Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
KezoBlackblood
Da Ji
Level 81
God Stats
1W - 1L
1,619 SR
Queue Stats
58W - 115L
1,202 Elo+
Solo
The Morrigan
The Morrigan
seakingupdates
The Morrigan
Level 50
God Stats
1W - 3L
1,454 SR
Queue Stats
14W - 33L
1,072 Elo+
Solo
Team Averages
Level 53
1,525 SR
1,258 Elo+

VS

Team Averages
Level 20
1,382 SR
1,013 Elo+
Danzaburou
Danzaburou
Kell_Kellz
Danzaburou
Level 26
God Stats
15W - 36L
1,268 SR
Queue Stats
36W - 89L
1,038 Elo+
Solo
Cthulhu
Cthulhu
daniel_matagigan
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
887 Elo+
Solo
Poseidon
Poseidon
sleepybrown930
Poseidon
Level 26
God Stats
3W - 4L
1,377 SR
Queue Stats
26W - 47L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
5 / 2 / 3
10,489
749
6,267
7,083
2,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 3 / 5
9,775
698
5,373
9,308
5,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
seakingupdates
The Morrigan
12
2 / 4 / 8
9,500
679
7,163
8,836
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kell_Kellz
Danzaburou
14
5 / 3 / 3
9,757
697
6,121
12,870
8,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

2
0 / 0 / 1
5,426
388
0
309
70
Poseidon
13
2 / 7 / 5
9,062
647
6,050
11,040
3,189
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
10
Kills
7
9
Deaths
10
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
2
3
3.25
L
Danzaburou
Kell_Kellz
Danzaburou
5
3
3
2.17
W
3
3
5
1.83
L
0
0
1
0.5
W
The Morrigan
seakingupdates
The Morrigan
2
4
8
1.5
L
Poseidon
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,803
Damage
12,171
25,227
Taken
24,219
11,417
Mitigated
11,437
3,664
Healing
3,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,267
2,920
115
718
7,083
2,561
1,820
2,971
4,112
0
37,664
L
Danzaburou
Kell_Kellz
Danzaburou
6,121
1,168
0
940
12,870
8,178
630
2,694
9,840
0
36,917
W
5,373
864
0
831
9,308
5,898
608
1,472
7,836
3,264
35,008
L
0
0
0
0
309
70
0
0
309
0
0
W
The Morrigan
seakingupdates
The Morrigan
7,163
144
0
2,000
8,836
2,958
659
1,654
6,696
24,499
3,936
L
Poseidon
6,050
1,002
183
2,422
11,040
3,189
288
1,822
9,008
30,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,764
Gold Earned
24,245
173
Minions Killed
95
0
Camps Cleared
0
728,942
Distance Traveled
413,944
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,489
749
104
7
0
225,977
0
L
Danzaburou
9,757
697
58
4
0
219,860
1
W
Da Ji
9,775
698
49
4
0
264,285
5
L
Cthulhu
5,426
388
0
0
0
0
0
W
The Morrigan
9,500
679
20
1
0
238,680
0
L
Poseidon
9,062
647
37
3
0
194,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role