Player Matchup

Eset
Eset
 
Eset
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DjMoelli
Terra
Level 68
God Stats
1W - 3L
1,401 SR
Queue Stats
10W - 13L
1,400 Elo+
Solo
Izanami
Izanami
Raiton-chan
Izanami
Level 89
God Stats
26W - 29L
1,438 SR
Queue Stats
278W - 323L
1,476 Elo+
Solo
Merlin
Merlin
amirho3ein_
Merlin
Level 62
God Stats
2W - 6L
1,448 SR
Queue Stats
77W - 89L
1,351 Elo+
Solo
Bakasura
Bakasura
gamer_dutchak
Bakasura
Level 58
God Stats
0W - 2L
1,399 SR
Queue Stats
33W - 39L
1,407 Elo+
Solo
Team Averages
Level 80
1,437 SR
1,427 Elo+

VS

Team Averages
Level 102
1,462 SR
1,476 Elo+
Bacchus
Bacchus
H0LYANUBIS
Bacchus
Level 87
God Stats
1W - 3L
1,119 SR
Queue Stats
45W - 44L
1,457 Elo+
Solo
Cernunnos
Cernunnos
Milan Lalkovic8
Cernunnos
Level 146
God Stats
14W - 12L
1,491 SR
Queue Stats
174W - 172L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
Prasek66
Nu Wa
Level 108
God Stats
72W - 77L
1,513 SR
Queue Stats
141W - 142L
1,419 Elo+
Solo
Pele
Pele
Purpl3Akii
Pele
Level 69
God Stats
5W - 2L
1,629 SR
Queue Stats
27W - 25L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
SadBloodWings
Sun Wukong
Level 99
God Stats
4W - 2L
1,560 SR
Queue Stats
78W - 73L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
1 / 6 / 4
11,127
856
16,432
14,740
5,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
DjMoelli
Terra
18
2 / 3 / 4
11,894
915
9,753
28,005
28,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Raiton-chan
Izanami
16
1 / 5 / 3
11,223
863
8,381
11,462
4,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
17
2 / 6 / 5
11,902
916
18,593
17,791
7,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
gamer_dutchak
Bakasura
16
1 / 6 / 4
10,941
842
4,586
11,905
5,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
H0LYANUBIS
Bacchus
19
1 / 2 / 19
12,046
927
12,512
19,369
21,778
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Milan Lalkovic8
Cernunnos
20
8 / 1 / 14
14,253
1,096
13,030
11,411
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nu Wa
Prasek66
Nu Wa
18
1 / 1 / 15
11,792
907
14,165
4,367
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
14 / 1 / 8
15,323
1,179
23,409
16,214
6,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
SadBloodWings
Sun Wukong
19
2 / 2 / 17
12,683
976
15,392
16,042
21,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
99
7
Kills
26
26
Deaths
7
20
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
6
4
0.5
L
Terra
DjMoelli
Terra
2
3
4
1.33
W
Bacchus
H0LYANUBIS
Bacchus
1
2
19
5.25
W
Cernunnos
Milan Lalkovic8
Cernunnos
8
1
14
15
W
Nu Wa
Prasek66
Nu Wa
1
1
15
8.5
W
14
1
8
18
L
Izanami
Raiton-chan
Izanami
1
5
3
0.5
W
Sun Wukong
SadBloodWings
Sun Wukong
2
2
17
5.25
L
Merlin
2
6
5
0.75
L
Bakasura
gamer_dutchak
Bakasura
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,745
Damage
78,508
83,903
Taken
67,403
51,106
Mitigated
56,227
11,023
Healing
22,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
16,432
814
1,325
1,000
14,740
5,206
0
2,756
11,884
29,529
0
L
Terra
DjMoelli
Terra
9,753
2,434
3,683
3,463
28,005
28,223
0
10,459
17,273
25,373
0
W
Bacchus
H0LYANUBIS
Bacchus
12,512
1,962
0
6,192
19,369
21,778
0
11,207
7,451
23,913
0
W
Cernunnos
Milan Lalkovic8
Cernunnos
13,030
7,010
0
2,530
11,411
4,671
0
9,230
2,181
0
47,131
W
Nu Wa
Prasek66
Nu Wa
14,165
4,080
1,006
792
4,367
1,686
0
3,446
921
40,525
0
W
23,409
6,613
0
8,588
16,214
6,849
0
11,633
4,531
0
46,515
L
Izanami
Raiton-chan
Izanami
8,381
6,418
0
0
11,462
4,438
0
4,788
6,549
0
41,873
W
Sun Wukong
SadBloodWings
Sun Wukong
15,392
3,509
0
3,087
16,042
21,243
0
9,262
5,697
263
33,202
L
Merlin
18,593
472
318
390
17,791
7,915
0
4,536
13,130
51,366
0
L
Bakasura
gamer_dutchak
Bakasura
4,586
3,285
0
844
11,905
5,324
0
4,401
7,356
0
11,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,087
Gold Earned
66,097
231
Minions Killed
269
6
Camps Cleared
10
965,623
Distance Traveled
1,128,167
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,127
856
27
2
1
199,087
2
L
Terra
11,894
915
16
1
0
263,550
0
W
Bacchus
12,046
927
35
3
3
261,573
0
W
Cernunnos
14,253
1,096
93
7
0
204,823
0
W
Nu Wa
11,792
907
56
4
1
163,487
0
W
Pele
15,323
1,179
42
3
6
261,069
0
L
Izanami
11,223
863
84
6
2
132,450
0
W
Sun Wukong
12,683
976
43
3
0
237,215
1
L
Merlin
11,902
916
78
6
1
193,268
0
L
Bakasura
10,941
842
26
2
2
177,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role