Player Matchup

Nemesis
Nemesis
GoddessEmxlyy
Nemesis
Level 5
God Stats
2W - 0L
1,262 SR
Queue Stats
3W - 2L
1,290 Elo+
Solo
Discordia
Discordia
Papa Errl
Discordia
Level 84
God Stats
2W - 3L
1,430 SR
Queue Stats
60W - 31L
1,503 Elo+
Party 1
King Arthur
King Arthur
bobofun911
King Arthur
Level 27
God Stats
6W - 3L
1,547 SR
Queue Stats
45W - 30L
1,425 Elo+
Party 1
Team Averages
Level 39
1,413 SR
1,406 Elo+

VS

Team Averages
Level 22
1,458 SR
1,306 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
My_Name_Is_Wario
Athena
Level 25
God Stats
1W - 3L
1,375 SR
Queue Stats
50W - 77L
1,300 Elo+
Solo
Ra
Ra
QlimaXzux3
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
4 / 3 / 4
8,900
742
6,842
10,083
6,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
Papa Errl
Discordia
12
4 / 1 / 4
8,591
716
11,502
4,509
1,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
bobofun911
King Arthur
11
3 / 2 / 4
8,370
698
2,488
7,621
4,445
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 6 / 2
8,899
742
6,891
10,609
3,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 3
8,276
690
2,122
11,436
8,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
1 / 2 / 2
6,912
576
572
2,471
738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
11
Kills
5
6
Deaths
11
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
6
2
0.67
W
Nemesis
4
3
4
2
L
1
3
3
0.83
W
Discordia
Papa Errl
Discordia
4
1
4
6
L
1
2
2
1
W
King Arthur
bobofun911
King Arthur
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,832
Damage
9,585
22,213
Taken
24,516
12,132
Mitigated
12,663
3,106
Healing
2,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,891
3,059
0
1,465
10,609
3,476
0
4,570
5,864
0
35,514
W
Nemesis
6,842
2,376
186
1,818
10,083
6,374
815
1,406
8,603
0
33,650
L
2,122
878
135
1,076
11,436
8,449
0
5,490
5,771
5,076
0
W
Discordia
Papa Errl
Discordia
11,502
598
0
184
4,509
1,313
778
437
4,022
38,137
0
L
572
42
99
0
2,471
738
0
1,472
974
6,187
0
W
King Arthur
bobofun911
King Arthur
2,488
508
0
918
7,621
4,445
781
972
6,598
0
20,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,861
Gold Earned
24,087
110
Minions Killed
79
0
Camps Cleared
0
695,038
Distance Traveled
464,966
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,899
742
53
4
0
159,203
1
W
Nemesis
8,900
742
37
3
0
234,950
1
L
Athena
8,276
690
9
1
0
222,481
0
W
Discordia
8,591
716
34
3
0
235,039
1
L
Ra
6,912
576
17
1
0
83,282
0
W
King Arthur
8,370
698
39
3
0
225,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role