Player Matchup

Jing Wei
Jing Wei
Philisma
Jing Wei
Level 158
God Stats
1W - 4L
1,565 SR
Queue Stats
155W - 148L
1,566 Elo+
Party 1
Terra
Terra
SIDMariir
Terra
Level 87
God Stats
11W - 8L
1,679 SR
Queue Stats
216W - 202L
1,500 Elo+
Party 1
Nemesis
Nemesis
Smüshie
Nemesis
Level 160
God Stats
1W - 1L
1,462 SR
Queue Stats
206W - 202L
1,565 Elo+
Solo
Ra
Ra
TheSlob69
Ra
Level 137
God Stats
9W - 13L
1,646 SR
Queue Stats
226W - 237L
1,624 Elo+
Solo
Ratatoskr
Ratatoskr
WilliamK99
Ratatoskr
Level 68
God Stats
4W - 7L
1,386 SR
Queue Stats
93W - 99L
1,462 Elo+
Party 1
Team Averages
Level 122
1,548 SR
1,543 Elo+

VS

Team Averages
Level 120
1,571 SR
1,602 Elo+
Cthulhu
Cthulhu
Armos765
Cthulhu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,502 Elo+
Solo
Heimdallr
Heimdallr
AvalonMarllow
Heimdallr
Level 160
God Stats
1W - 0L
1,371 SR
Queue Stats
94W - 81L
1,529 Elo+
Solo
Chang'e
Chang'e
Chqdou
Chang'e
Level 118
God Stats
4W - 6L
1,542 SR
Queue Stats
521W - 496L
1,641 Elo+
Party 2
Erlang Shen
Erlang Shen
MikoloPulo
Erlang Shen
Level 153
God Stats
2W - 0L
1,825 SR
Queue Stats
40W - 37L
1,628 Elo+
Solo
Hun Batz
Hun Batz
sebas32213
Hun Batz
Level 108
God Stats
2W - 3L
1,620 SR
Queue Stats
123W - 75L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Philisma
Jing Wei
20
6 / 11 / 18
15,289
1,019
35,284
30,175
14,533
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Terra
SIDMariir
Terra
20
1 / 5 / 29
14,258
951
21,921
31,012
41,749
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
Smüshie
Nemesis
20
12 / 11 / 12
15,639
1,043
36,191
31,437
18,747
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
8 / 6 / 19
16,447
1,096
29,245
18,367
9,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
WilliamK99
Ratatoskr
20
9 / 7 / 12
15,479
1,032
16,582
26,838
12,555
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Armos765
Cthulhu
20
1 / 7 / 30
14,208
947
22,848
30,899
39,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
AvalonMarllow
Heimdallr
20
12 / 9 / 19
17,071
1,138
29,071
30,007
13,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Chqdou
Chang'e
20
13 / 9 / 17
17,139
1,143
30,914
28,420
15,250
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
MikoloPulo
Erlang Shen
20
9 / 6 / 23
15,949
1,063
25,729
32,064
23,458
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hun Batz
sebas32213
Hun Batz
20
5 / 5 / 22
14,957
997
21,203
24,502
21,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
151
36
Kills
40
40
Deaths
36
90
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Armos765
Cthulhu
1
7
30
2.29
W
Heimdallr
AvalonMarllow
Heimdallr
12
9
19
2.39
W
Chang'e
Chqdou
Chang'e
13
9
17
2.39
W
Erlang Shen
MikoloPulo
Erlang Shen
9
6
23
3.42
L
Jing Wei
Philisma
Jing Wei
6
11
18
1.36
L
Terra
SIDMariir
Terra
1
5
29
3.1
L
Nemesis
Smüshie
Nemesis
12
11
12
1.64
L
8
6
19
2.92
L
Ratatoskr
WilliamK99
Ratatoskr
9
7
12
2.14
W
Hun Batz
sebas32213
Hun Batz
5
5
22
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,223
Damage
129,765
137,829
Taken
145,892
97,278
Mitigated
113,283
25,096
Healing
28,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Armos765
Cthulhu
22,848
2,627
2,562
756
30,899
39,085
0
10,280
20,619
34,896
0
W
Heimdallr
AvalonMarllow
Heimdallr
29,071
14,486
0
2,487
30,007
13,801
0
14,778
15,229
0
69,988
W
Chang'e
Chqdou
Chang'e
30,914
701
7,378
7,734
28,420
15,250
0
10,932
17,488
59,756
0
W
Erlang Shen
MikoloPulo
Erlang Shen
25,729
14,841
0
6,838
32,064
23,458
0
7,758
24,306
540
37,821
L
Jing Wei
Philisma
Jing Wei
35,284
21,944
0
5,126
30,175
14,533
0
12,333
17,517
0
84,241
L
Terra
SIDMariir
Terra
21,921
1,821
2,659
2,885
31,012
41,749
0
11,115
19,474
31,045
0
L
Nemesis
Smüshie
Nemesis
36,191
21,502
0
4,098
31,437
18,747
0
11,671
19,269
0
45,041
L
29,245
2,852
5,199
3,713
18,367
9,694
0
8,335
9,807
75,459
0
L
Ratatoskr
WilliamK99
Ratatoskr
16,582
4,750
0
1,416
26,838
12,555
0
10,080
16,384
0
30,194
W
Hun Batz
sebas32213
Hun Batz
21,203
6,229
0
656
24,502
21,689
0
7,418
17,084
329
51,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,112
Gold Earned
79,324
269
Minions Killed
287
12
Camps Cleared
8
1,576,439
Distance Traveled
1,494,855
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,208
947
28
2
1
283,999
0
W
Heimdallr
17,071
1,138
95
6
1
254,859
1
W
Chang'e
17,139
1,143
72
5
1
310,459
0
W
Erlang Shen
15,949
1,063
31
2
3
319,242
0
L
Jing Wei
15,289
1,019
97
6
7
264,965
3
L
Terra
14,258
951
7
0
0
350,195
0
L
Nemesis
15,639
1,043
11
1
1
280,184
0
L
Ra
16,447
1,096
118
8
2
303,090
0
L
Ratatoskr
15,479
1,032
36
2
2
378,005
0
W
Hun Batz
14,957
997
61
4
2
326,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role