Player Matchup

Loki
Loki
Buckeroo 03
Loki
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,398 Elo+
Solo
Osiris
Osiris
Kerberos1
Osiris
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,415 Elo+
Solo
Ra
Ra
soy_maklein
Ra
Level 28
God Stats
6W - 10L
1,349 SR
Queue Stats
48W - 55L
1,370 Elo+
Solo
Team Averages
Level 80
1,450 SR
1,394 Elo+

VS

Team Averages
Level 41
1,483 SR
1,314 Elo+
Loki
Loki
Dancap3n3r
Loki
Level 50
God Stats
0W - 2L
1,237 SR
Queue Stats
43W - 49L
1,316 Elo+
Party 1
Zeus
Zeus
char_lie8
Zeus
Level 29
God Stats
4W - 2L
1,638 SR
Queue Stats
49W - 56L
1,309 Elo+
Party 1
Susano
Susano
liambran
Susano
Level 44
God Stats
6W - 4L
1,575 SR
Queue Stats
43W - 46L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 4 / 3
8,216
822
4,857
5,303
1,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Kerberos1
Osiris
9
2 / 3 / 7
7,162
716
6,165
6,448
4,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 6
7,871
787
3,624
4,864
1,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 4
6,308
631
1,011
8,099
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
10
5 / 4 / 1
7,732
773
6,950
5,892
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
liambran
Susano
9
3 / 3 / 5
7,083
708
6,167
9,010
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
10
Kills
9
9
Deaths
10
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
4
3
1.88
L
1
3
4
1
W
Osiris
Kerberos1
Osiris
2
3
7
1.83
L
Zeus
5
4
1
1.38
L
Susano
liambran
Susano
3
3
5
1.83
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,646
Damage
14,128
16,615
Taken
23,001
8,022
Mitigated
6,762
1,957
Healing
4,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,857
1,095
0
145
5,303
1,694
1,133
2,178
3,023
0
14,871
L
1,011
89
176
2,282
8,099
2,179
0
1,157
6,867
0
9,883
W
Osiris
Kerberos1
Osiris
6,165
2,836
0
321
6,448
4,596
938
1,737
4,555
0
13,507
L
Zeus
6,950
1,136
222
246
5,892
1,525
0
903
4,839
22,316
0
L
Susano
liambran
Susano
6,167
1,663
0
1,696
9,010
3,058
0
1,620
7,191
0
13,566
W
3,624
139
488
1,003
4,864
1,732
566
2,545
2,038
20,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,249
Gold Earned
21,123
84
Minions Killed
66
0
Camps Cleared
0
555,653
Distance Traveled
478,418
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,216
822
22
2
0
178,448
4
L
Loki
6,308
631
14
1
0
156,047
2
W
Osiris
7,162
716
22
2
0
185,667
1
L
Zeus
7,732
773
33
3
0
154,454
1
L
Susano
7,083
708
19
2
0
167,917
0
W
Ra
7,871
787
40
4
0
191,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role