Player Matchup

Cthulhu
Cthulhu
GNOMIU
Cthulhu
Level 9
God Stats
0W - 1L
1,172 SR
Queue Stats
0W - 3L
1,072 Elo+
Party 2
Fenrir
Fenrir
JVcMitooooo
Fenrir
Level 43
God Stats
3W - 7L
1,387 SR
Queue Stats
9W - 20L
1,211 Elo+
Party 2
Izanami
Izanami
Karmoxide
Izanami
Level 25
God Stats
22W - 31L
1,425 SR
Queue Stats
37W - 48L
1,367 Elo+
Solo
Cu Chulainn
Cu Chulainn
PrussianWaifu
Cu Chulainn
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,757 Elo+
Solo
Scylla
Scylla
toasty4327
Scylla
Level 14
God Stats
4W - 3L
1,648 SR
Queue Stats
13W - 9L
1,509 Elo+
Solo
Team Averages
Level 20
1,426 SR
1,383 Elo+

VS

Team Averages
Level 24
1,471 SR
1,431 Elo+
Osiris
Osiris
BruhMoment4342
Osiris
Level 25
God Stats
2W - 0L
1,726 SR
Queue Stats
35W - 32L
1,514 Elo+
Solo
Anubis
Anubis
Daniomanso
Anubis
Level 27
God Stats
2W - 8L
1,029 SR
Queue Stats
27W - 47L
1,126 Elo+
Solo
Heimdallr
Heimdallr
Katase69
Heimdallr
Level 23
God Stats
3W - 4L
1,383 SR
Queue Stats
40W - 35L
1,537 Elo+
Party 1
Ymir
Ymir
rechesz
Ymir
Level 17
God Stats
2W - 0L
1,845 SR
Queue Stats
21W - 16L
1,561 Elo+
Party 1
Mercury
Mercury
therealkirk4x
Mercury
Level 29
God Stats
4W - 8L
1,371 SR
Queue Stats
76W - 74L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GNOMIU
Cthulhu
11
0 / 7 / 0
6,761
398
4,988
12,895
6,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
11
1 / 11 / 1
6,933
408
3,066
14,946
4,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Karmoxide
Izanami
5
0 / 2 / 0
5,323
313
2,294
3,642
629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
PrussianWaifu
Cu Chulainn
8
0 / 7 / 0
6,117
360
4,185
10,721
9,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
toasty4327
Scylla
15
6 / 6 / 0
9,692
570
9,999
11,767
4,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 0 / 5
12,143
714
12,192
16,207
15,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Daniomanso
Anubis
14
1 / 3 / 4
8,485
499
2,219
6,261
2,265
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
Katase69
Heimdallr
16
9 / 1 / 4
10,368
610
13,532
14,184
6,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
rechesz
Ymir
16
6 / 0 / 8
10,857
639
7,300
8,632
7,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
17
1 / 3 / 4
10,085
593
3,798
13,203
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
7
Kills
30
33
Deaths
7
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
13
0
5
15.5
W
Anubis
Daniomanso
Anubis
1
3
4
1
L
Cthulhu
GNOMIU
Cthulhu
0
7
0
0
L
Fenrir
1
11
1
0.14
L
Izanami
Karmoxide
Izanami
0
2
0
0
W
Heimdallr
Katase69
Heimdallr
9
1
4
11
L
Cu Chulainn
PrussianWaifu
Cu Chulainn
0
7
0
0
W
Ymir
rechesz
Ymir
6
0
8
10
W
Mercury
1
3
4
1
L
Scylla
toasty4327
Scylla
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,532
Damage
39,041
53,971
Taken
58,487
25,646
Mitigated
35,374
4,772
Healing
31,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,192
5,221
0
12,064
16,207
15,240
2,066
1,305
14,585
0
68,405
W
Anubis
Daniomanso
Anubis
2,219
101
0
2,014
6,261
2,265
637
5,105
920
28,984
0
L
Cthulhu
GNOMIU
Cthulhu
4,988
303
0
497
12,895
6,407
0
2,852
10,043
25,343
0
L
Fenrir
3,066
355
0
1,629
14,946
4,953
19
1,471
13,475
0
24,932
L
Izanami
Karmoxide
Izanami
2,294
1,616
0
696
3,642
629
0
678
2,964
0
15,566
W
Heimdallr
Katase69
Heimdallr
13,532
8,951
0
8,955
14,184
6,033
5,741
4,072
10,090
0
69,256
L
Cu Chulainn
PrussianWaifu
Cu Chulainn
4,185
1,258
0
360
10,721
9,634
247
587
10,134
0
20,541
W
Ymir
rechesz
Ymir
7,300
2,485
0
2,273
8,632
7,454
1,038
1,897
6,635
48,529
0
W
Mercury
3,798
1,942
0
5,867
13,203
4,382
677
2,228
10,886
0
79,230
L
Scylla
toasty4327
Scylla
9,999
1,069
0
1,590
11,767
4,023
182
3,931
7,836
63,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,826
Gold Earned
51,938
274
Minions Killed
524
0
Camps Cleared
0
1,253,277
Distance Traveled
1,432,526
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,143
714
135
8
0
317,330
8
W
Anubis
8,485
499
55
3
0
231,691
0
L
Cthulhu
6,761
398
33
2
0
340,125
0
L
Fenrir
6,933
408
51
3
0
296,916
0
L
Izanami
5,323
313
32
2
0
137,818
0
W
Heimdallr
10,368
610
122
7
0
280,006
1
L
Cu Chulainn
6,117
360
38
2
0
234,093
0
W
Ymir
10,857
639
75
4
0
300,816
3
W
Mercury
10,085
593
137
8
0
302,683
0
L
Scylla
9,692
570
120
7
0
244,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role