Player Matchup

Chang'e
Chang'e
BenKatzzi
Chang'e
Level 65
God Stats
5W - 7L
1,389 SR
Queue Stats
147W - 238L
1,306 Elo+
Party 3
Pele
Pele
I own the pitch
Pele
Level 49
God Stats
1W - 8L
1,174 SR
Queue Stats
105W - 112L
1,359 Elo+
Solo
Tyr
Tyr
Lulu1010857
Tyr
Level 69
God Stats
2W - 3L
1,471 SR
Queue Stats
106W - 172L
1,250 Elo+
Party 3
Nike
Nike
jarekey
Nike
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 145L
1,327 Elo+
Solo
Anubis
Anubis
smolkini108
Anubis
Level 30
God Stats
21W - 41L
1,327 SR
Queue Stats
61W - 109L
1,229 Elo+
Party 3
Team Averages
Level 51
1,372 SR
1,294 Elo+

VS

Team Averages
Level 76
1,612 SR
1,345 Elo+
Poseidon
Poseidon
AP3M4N
Poseidon
Level 160
God Stats
8W - 1L
1,700 SR
Queue Stats
229W - 258L
1,561 Elo+
Party 1
Arachne
Arachne
Totoxenberg
Arachne
Level 80
God Stats
13W - 15L
1,423 SR
Queue Stats
233W - 298L
1,267 Elo+
Party 2
Danzaburou
Danzaburou
cristhian6754
Danzaburou
Level 31
God Stats
4W - 1L
1,676 SR
Queue Stats
30W - 33L
1,265 Elo+
Solo
Cthulhu
Cthulhu
howitt0710
Cthulhu
Level 69
God Stats
3W - 2L
1,819 SR
Queue Stats
24W - 23L
1,466 Elo+
Party 1
Amaterasu
Amaterasu
marty54800
Amaterasu
Level 42
God Stats
25W - 28L
1,444 SR
Queue Stats
73W - 124L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BenKatzzi
Chang'e
9
2 / 4 / 0
6,017
463
5,354
8,009
3,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 2 / 1
7,400
569
5,598
7,415
2,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
4 / 0 / 1
6,422
494
4,881
8,009
3,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nike
jarekey
Nike
10
2 / 5 / 2
6,544
503
5,512
8,886
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
10
1 / 3 / 3
6,310
485
3,657
5,958
2,702
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AP3M4N
Poseidon
14
6 / 2 / 2
8,072
621
7,483
9,186
4,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Totoxenberg
Arachne
10
4 / 2 / 1
6,576
506
2,813
10,068
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
cristhian6754
Danzaburou
11
2 / 5 / 0
6,849
527
3,042
9,865
3,035
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
howitt0710
Cthulhu
10
0 / 2 / 5
6,250
481
4,100
8,255
3,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
marty54800
Amaterasu
10
2 / 2 / 3
6,246
480
3,957
7,644
5,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
13
Kills
14
14
Deaths
13
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AP3M4N
Poseidon
6
2
2
3.5
L
Chang'e
BenKatzzi
Chang'e
2
4
0
0.5
L
4
2
1
2.25
L
4
0
1
4.5
W
Arachne
Totoxenberg
Arachne
4
2
1
2.25
W
Danzaburou
cristhian6754
Danzaburou
2
5
0
0.4
W
Cthulhu
howitt0710
Cthulhu
0
2
5
1.25
L
Nike
jarekey
Nike
2
5
2
0.6
W
Amaterasu
marty54800
Amaterasu
2
2
3
1.75
L
Anubis
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,002
Damage
21,395
38,277
Taken
45,018
14,524
Mitigated
19,648
9,232
Healing
13,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AP3M4N
Poseidon
7,483
1,638
0
3,056
9,186
4,412
811
2,415
6,749
50,953
0
L
Chang'e
BenKatzzi
Chang'e
5,354
458
577
2,502
8,009
3,900
0
1,859
6,081
28,846
0
L
5,598
637
0
615
7,415
2,215
1,003
2,258
5,157
0
42,223
L
4,881
1,105
0
1,083
8,009
3,047
0
1,981
5,900
0
17,930
W
Arachne
Totoxenberg
Arachne
2,813
2,128
0
3,226
10,068
2,887
268
545
9,473
0
28,324
W
Danzaburou
cristhian6754
Danzaburou
3,042
852
0
2,556
9,865
3,035
834
2,720
6,995
0
30,500
W
Cthulhu
howitt0710
Cthulhu
4,100
84
0
1,356
8,255
3,935
719
1,839
6,371
19,511
0
L
Nike
jarekey
Nike
5,512
1,368
11
3,049
8,886
2,660
0
1,489
7,322
0
26,168
W
Amaterasu
marty54800
Amaterasu
3,957
974
0
2,899
7,644
5,379
55
1,182
6,419
0
19,906
L
Anubis
3,657
321
0
1,395
5,958
2,702
203
3,996
1,962
25,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,693
Gold Earned
33,993
245
Minions Killed
269
0
Camps Cleared
0
1,078,264
Distance Traveled
1,230,527
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,072
621
93
7
0
240,130
0
L
Chang'e
6,017
463
41
3
0
210,767
0
L
Pele
7,400
569
75
6
0
253,103
2
L
Tyr
6,422
494
37
3
0
225,908
3
W
Arachne
6,576
506
51
4
0
271,106
0
W
Danzaburou
6,849
527
57
4
0
191,298
0
W
Cthulhu
6,250
481
30
2
0
294,845
2
L
Nike
6,544
503
50
4
0
191,471
2
W
Amaterasu
6,246
480
38
3
0
233,148
1
L
Anubis
6,310
485
42
3
0
197,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role