Player Matchup

Neith
Neith
Andréuska
Neith
Level 120
God Stats
3W - 1L
1,545 SR
Queue Stats
34W - 35L
1,467 Elo+
Solo
Set
Set
Ashzera
Set
Level 44
God Stats
26W - 8L
1,766 SR
Queue Stats
113W - 63L
1,571 Elo+
Party 1
Sylvanus
Sylvanus
AzinothTwoZi
Sylvanus
Level 27
God Stats
2W - 2L
1,409 SR
Queue Stats
71W - 54L
1,467 Elo+
Party 1
Nu Wa
Nu Wa
Klysk
Nu Wa
Level 159
God Stats
171W - 136L
1,557 SR
Queue Stats
475W - 456L
1,496 Elo+
Solo
Raijin
Raijin
Nagato8899
Raijin
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 115L
1,299 Elo+
Solo
Team Averages
Level 77
1,555 SR
1,460 Elo+

VS

Team Averages
Level 71
1,486 SR
1,404 Elo+
Heimdallr
Heimdallr
Dragon_mengo
Heimdallr
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 123L
1,270 Elo+
Solo
Chang'e
Chang'e
NightRaven7951
Chang'e
Level 97
God Stats
13W - 19L
1,439 SR
Queue Stats
345W - 348L
1,441 Elo+
Solo
Janus
Janus
NinjaDoDesertp
Janus
Level 89
God Stats
16W - 11L
1,572 SR
Queue Stats
403W - 377L
1,506 Elo+
Solo
Ymir
Ymir
StrongGrape
Ymir
Level 18
God Stats
6W - 8L
1,432 SR
Queue Stats
22W - 32L
1,367 Elo+
Party 2
Loki
Loki
joaakkoo
Loki
Level 111
God Stats
1W - 2L
1,484 SR
Queue Stats
202W - 163L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
5 / 6 / 4
11,301
514
5,680
14,355
5,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
20
14 / 1 / 3
13,671
621
22,620
15,326
7,547
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
AzinothTwoZi
Sylvanus
18
4 / 1 / 4
12,654
575
7,692
13,672
5,844
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Klysk
Nu Wa
20
4 / 2 / 6
14,340
652
25,203
10,358
4,362
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
Nagato8899
Raijin
10
0 / 9 / 2
8,027
365
974
8,797
3,114
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dragon_mengo
Heimdallr
12
2 / 8 / 1
8,135
370
2,533
13,197
4,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

18
1 / 3 / 2
10,181
463
6,183
21,108
6,649
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
9 / 8 / 4
11,747
534
15,120
14,406
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
1 / 4 / 1
9,689
440
1,555
13,161
7,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
20
6 / 4 / 5
13,194
600
9,082
19,331
7,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
27
Kills
19
19
Deaths
27
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
5
6
4
1.17
W
Set
14
1
3
15.5
W
Sylvanus
AzinothTwoZi
Sylvanus
4
1
4
6
L
Heimdallr
Dragon_mengo
Heimdallr
2
8
1
0.31
W
Nu Wa
Klysk
Nu Wa
4
2
6
3.5
W
Raijin
Nagato8899
Raijin
0
9
2
0.11
L
1
3
2
0.67
L
9
8
4
1.38
L
1
4
1
0.38
L
Loki
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,169
Damage
34,473
62,508
Taken
81,203
26,385
Mitigated
30,580
24,817
Healing
19,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
5,680
3,381
0
5,903
14,355
5,518
1,171
5,321
9,034
0
60,220
W
Set
22,620
10,956
0
8,243
15,326
7,547
1,560
3,705
11,621
0
114,403
W
Sylvanus
AzinothTwoZi
Sylvanus
7,692
3,155
689
5,847
13,672
5,844
3,560
3,703
9,969
68,781
0
L
Heimdallr
Dragon_mengo
Heimdallr
2,533
1,020
0
839
13,197
4,149
565
5,920
7,180
0
26,734
W
Nu Wa
Klysk
Nu Wa
25,203
7,796
0
3,589
10,358
4,362
411
4,685
5,673
129,269
0
W
Raijin
Nagato8899
Raijin
974
38
0
546
8,797
3,114
203
5,824
2,972
11,543
0
L
6,183
366
168
10,732
21,108
6,649
96
14,409
6,183
78,879
0
L
15,120
1,059
0
2,017
14,406
4,590
68
3,340
10,959
71,002
0
L
1,555
0
0
500
13,161
7,848
160
5,238
7,829
36,155
0
L
Loki
9,082
3,185
0
5,006
19,331
7,344
0
4,222
14,930
0
113,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,993
Gold Earned
52,946
581
Minions Killed
558
0
Camps Cleared
0
1,905,446
Distance Traveled
1,893,134
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,301
514
90
4
0
357,914
0
W
Set
13,671
621
142
6
0
477,367
12
W
Sylvanus
12,654
575
99
5
0
378,785
4
L
Heimdallr
8,135
370
51
2
0
321,731
4
W
Nu Wa
14,340
652
228
10
0
381,088
2
W
Raijin
8,027
365
22
1
0
310,292
0
L
Chang'e
10,181
463
127
6
0
369,147
1
L
Janus
11,747
534
122
6
0
417,262
1
L
Ymir
9,689
440
76
3
0
329,252
1
L
Loki
13,194
600
182
8
0
455,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role