Player Matchup

Izanami
Izanami
 
Izanami
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
KillLaSunderland
Sun Wukong
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Sophutoteru
Vulcan
Level 17
God Stats
1W - 3L
1,210 SR
Queue Stats
15W - 20L
1,199 Elo+
Party 1
Team Averages
Level 45
1,403 SR
1,400 Elo+

VS

Team Averages
Level 25
1,242 SR
1,145 Elo+
Cu Chulainn
Cu Chulainn
AmoAymen
Cu Chulainn
Level 29
God Stats
1W - 1L
1,194 SR
Queue Stats
2W - 6L
1,106 Elo+
Party 2
Ymir
Ymir
bignoah
Ymir
Level 6
God Stats
2W - 3L
1,260 SR
Queue Stats
3W - 7L
1,144 Elo+
Solo
Scylla
Scylla
rBosnjak
Scylla
Level 39
God Stats
3W - 4L
1,273 SR
Queue Stats
3W - 5L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
5 / 4 / 3
10,938
729
15,393
9,069
4,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
KillLaSunderland
Sun Wukong
7
0 / 1 / 1
7,888
526
546
4,159
2,199
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
15
5 / 5 / 5
11,062
737
11,173
10,802
4,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AmoAymen
Cu Chulainn
14
4 / 4 / 5
10,452
697
5,431
13,961
7,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
bignoah
Ymir
10
0 / 4 / 4
8,474
565
804
10,229
5,240
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
rBosnjak
Scylla
15
6 / 3 / 4
10,698
713
13,327
10,553
3,542
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
10
Kills
10
10
Deaths
11
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
4
3
1.63
W
Cu Chulainn
AmoAymen
Cu Chulainn
4
4
5
1.63
L
Sun Wukong
KillLaSunderland
Sun Wukong
0
1
1
0.5
L
Vulcan
5
5
5
1.5
W
Ymir
bignoah
Ymir
0
4
4
0.5
W
Scylla
rBosnjak
Scylla
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,112
Damage
19,562
24,030
Taken
34,743
11,347
Mitigated
16,347
4,745
Healing
6,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
15,393
10,470
502
890
9,069
4,663
2,039
5,394
3,653
2,798
55,307
W
Cu Chulainn
AmoAymen
Cu Chulainn
5,431
1,280
489
2,071
13,961
7,565
1,510
4,081
9,689
0
22,508
L
Sun Wukong
KillLaSunderland
Sun Wukong
546
0
357
299
4,159
2,199
0
2,238
1,846
0
8,288
L
Vulcan
11,173
5,452
304
2,393
10,802
4,485
279
6,519
4,258
34,787
0
W
Ymir
bignoah
Ymir
804
42
0
1,431
10,229
5,240
145
4,375
5,691
3,185
0
W
Scylla
rBosnjak
Scylla
13,327
77
525
1,886
10,553
3,542
1,092
3,327
7,014
57,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,888
Gold Earned
29,624
138
Minions Killed
122
0
Camps Cleared
0
527,177
Distance Traveled
752,132
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,938
729
68
5
0
212,764
2
W
Cu Chulainn
10,452
697
25
2
0
263,165
0
L
Sun Wukong
7,888
526
10
1
0
88,792
0
L
Vulcan
11,062
737
60
4
0
225,621
0
W
Ymir
8,474
565
8
1
0
230,945
2
W
Scylla
10,698
713
89
6
0
258,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role