Player Matchup

Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BagelG0D
Hun Batz
Level 128
God Stats
0W - 2L
1,553 SR
Queue Stats
164W - 160L
1,560 Elo+
Solo
Cupid
Cupid
ColdSniperOps
Cupid
Level 106
God Stats
0W - 2L
1,142 SR
Queue Stats
191W - 173L
1,507 Elo+
Party 2
Hercules
Hercules
GimmeDatNip
Hercules
Level 123
God Stats
2W - 2L
1,515 SR
Queue Stats
110W - 112L
1,484 Elo+
Party 2
Anubis
Anubis
xMrSpecOpsx
Anubis
Level 104
God Stats
5W - 3L
1,673 SR
Queue Stats
195W - 183L
1,503 Elo+
Party 2
Team Averages
Level 109
1,477 SR
1,511 Elo+

VS

Team Averages
Level 103
1,573 SR
1,488 Elo+
Janus
Janus
FSU TRAXWELL
Janus
Level 115
God Stats
4W - 0L
1,588 SR
Queue Stats
177W - 153L
1,494 Elo+
Solo
Kali
Kali
Jonathan Rock55
Kali
Level 84
God Stats
6W - 1L
1,691 SR
Queue Stats
94W - 82L
1,456 Elo+
Party 1
Athena
Athena
PlumIMB ttv
Athena
Level 107
God Stats
3W - 2L
1,521 SR
Queue Stats
35W - 37L
1,465 Elo+
Solo
Hachiman
Hachiman
SmokedDogg1108
Hachiman
Level 85
God Stats
1W - 3L
1,116 SR
Queue Stats
335W - 329L
1,481 Elo+
Party 1
Amaterasu
Amaterasu
lil grump
Amaterasu
Level 126
God Stats
4W - 1L
1,948 SR
Queue Stats
337W - 333L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
4
0 / 0 / 0
3,120
520
816
2,465
1,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Hun Batz
BagelG0D
Hun Batz
7
2 / 2 / 1
4,148
691
2,589
4,423
1,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 3 / 1
3,337
556
1,186
3,424
710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
GimmeDatNip
Hercules
5
0 / 2 / 1
3,331
555
1,528
6,046
2,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
7
2 / 1 / 0
4,053
676
1,186
1,794
695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 2 / 1
4,023
671
790
2,281
392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
2 / 1 / 2
4,244
707
2,093
2,835
1,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Athena
6
2 / 0 / 3
4,151
692
2,606
3,497
1,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hachiman
6
2 / 1 / 2
3,823
637
2,910
2,402
490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
lil grump
Amaterasu
7
0 / 0 / 1
4,142
690
1,975
2,628
1,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
8
8
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
L
Hun Batz
BagelG0D
Hun Batz
2
2
1
1.25
L
0
3
1
0.17
W
2
2
1
1.25
L
Hercules
GimmeDatNip
Hercules
0
2
1
0.25
W
2
1
2
3
W
Athena
2
0
3
3.5
W
Hachiman
2
1
2
3
W
Amaterasu
lil grump
Amaterasu
0
0
1
0.5
L
Anubis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,305
Damage
10,374
18,152
Taken
13,643
6,633
Mitigated
5,548
7,226
Healing
5,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
816
353
0
974
2,465
1,545
0
358
2,107
0
7,595
L
Hun Batz
BagelG0D
Hun Batz
2,589
1,097
0
1,435
4,423
1,151
0
1,058
3,365
0
15,784
L
1,186
735
412
751
3,424
710
0
1,065
2,359
0
10,107
W
790
0
0
0
2,281
392
0
776
1,505
13,847
0
L
Hercules
GimmeDatNip
Hercules
1,528
1,059
0
2,857
6,046
2,532
0
1,269
4,777
0
8,615
W
2,093
1,135
0
670
2,835
1,598
0
410
2,425
3,084
10,965
W
Athena
2,606
1,208
95
2,029
3,497
1,389
0
0
3,497
6,913
0
W
Hachiman
2,910
1,302
0
1,124
2,402
490
0
0
2,402
0
14,024
W
Amaterasu
lil grump
Amaterasu
1,975
958
0
1,364
2,628
1,679
174
0
2,541
2,575
16,835
L
Anubis
1,186
41
0
797
1,794
695
0
336
1,458
16,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,989
Gold Earned
20,383
131
Minions Killed
134
0
Camps Cleared
0
517,459
Distance Traveled
560,530
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,120
520
17
3
0
69,871
2
L
Hun Batz
4,148
691
49
8
0
122,506
0
L
Cupid
3,337
556
24
4
0
99,096
0
W
Janus
4,023
671
28
5
0
102,752
2
L
Hercules
3,331
555
12
2
0
126,018
3
W
Kali
4,244
707
30
5
0
120,058
0
W
Athena
4,151
692
7
1
0
120,259
0
W
Hachiman
3,823
637
27
5
0
100,069
0
W
Amaterasu
4,142
690
42
7
0
117,392
0
L
Anubis
4,053
676
29
5
0
99,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role