Player Matchup

Yemoja
Yemoja
BiG_mlf
Yemoja
Level 2
God Stats
0W - 2L
1,238 SR
Queue Stats
0W - 2L
1,253 Elo+
Solo
Tsukuyomi
Tsukuyomi
MarcioMonteiro20
Tsukuyomi
Level 26
God Stats
7W - 7L
1,516 SR
Queue Stats
62W - 64L
1,304 Elo+
Solo
Izanami
Izanami
Papoutinet
Izanami
Level 27
God Stats
0W - 1L
1,519 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Eset
Eset
SkizoFrench420
Eset
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
flame234
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,455 SR
1,411 Elo+

VS

Team Averages
Level 26
1,624 SR
1,308 Elo+
Amaterasu
Amaterasu
MajeStatiC
Amaterasu
Level 29
God Stats
13W - 9L
1,543 SR
Queue Stats
77W - 66L
1,396 Elo+
Solo
Nemesis
Nemesis
ThaaNicoo
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 102L
1,301 Elo+
Solo
Olorun
Olorun
andipope
Olorun
Level 26
God Stats
5W - 0L
1,916 SR
Queue Stats
64W - 75L
1,278 Elo+
Solo
Anubis
Anubis
david_yt_pro
Anubis
Level 16
God Stats
12W - 9L
1,450 SR
Queue Stats
14W - 18L
1,234 Elo+
Solo
Izanami
Izanami
iturriagaelamo00
Izanami
Level 29
God Stats
5W - 0L
1,709 SR
Queue Stats
90W - 93L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BiG_mlf
Yemoja
7
0 / 1 / 0
6,009
376
578
2,887
1,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
14
6 / 3 / 3
8,646
540
8,929
11,526
3,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Papoutinet
Izanami
12
1 / 7 / 1
7,255
453
5,671
12,004
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 0
7,253
453
6,567
7,870
1,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
flame234
Aphrodite
13
2 / 4 / 2
7,967
498
7,677
10,620
3,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MajeStatiC
Amaterasu
14
4 / 5 / 0
8,898
556
6,501
12,655
9,762
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
ThaaNicoo
Nemesis
15
0 / 1 / 2
8,665
542
1,767
8,955
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
andipope
Olorun
12
2 / 1 / 2
7,667
479
3,366
5,840
1,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
15
7 / 1 / 0
8,818
551
7,266
8,596
3,796
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 2 / 1
8,994
562
9,230
9,883
5,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
10
Kills
19
21
Deaths
10
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BiG_mlf
Yemoja
0
1
0
0
W
Amaterasu
MajeStatiC
Amaterasu
4
5
0
0.8
L
Tsukuyomi
6
3
3
2.5
L
Izanami
Papoutinet
Izanami
1
7
1
0.21
L
1
6
0
0.17
W
Nemesis
ThaaNicoo
Nemesis
0
1
2
1
W
Olorun
andipope
Olorun
2
1
2
3
W
Anubis
7
1
0
7
L
Aphrodite
flame234
Aphrodite
2
4
2
0.75
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,422
Damage
28,130
44,907
Taken
45,929
14,076
Mitigated
24,328
14,255
Healing
19,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BiG_mlf
Yemoja
578
227
697
660
2,887
1,538
574
527
2,360
8,470
0
W
Amaterasu
MajeStatiC
Amaterasu
6,501
2,748
0
4,776
12,655
9,762
2,764
6,116
6,539
0
44,037
L
Tsukuyomi
8,929
2,483
357
4,888
11,526
3,609
860
3,024
8,502
0
37,793
L
Izanami
Papoutinet
Izanami
5,671
3,680
0
2,760
12,004
3,186
501
1,320
10,684
0
41,388
L
6,567
287
0
260
7,870
1,884
697
4,133
3,737
39,623
0
W
Nemesis
ThaaNicoo
Nemesis
1,767
652
0
5,059
8,955
3,178
0
530
8,425
0
57,625
W
Olorun
andipope
Olorun
3,366
1,547
242
2,337
5,840
1,831
2,697
3,021
2,819
27,670
0
W
Anubis
7,266
369
0
4,639
8,596
3,796
0
5,041
3,555
37,452
0
L
Aphrodite
flame234
Aphrodite
7,677
2,775
50
4,583
10,620
3,859
372
2,437
8,183
33,059
0
W
9,230
4,839
0
2,022
9,883
5,761
1,607
114
9,769
4,844
50,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,130
Gold Earned
43,042
302
Minions Killed
412
0
Camps Cleared
0
1,292,846
Distance Traveled
1,330,552
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,009
376
11
1
0
191,207
0
W
Amaterasu
8,898
556
93
6
0
245,863
3
L
Tsukuyomi
8,646
540
67
4
0
310,769
2
L
Izanami
7,255
453
83
5
0
282,009
3
L
Eset
7,253
453
73
5
0
259,718
0
W
Nemesis
8,665
542
115
7
0
309,919
0
W
Olorun
7,667
479
47
3
0
268,528
0
W
Anubis
8,818
551
59
4
0
222,554
0
L
Aphrodite
7,967
498
68
4
0
249,143
0
W
Izanami
8,994
562
98
6
0
283,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role