Player Matchup

Tsukuyomi
Tsukuyomi
Poppi QTpi9026
Tsukuyomi
Level 105
God Stats
10W - 2L
1,920 SR
Queue Stats
84W - 83L
1,581 Elo+
Party 1
Baba Yaga
Baba Yaga
ProphetGimpy
Baba Yaga
Level 106
God Stats
3W - 1L
1,903 SR
Queue Stats
107W - 102L
1,536 Elo+
Party 1
Yemoja
Yemoja
ScorchedWind
Yemoja
Level 143
God Stats
2W - 2L
1,674 SR
Queue Stats
329W - 328L
1,489 Elo+
Party 1
Team Averages
Level 118
1,832 SR
1,536 Elo+

VS

Team Averages
Level 100
1,679 SR
1,516 Elo+
Set
Set
Daider Tot
Set
Level 125
God Stats
1W - 3L
1,521 SR
Queue Stats
231W - 226L
1,489 Elo+
Party 2
Ymir
Ymir
JimBosGimbo
Ymir
Level 87
God Stats
1W - 1L
1,710 SR
Queue Stats
118W - 90L
1,526 Elo+
Party 2
Olorun
Olorun
Natedog1802
Olorun
Level 87
God Stats
13W - 4L
1,805 SR
Queue Stats
98W - 94L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Poppi QTpi9026
Tsukuyomi
13
4 / 5 / 1
9,894
660
11,638
9,952
3,538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
ProphetGimpy
Baba Yaga
12
1 / 2 / 5
9,195
613
7,449
7,755
3,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
11
1 / 1 / 5
8,887
592
6,115
10,999
4,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 2
10,547
703
11,988
10,634
7,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 3 / 5
10,271
685
2,300
12,974
8,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
15
3 / 1 / 4
10,136
676
8,281
6,658
3,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
6
Kills
8
8
Deaths
6
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
W
0
3
5
0.83
W
Olorun
3
1
4
5
L
Tsukuyomi
Poppi QTpi9026
Tsukuyomi
4
5
1
0.9
L
Baba Yaga
ProphetGimpy
Baba Yaga
1
2
5
1.75
L
Yemoja
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,202
Damage
22,569
28,706
Taken
30,266
12,043
Mitigated
19,381
9,948
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,988
4,949
0
1,293
10,634
7,414
1,033
4,594
6,040
4,289
54,145
W
2,300
225
0
1,897
12,974
8,346
359
4,954
8,020
28,650
0
W
Olorun
8,281
2,966
907
3,921
6,658
3,621
2,017
4,063
2,595
49,691
0
L
Tsukuyomi
Poppi QTpi9026
Tsukuyomi
11,638
3,640
0
1,905
9,952
3,538
0
2,710
7,242
0
42,907
L
Baba Yaga
ProphetGimpy
Baba Yaga
7,449
497
0
3,164
7,755
3,510
0
2,185
5,570
37,382
0
L
Yemoja
6,115
738
1,303
3,576
10,999
4,995
0
6,300
4,699
20,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,976
Gold Earned
30,954
159
Minions Killed
201
0
Camps Cleared
0
787,087
Distance Traveled
777,812
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,547
703
78
5
0
271,482
1
W
Ymir
10,271
685
50
3
0
247,153
2
W
Olorun
10,136
676
73
5
0
259,177
5
L
Tsukuyomi
9,894
660
56
4
0
293,962
4
L
Baba Yaga
9,195
613
76
5
0
271,420
5
L
Yemoja
8,887
592
27
2
0
221,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role