Player Matchup

Chernobog
Chernobog
Bretzhells
Chernobog
Level 15
God Stats
2W - 1L
1,484 SR
Queue Stats
3W - 4L
1,184 Elo+
Solo
Nemesis
Nemesis
Finding_Dad2
Nemesis
Level 26
God Stats
0W - 3L
1,230 SR
Queue Stats
60W - 42L
1,464 Elo+
Solo
Agni
Agni
Syturio_
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,480 Elo+
Solo
Kuzenbo
Kuzenbo
caballo_robotico
Kuzenbo
Level 16
God Stats
4W - 4L
1,444 SR
Queue Stats
16W - 20L
1,253 Elo+
Solo
Tyr
Tyr
scrable14
Tyr
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,432 SR
1,376 Elo+

VS

Team Averages
Level 25
1,528 SR
1,363 Elo+
Anubis
Anubis
CabraSaysHi
Anubis
Level 29
God Stats
6W - 3L
1,670 SR
Queue Stats
128W - 78L
1,606 Elo+
Solo
Mulan
Mulan
Ginger-Chu232
Mulan
Level 29
God Stats
36W - 32L
1,523 SR
Queue Stats
93W - 100L
1,316 Elo+
Party 1
Pele
Pele
Gorokozo
Pele
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,330 Elo+
Solo
Achilles
Achilles
RamsesRequena_19
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 81L
1,279 Elo+
Solo
Ymir
Ymir
Yo_Im_Alpha
Ymir
Level 28
God Stats
15W - 15L
1,449 SR
Queue Stats
98W - 91L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bretzhells
Chernobog
15
1 / 8 / 1
9,073
412
6,890
12,061
3,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Finding_Dad2
Nemesis
11
2 / 3 / 0
8,443
384
2,441
8,701
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
2
0 / 2 / 0
5,853
266
124
1,036
160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
1 / 7 / 1
8,739
397
2,742
29,908
18,730
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 10 / 2
8,244
375
8,248
21,405
13,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
12 / 0 / 0
14,880
676
16,377
10,867
7,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 2 / 8
10,550
480
15,893
14,011
12,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
19
6 / 1 / 4
12,502
568
7,023
14,253
5,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 1 / 8
11,192
509
14,910
10,034
9,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 1 / 2
9,971
453
4,876
8,052
3,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
5
Kills
29
30
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Bretzhells
Chernobog
1
8
1
0.19
W
Anubis
12
0
0
12
L
Nemesis
Finding_Dad2
Nemesis
2
3
0
0.67
W
5
2
8
4.5
W
Pele
6
1
4
8
W
3
1
8
7
L
Agni
0
2
0
0
W
3
1
2
4
L
1
7
1
0.21
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,445
Damage
59,079
73,111
Taken
57,217
38,359
Mitigated
38,358
14,479
Healing
27,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Bretzhells
Chernobog
6,890
4,241
0
1,127
12,061
3,494
811
6,539
5,422
0
44,315
W
Anubis
16,377
767
0
9,550
10,867
7,045
982
355
10,487
149,710
0
L
Nemesis
Finding_Dad2
Nemesis
2,441
584
0
2,305
8,701
2,539
0
2,595
5,956
0
24,432
W
15,893
4,067
0
5,569
14,011
12,698
541
484
13,090
0
41,476
W
Pele
7,023
2,072
0
7,721
14,253
5,947
1,913
171
14,032
0
96,347
W
14,910
6,441
231
1,737
10,034
9,198
1,585
1,533
8,340
0
67,078
L
Agni
124
27
0
0
1,036
160
0
350
686
1,585
0
W
4,876
1,482
0
2,797
8,052
3,470
0
323
7,683
51,178
0
L
2,742
860
16
7,986
29,908
18,730
213
8,612
20,752
27,922
0
L
8,248
1,586
0
3,045
21,405
13,436
677
3,310
17,428
0
26,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,352
Gold Earned
59,095
237
Minions Killed
631
0
Camps Cleared
0
1,377,961
Distance Traveled
1,776,508
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,073
412
79
4
0
374,804
0
W
Anubis
14,880
676
231
11
0
409,040
2
L
Nemesis
8,443
384
65
3
0
199,729
1
W
Mulan
10,550
480
56
3
0
279,462
0
W
Pele
12,502
568
154
7
0
414,789
4
W
Achilles
11,192
509
107
5
0
417,487
0
L
Agni
5,853
266
2
0
0
38,775
0
W
Ymir
9,971
453
83
4
0
255,730
0
L
Kuzenbo
8,739
397
44
2
0
330,128
0
L
Tyr
8,244
375
47
2
0
434,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role