Player Matchup

Kukulkan
Kukulkan
Manniman
Kukulkan
Level 102
God Stats
1W - 1L
1,444 SR
Queue Stats
3W - 3L
1,522 Elo+
Party 3
Hun Batz
Hun Batz
OnlySilverCrow
Hun Batz
Level 98
God Stats
1W - 2L
1,545 SR
Queue Stats
3W - 3L
1,522 Elo+
Party 3
Tyr
Tyr
Powershaow24
Tyr
Level 69
God Stats
2W - 1L
1,363 SR
Queue Stats
2W - 2L
1,683 Elo+
Party 3
Rama
Rama
VCruelty
Rama
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
Viriuss
Ymir
Level 106
God Stats
12W - 8L
1,660 SR
Queue Stats
284W - 284L
1,549 Elo+
Party 3
Team Averages
Level 95
1,502 SR
1,555 Elo+

VS

Team Averages
Level 106
1,552 SR
1,557 Elo+
Thanatos
Thanatos
FailMYT
Thanatos
Level 117
God Stats
4W - 2L
1,361 SR
Queue Stats
55W - 36L
1,553 Elo+
Party 1
Agni
Agni
Lutetia
Agni
Level 129
God Stats
3W - 0L
1,586 SR
Queue Stats
74W - 63L
1,610 Elo+
Party 2
Artemis
Artemis
Rekooms
Artemis
Level 87
God Stats
33W - 20L
1,611 SR
Queue Stats
46W - 35L
1,556 Elo+
Party 1
Guan Yu
Guan Yu
SkepticalPrism3
Guan Yu
Level 69
God Stats
2W - 1L
1,522 SR
Queue Stats
76W - 69L
1,515 Elo+
Party 2
Aphrodite
Aphrodite
Нoкс
Aphrodite
Level 127
God Stats
22W - 13L
1,678 SR
Queue Stats
68W - 49L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Manniman
Kukulkan
10
0 / 5 / 0
6,169
386
4,945
8,015
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
11
1 / 8 / 1
6,887
430
5,906
12,611
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 1
6,944
434
5,787
10,916
7,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
13
0 / 3 / 0
7,235
452
1,687
9,882
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Viriuss
Ymir
8
0 / 6 / 1
6,056
379
3,947
15,753
8,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FailMYT
Thanatos
14
3 / 0 / 8
8,651
541
4,971
10,860
3,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
Lutetia
Agni
16
12 / 0 / 3
10,366
648
13,242
6,288
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Rekooms
Artemis
13
6 / 0 / 11
8,703
544
10,605
11,648
3,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 0 / 4
9,993
625
4,663
10,306
5,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
Нoкс
Aphrodite
12
4 / 2 / 13
8,736
546
9,807
12,896
7,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
64
1
Kills
25
25
Deaths
2
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Thanatos
FailMYT
Thanatos
3
0
8
7
W
Agni
Lutetia
Agni
12
0
3
13.5
L
Kukulkan
Manniman
Kukulkan
0
5
0
0
L
Hun Batz
1
8
1
0.19
L
0
3
1
0.17
W
Artemis
Rekooms
Artemis
6
0
11
11.5
W
0
0
4
2
L
Rama
0
3
0
0
L
Ymir
Viriuss
Ymir
0
6
1
0.08
W
Aphrodite
Нoкс
Aphrodite
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,272
Damage
43,288
57,177
Taken
51,998
25,205
Mitigated
22,723
11,198
Healing
36,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
FailMYT
Thanatos
4,971
897
0
10,743
10,860
3,864
0
1,548
9,312
0
47,254
W
Agni
Lutetia
Agni
13,242
1,003
0
2,118
6,288
2,236
672
2,275
3,988
60,350
0
L
Kukulkan
Manniman
Kukulkan
4,945
240
0
0
8,015
2,604
34
4,474
3,291
35,386
0
L
Hun Batz
5,906
1,757
0
2,098
12,611
3,693
101
4,842
7,526
0
36,776
L
5,787
716
0
3,749
10,916
7,038
58
3,242
7,608
2,060
28,894
W
Artemis
Rekooms
Artemis
10,605
4,814
0
3,067
11,648
3,627
621
1,983
9,665
0
53,625
W
4,663
1,124
0
4,151
10,306
5,589
0
717
9,214
0
60,477
L
Rama
1,687
1,426
0
4,095
9,882
2,940
1,674
2,482
7,400
0
44,804
L
Ymir
Viriuss
Ymir
3,947
1,348
0
1,256
15,753
8,930
0
7,242
8,303
13,873
0
W
Aphrodite
Нoкс
Aphrodite
9,807
1,402
7,242
8,805
12,896
7,407
962
2,963
9,883
40,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,291
Gold Earned
46,449
293
Minions Killed
450
0
Camps Cleared
0
1,524,543
Distance Traveled
1,534,995
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,651
541
76
5
0
332,389
1
W
Agni
10,366
648
130
8
0
326,638
4
L
Kukulkan
6,169
386
65
4
0
313,340
0
L
Hun Batz
6,887
430
70
4
0
323,619
0
L
Tyr
6,944
434
54
3
0
303,318
3
W
Artemis
8,703
544
52
3
0
279,813
1
W
Guan Yu
9,993
625
145
9
0
308,693
2
L
Rama
7,235
452
93
6
0
272,783
2
L
Ymir
6,056
379
11
1
0
311,483
6
W
Aphrodite
8,736
546
47
3
0
287,462
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role