Player Matchup

Sol
Sol
Starve Marve
Sol
Level 85
God Stats
1W - 0L
1,580 SR
Queue Stats
99W - 73L
1,545 Elo+
Party 1
Achilles
Achilles
Tryezk
Achilles
Level 63
God Stats
6W - 11L
1,462 SR
Queue Stats
88W - 86L
1,467 Elo+
Party 1
Zhong Kui
Zhong Kui
diamondude556
Zhong Kui
Level 108
God Stats
4W - 0L
2,038 SR
Queue Stats
98W - 84L
1,513 Elo+
Party 1
Team Averages
Level 85
1,693 SR
1,508 Elo+

VS

Team Averages
Level 91
1,662 SR
1,494 Elo+
Vulcan
Vulcan
AxlSal
Vulcan
Level 19
God Stats
1W - 1L
1,770 SR
Queue Stats
44W - 36L
1,509 Elo+
Solo
Achilles
Achilles
Inmula
Achilles
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,480 Elo+
Party 2
Thor
Thor
Senpai Thomas
Thor
Level 129
God Stats
0W - 1L
1,715 SR
Queue Stats
9W - 13L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
10,171
678
8,719
7,220
2,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Tryezk
Achilles
13
5 / 2 / 5
9,888
659
9,768
12,256
8,292
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
diamondude556
Zhong Kui
14
4 / 2 / 8
10,340
689
11,823
11,895
9,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AxlSal
Vulcan
13
2 / 2 / 1
9,098
607
10,669
7,110
3,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Inmula
Achilles
11
3 / 6 / 2
9,232
615
6,477
15,859
11,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 4
8,183
546
6,794
11,628
7,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
13
Kills
5
5
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AxlSal
Vulcan
2
2
1
1.25
L
Achilles
Inmula
Achilles
3
6
2
0.67
L
0
5
4
0.4
W
4
1
7
7.5
W
Achilles
Tryezk
Achilles
5
2
5
3.75
W
Zhong Kui
diamondude556
Zhong Kui
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,310
Damage
23,940
31,371
Taken
34,597
20,650
Mitigated
22,028
13,416
Healing
4,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AxlSal
Vulcan
10,669
3,222
0
1,133
7,110
3,105
420
4,515
2,595
48,242
0
L
Achilles
Inmula
Achilles
6,477
2,163
474
2,038
15,859
11,782
491
8,800
7,059
0
16,187
L
6,794
1,227
0
985
11,628
7,141
817
7,247
4,381
0
20,152
W
8,719
1,874
0
3,289
7,220
2,469
1,161
2,072
5,148
49,109
0
W
Achilles
Tryezk
Achilles
9,768
2,443
0
2,218
12,256
8,292
225
4,403
7,853
0
28,975
W
Zhong Kui
diamondude556
Zhong Kui
11,823
369
0
7,909
11,895
9,889
0
4,256
7,639
51,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,399
Gold Earned
26,513
191
Minions Killed
124
0
Camps Cleared
0
787,738
Distance Traveled
733,975
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,098
607
85
6
0
269,858
4
L
Achilles
9,232
615
10
1
0
230,747
3
L
Thor
8,183
546
29
2
0
233,370
3
W
Sol
10,171
678
76
5
0
239,878
0
W
Achilles
9,888
659
29
2
0
278,710
0
W
Zhong Kui
10,340
689
86
6
0
269,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role