Cupid
7,488
4,060
1,208
2,674
11,060
3,845
426
4,142
6,918
0
29,111
W
Hel
bcea98
Hel
11,588
1,165
3,038
8,542
12,754
6,810
1,234
2,001
10,703
60,539
0
W
King Arthur
rloforti
King Arthur
11,817
2,595
0
1,110
15,032
10,295
122
1,455
13,239
85
73,646
L
Bellona
xandercv
Bellona
8,151
1,730
0
512
12,217
12,254
0
3,018
9,031
0
38,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,616
Gold Earned
47,548
313
Minions Killed
464
0
Camps Cleared
0
1,383,620
Distance Traveled
1,460,207
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,628
449
83
5
0
238,957
0
W
Ares
8,324
490
28
2
0
227,082
0
L
Cthulhu
8,519
501
46
3
0
294,494
3
W
Heimdallr
9,707
571
93
5
0
269,667
0
W
Arachne
8,831
519
85
5
0
359,812
5
L
Guan Yu
6,459
380
43
3
0
303,273
1
L
Cupid
6,984
411
63
4
0
231,530
0
W
Hel
9,980
587
128
8
0
305,400
1
W
King Arthur
10,706
630
130
8
0
298,246
3
L
Bellona
8,026
472
78
5
0
315,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role