Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
PauetJr023
Medusa
Level 65
God Stats
3W - 0L
1,793 SR
Queue Stats
140W - 132L
1,453 Elo+
Party 1
Awilix
Awilix
PlazaaJr
Awilix
Level 122
God Stats
8W - 2L
1,563 SR
Queue Stats
225W - 164L
1,559 Elo+
Party 1
Baron Samedi
Baron Samedi
SES BI5CUIT
Baron Samedi
Level 59
God Stats
1W - 0L
1,425 SR
Queue Stats
6W - 11L
1,249 Elo+
Solo
Bellona
Bellona
martiin_cm
Bellona
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 191L
1,450 Elo+
Party 1
Team Averages
Level 84
1,556 SR
1,442 Elo+

VS

Team Averages
Level 88
1,488 SR
1,369 Elo+
Arachne
Arachne
 
Arachne
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Jo_VasK
Apollo
Level 123
God Stats
6W - 11L
1,365 SR
Queue Stats
555W - 542L
1,387 Elo+
Solo
Hel
Hel
dekcuFteG7578
Hel
Level 59
God Stats
16W - 21L
1,470 SR
Queue Stats
183W - 177L
1,411 Elo+
Solo
Sun Wukong
Sun Wukong
punkzyy
Sun Wukong
Level 75
God Stats
10W - 3L
1,766 SR
Queue Stats
267W - 368L
1,252 Elo+
Party 2
Bacchus
Bacchus
ronce_pur
Bacchus
Level 86
God Stats
1W - 3L
1,340 SR
Queue Stats
265W - 354L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
12 / 1 / 10
14,148
643
18,323
8,990
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
PauetJr023
Medusa
17
2 / 4 / 10
10,352
471
5,886
13,747
5,053
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Awilix
PlazaaJr
Awilix
20
16 / 2 / 12
13,463
612
21,837
17,926
8,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
SES BI5CUIT
Baron Samedi
16
2 / 2 / 15
10,269
467
8,812
8,063
3,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
martiin_cm
Bellona
17
3 / 5 / 5
10,992
500
11,424
19,058
18,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
2 / 9 / 4
9,266
421
6,373
21,904
6,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Jo_VasK
Apollo
16
4 / 8 / 3
10,222
465
5,997
13,979
6,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
3 / 7 / 4
11,632
529
7,979
17,111
6,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
punkzyy
Sun Wukong
18
4 / 6 / 3
11,640
529
16,005
22,300
22,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
ronce_pur
Bacchus
11
1 / 5 / 4
8,699
395
5,892
15,379
9,843
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
32
35
Kills
14
14
Deaths
35
52
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
12
1
10
17
L
Arachne
 
Arachne
2
9
4
0.44
L
Apollo
Jo_VasK
Apollo
4
8
3
0.69
W
Medusa
PauetJr023
Medusa
2
4
10
1.75
W
Awilix
PlazaaJr
Awilix
16
2
12
11
W
Baron Samedi
SES BI5CUIT
Baron Samedi
2
2
15
4.75
L
3
7
4
0.71
W
Bellona
martiin_cm
Bellona
3
5
5
1.1
L
Sun Wukong
punkzyy
Sun Wukong
4
6
3
0.92
L
Bacchus
ronce_pur
Bacchus
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,282
Damage
42,246
67,784
Taken
90,673
40,988
Mitigated
52,262
20,555
Healing
20,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
18,323
6,601
0
1,909
8,990
4,683
0
2,404
6,289
93,240
0
L
Arachne
 
Arachne
6,373
4,217
0
7,341
21,904
6,660
0
4,229
17,625
0
46,538
L
Apollo
Jo_VasK
Apollo
5,997
2,986
0
245
13,979
6,731
948
5,840
8,139
6,834
52,243
W
Medusa
PauetJr023
Medusa
5,886
2,482
0
5,024
13,747
5,053
1,559
3,631
10,020
0
64,607
W
Awilix
PlazaaJr
Awilix
21,837
8,481
0
6,751
17,926
8,722
1,392
2,914
14,690
0
117,343
W
Baron Samedi
SES BI5CUIT
Baron Samedi
8,812
835
843
1,280
8,063
3,956
523
2,045
5,951
44,879
0
L
7,979
920
764
4,758
17,111
6,273
0
6,909
10,152
81,015
0
W
Bellona
martiin_cm
Bellona
11,424
2,910
0
4,748
19,058
18,574
775
3,180
15,153
0
60,245
L
Sun Wukong
punkzyy
Sun Wukong
16,005
3,377
0
6,096
22,300
22,755
304
5,005
16,790
246
67,334
L
Bacchus
ronce_pur
Bacchus
5,892
492
0
1,718
15,379
9,843
70
5,152
10,227
23,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,224
Gold Earned
51,459
594
Minions Killed
487
0
Camps Cleared
0
2,089,224
Distance Traveled
1,876,127
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,148
643
155
7
0
418,290
2
L
Arachne
9,266
421
77
4
0
405,230
0
L
Apollo
10,222
465
97
4
0
327,085
4
W
Medusa
10,352
471
108
5
0
397,723
0
W
Awilix
13,463
612
155
7
0
472,425
8
W
Baron Samedi
10,269
467
68
3
0
416,303
2
L
Hel
11,632
529
152
7
0
389,058
5
W
Bellona
10,992
500
108
5
0
384,483
0
L
Sun Wukong
11,640
529
133
6
0
385,538
3
L
Bacchus
8,699
395
28
1
0
369,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role