Player Matchup

Jormungandr
Jormungandr
ChosenEDIBLE
Jormungandr
Level 103
God Stats
3W - 3L
1,492 SR
Queue Stats
23W - 22L
1,490 Elo+
Party 1
Loki
Loki
DarthNihilus130
Loki
Level 23
God Stats
1W - 1L
1,513 SR
Queue Stats
5W - 7L
1,361 Elo+
Party 1
Cernunnos
Cernunnos
HypnoticSlayer7
Cernunnos
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,578 Elo+
Party 1
Vamana
Vamana
Mr Fluffy 1902
Vamana
Level 92
God Stats
1W - 0L
1,492 SR
Queue Stats
6W - 3L
1,472 Elo+
Party 3
Kukulkan
Kukulkan
Super Ref123
Kukulkan
Level 6
God Stats
5W - 1L
1,603 SR
Queue Stats
6W - 3L
1,472 Elo+
Party 3
Team Averages
Level 46
1,520 SR
1,475 Elo+

VS

Team Averages
Level 24
1,565 SR
1,409 Elo+
Artemis
Artemis
 
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
Cdhustla
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,254 Elo+
Solo
Hercules
Hercules
DerivedAmoeba0
Hercules
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 100L
1,620 Elo+
Party 4
Bastet
Bastet
Josiah606
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 115L
1,343 Elo+
Party 2
Awilix
Awilix
vv Slothy vv
Awilix
Level 25
God Stats
4W - 1L
1,825 SR
Queue Stats
70W - 71L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChosenEDIBLE
Jormungandr
20
6 / 1 / 29
13,145
1,095
28,362
18,203
19,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
8 / 1 / 17
12,069
1,006
10,660
7,166
3,652
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cernunnos
HypnoticSlayer7
Cernunnos
18
5 / 4 / 15
11,710
976
14,635
8,809
4,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
19 / 0 / 13
14,933
1,244
30,035
15,537
15,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Super Ref123
Kukulkan
18
3 / 1 / 16
11,091
924
13,623
5,155
2,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

273

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
0 / 8 / 4
10,214
851
10,397
16,619
7,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Cdhustla
Cthulhu
15
1 / 9 / 0
9,990
833
6,653
22,804
22,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
17
3 / 6 / 2
11,080
923
10,523
24,802
24,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
Josiah606
Bastet
16
2 / 5 / 4
10,499
875
10,618
16,677
9,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
16
1 / 13 / 4
10,336
861
9,349
25,389
11,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
21
41
Kills
7
7
Deaths
41
90
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
8
4
0.25
L
Cthulhu
Cdhustla
Cthulhu
1
9
0
0.11
W
Jormungandr
ChosenEDIBLE
Jormungandr
6
1
29
20.5
W
8
1
17
16.5
L
Hercules
3
6
2
0.67
W
Cernunnos
HypnoticSlayer7
Cernunnos
5
4
15
3.13
L
Bastet
Josiah606
Bastet
2
5
4
0.8
W
19
0
13
25.5
W
Kukulkan
Super Ref123
Kukulkan
3
1
16
11
L
Awilix
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,315
Damage
47,540
54,870
Taken
106,291
45,414
Mitigated
75,261
7,942
Healing
6,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
10,397
7,911
0
2,384
16,619
7,461
0
6,500
10,119
0
25,936
L
Cthulhu
Cdhustla
Cthulhu
6,653
820
0
510
22,804
22,614
0
9,884
12,794
22,872
0
W
Jormungandr
ChosenEDIBLE
Jormungandr
28,362
6,771
1,200
1,044
18,203
19,297
0
1,789
16,016
57,719
0
W
10,660
5,994
906
510
7,166
3,652
0
798
6,318
0
19,049
L
Hercules
10,523
3,218
0
2,498
24,802
24,525
0
10,917
13,885
0
22,078
W
Cernunnos
HypnoticSlayer7
Cernunnos
14,635
9,440
0
1,226
8,809
4,207
0
1,339
7,246
0
29,099
L
Bastet
Josiah606
Bastet
10,618
2,370
0
0
16,677
9,653
0
6,063
10,614
0
23,162
W
30,035
20,738
0
2,897
15,537
15,566
0
1,623
13,514
137
51,350
W
Kukulkan
Super Ref123
Kukulkan
13,623
1,259
0
159
5,155
2,692
0
555
4,550
18,131
0
L
Awilix
9,349
3,358
0
880
25,389
11,008
0
8,758
16,631
0
14,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,948
Gold Earned
52,119
201
Minions Killed
173
8
Camps Cleared
3
1,000,012
Distance Traveled
1,019,643
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,214
851
51
4
0
153,617
0
L
Cthulhu
9,990
833
47
4
0
162,122
0
W
Jormungandr
13,145
1,095
82
7
1
212,583
0
W
Loki
12,069
1,006
20
2
0
194,438
0
L
Hercules
11,080
923
35
3
1
230,849
0
W
Cernunnos
11,710
976
46
4
1
159,212
0
L
Bastet
10,499
875
29
2
1
255,421
1
W
Vamana
14,933
1,244
45
4
6
235,543
0
W
Kukulkan
11,091
924
8
1
0
198,236
0
L
Awilix
10,336
861
11
1
1
217,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role