Player Matchup

Neith
Neith
Anessa07
Neith
Level 7
God Stats
0W - 2L
1,303 SR
Queue Stats
5W - 13L
1,243 Elo+
Party 2
Sun Wukong
Sun Wukong
EliTeDaNgeR1669
Sun Wukong
Level 11
God Stats
3W - 3L
1,537 SR
Queue Stats
16W - 17L
1,418 Elo+
Party 2
Fenrir
Fenrir
ShadowZed07
Fenrir
Level 7
God Stats
2W - 4L
1,428 SR
Queue Stats
9W - 11L
1,404 Elo+
Party 2
Bakasura
Bakasura
Zverayz
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,348 Elo+
Solo
Bastet
Bastet
deadsaga2855
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,248 Elo+
Solo
Team Averages
Level 10
1,454 SR
1,332 Elo+

VS

Team Averages
Level 14
1,499 SR
1,372 Elo+
Thor
Thor
Gemini1024
Thor
Level 13
God Stats
4W - 3L
1,452 SR
Queue Stats
11W - 15L
1,270 Elo+
Party 3
Ah Puch
Ah Puch
GeneraalTollie
Ah Puch
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,403 Elo+
Party 1
Thanatos
Thanatos
Glitch2398
Thanatos
Level 17
God Stats
2W - 1L
1,453 SR
Queue Stats
13W - 17L
1,260 Elo+
Party 3
Sobek
Sobek
kojhan16
Sobek
Level 11
God Stats
1W - 0L
1,589 SR
Queue Stats
4W - 2L
1,424 Elo+
Solo
He Bo
He Bo
montagSmith
He Bo
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anessa07
Neith
15
1 / 3 / 4
9,231
923
4,659
6,650
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
EliTeDaNgeR1669
Sun Wukong
14
0 / 5 / 2
8,582
858
4,994
12,994
8,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
14
1 / 3 / 4
8,809
881
4,725
5,003
1,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
Zverayz
Bakasura
16
4 / 8 / 3
10,457
1,046
9,837
16,652
7,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
13
2 / 4 / 0
8,419
842
5,408
7,144
2,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

132

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 11
10,280
1,028
5,262
5,937
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
8 / 1 / 9
11,191
1,119
9,287
5,070
1,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Glitch2398
Thanatos
15
0 / 1 / 17
9,111
911
4,728
5,887
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
kojhan16
Sobek
17
3 / 1 / 15
10,818
1,082
7,127
11,730
13,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 2 / 14
10,904
1,090
14,711
7,425
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
89
8
Kills
23
23
Deaths
8
13
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Neith
Anessa07
Neith
1
3
4
1
L
Sun Wukong
EliTeDaNgeR1669
Sun Wukong
0
5
2
0.2
W
5
3
11
3.5
W
8
1
9
12.5
W
Thanatos
Glitch2398
Thanatos
0
1
17
8.5
L
Fenrir
1
3
4
1
L
Bakasura
Zverayz
Bakasura
4
8
3
0.69
L
Bastet
2
4
0
0.5
W
Sobek
kojhan16
Sobek
3
1
15
10.5
W
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,623
Damage
41,115
48,443
Taken
36,049
23,130
Mitigated
22,750
3,664
Healing
7,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Anessa07
Neith
4,659
2,435
0
771
6,650
2,855
0
4,754
1,896
0
19,103
L
Sun Wukong
EliTeDaNgeR1669
Sun Wukong
4,994
820
0
1,526
12,994
8,416
0
7,113
5,881
154
21,514
W
5,262
1,242
0
438
5,937
2,335
0
0
5,478
0
14,401
W
9,287
754
0
243
5,070
1,724
0
24
4,486
29,114
0
W
Thanatos
Glitch2398
Thanatos
4,728
1,287
0
2,350
5,887
2,704
0
0
5,392
0
10,750
L
Fenrir
4,725
937
0
138
5,003
1,879
0
2,922
2,081
0
8,173
L
Bakasura
Zverayz
Bakasura
9,837
6,297
0
1,229
16,652
7,279
0
10,996
5,656
0
19,226
L
Bastet
5,408
1,987
0
0
7,144
2,701
0
5,340
1,804
0
8,839
W
Sobek
kojhan16
Sobek
7,127
1,064
0
4,324
11,730
13,551
0
0
11,271
34,139
0
W
14,711
728
0
0
7,425
2,436
0
61
6,335
25,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,498
Gold Earned
52,304
130
Minions Killed
157
5
Camps Cleared
5
848,979
Distance Traveled
952,603
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,231
923
44
4
1
164,166
0
L
Sun Wukong
8,582
858
32
3
0
194,624
0
W
Thor
10,280
1,028
18
2
2
183,686
0
W
Ah Puch
11,191
1,119
55
6
1
199,125
0
W
Thanatos
9,111
911
10
1
0
194,170
0
L
Fenrir
8,809
881
12
1
0
173,713
0
L
Bakasura
10,457
1,046
35
4
3
204,923
1
L
Bastet
8,419
842
7
1
1
111,553
0
W
Sobek
10,818
1,082
45
5
0
195,085
0
W
He Bo
10,904
1,090
29
3
2
180,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role