Player Matchup

Fenrir
Fenrir
TrueXGoliath
Fenrir
Level 157
God Stats
6W - 1L
2,003 SR
Queue Stats
207W - 157L
1,658 Elo+
Party 1
Jing Wei
Jing Wei
XxblackCHerryxX
Jing Wei
Level 46
God Stats
10W - 1L
1,728 SR
Queue Stats
111W - 71L
1,631 Elo+
Party 1
Thoth
Thoth
zerorzer
Thoth
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,570 Elo+
Solo
Team Averages
Level 70
1,744 SR
1,620 Elo+

VS

Team Averages
Level 23
1,454 SR
1,430 Elo+
He Bo
He Bo
EddStinksTTV
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 14L
1,548 Elo+
Party 2
Izanami
Izanami
TrevThaSav
Izanami
Level 14
God Stats
0W - 1L
1,183 SR
Queue Stats
6W - 8L
1,390 Elo+
Party 2
Khepri
Khepri
zPooo
Khepri
Level 26
God Stats
0W - 1L
1,679 SR
Queue Stats
6W - 7L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
9 / 2 / 3
8,696
870
10,552
9,322
6,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
11
2 / 1 / 9
7,458
746
5,962
3,649
1,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
zerorzer
Thoth
11
1 / 0 / 9
7,389
739
3,576
2,952
869
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
6,567
657
4,488
8,241
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
TrevThaSav
Izanami
8
1 / 4 / 2
6,513
651
2,890
5,883
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
zPooo
Khepri
9
1 / 2 / 2
7,022
702
2,131
8,716
6,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
3
3
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Izanami
TrevThaSav
Izanami
1
4
2
0.5
W
Fenrir
9
2
3
5.25
W
Jing Wei
2
1
9
6.5
L
Khepri
zPooo
Khepri
1
2
2
1
W
Thoth
zerorzer
Thoth
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,090
Damage
9,509
15,923
Taken
22,840
9,122
Mitigated
10,656
2,995
Healing
2,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,488
287
0
829
8,241
2,482
0
1,059
6,857
20,888
0
L
Izanami
TrevThaSav
Izanami
2,890
2,427
0
707
5,883
2,021
0
525
5,158
0
15,663
W
Fenrir
10,552
3,539
0
2,395
9,322
6,330
552
3,561
5,627
0
28,899
W
Jing Wei
5,962
3,969
0
350
3,649
1,923
706
872
2,705
0
20,458
L
Khepri
zPooo
Khepri
2,131
322
0
1,130
8,716
6,153
0
2,016
6,432
14,871
0
W
Thoth
zerorzer
Thoth
3,576
213
0
250
2,952
869
218
1,924
922
31,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,543
Gold Earned
20,102
125
Minions Killed
108
0
Camps Cleared
0
538,710
Distance Traveled
510,132
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,567
657
48
5
0
164,799
1
L
Izanami
6,513
651
41
4
0
159,002
0
W
Fenrir
8,696
870
31
3
0
193,581
1
W
Jing Wei
7,458
746
35
4
0
174,968
0
L
Khepri
7,022
702
19
2
0
186,331
0
W
Thoth
7,389
739
59
6
0
170,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role