Player Matchup

The Morrigan
The Morrigan
Glashtyn_
The Morrigan
Level 28
God Stats
6W - 3L
1,602 SR
Queue Stats
67W - 68L
1,301 Elo+
Solo
Cthulhu
Cthulhu
H4D3Sgg
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
Rghnz
Hercules
Level 14
God Stats
1W - 1L
1,754 SR
Queue Stats
13W - 9L
1,371 Elo+
Solo
Artemis
Artemis
SoLey421
Artemis
Level 18
God Stats
21W - 31L
1,370 SR
Queue Stats
21W - 33L
1,218 Elo+
Solo
Ymir
Ymir
frenci93
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,545 SR
1,378 Elo+

VS

Team Averages
Level 20
1,374 SR
1,248 Elo+
Anhur
Anhur
DarkFaier
Anhur
Level 16
God Stats
3W - 3L
1,281 SR
Queue Stats
16W - 15L
1,259 Elo+
Party 1
Ra
Ra
Hikikomori_bana
Ra
Level 28
God Stats
4W - 3L
1,376 SR
Queue Stats
72W - 66L
1,332 Elo+
Solo
Sun Wukong
Sun Wukong
N3xT_GaMMeRzZ
Sun Wukong
Level 19
God Stats
8W - 3L
1,646 SR
Queue Stats
18W - 16L
1,328 Elo+
Solo
Kali
Kali
air-force-1313
Kali
Level 20
God Stats
1W - 1L
1,245 SR
Queue Stats
26W - 42L
1,148 Elo+
Solo
Nemesis
Nemesis
merilin034
Nemesis
Level 18
God Stats
4W - 4L
1,322 SR
Queue Stats
17W - 23L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Glashtyn_
The Morrigan
15
11 / 5 / 7
10,670
508
11,726
10,183
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
H4D3Sgg
Cthulhu
9
0 / 11 / 10
7,140
340
4,773
13,074
11,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
Rghnz
Hercules
15
5 / 10 / 12
9,710
462
12,844
19,822
8,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
SoLey421
Artemis
14
0 / 2 / 4
8,235
392
4,735
6,268
1,616
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
16
9 / 4 / 5
10,685
509
8,450
20,175
10,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DarkFaier
Anhur
15
5 / 4 / 6
10,303
491
7,192
10,213
3,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 3 / 12
11,116
529
14,119
13,617
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
N3xT_GaMMeRzZ
Sun Wukong
16
7 / 3 / 4
10,664
508
10,536
13,932
8,948
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
0 / 7 / 6
8,583
409
5,840
15,043
5,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
merilin034
Nemesis
15
15 / 8 / 5
11,116
529
13,850
13,625
4,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
65
25
Kills
32
32
Deaths
25
38
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anhur
DarkFaier
Anhur
5
4
6
2
L
The Morrigan
Glashtyn_
The Morrigan
11
5
7
2.9
L
Cthulhu
H4D3Sgg
Cthulhu
0
11
10
0.45
W
5
3
12
3.67
W
Sun Wukong
N3xT_GaMMeRzZ
Sun Wukong
7
3
4
3
L
Hercules
Rghnz
Hercules
5
10
12
1.1
L
Artemis
SoLey421
Artemis
0
2
4
1
W
0
7
6
0.43
L
Ymir
9
4
5
2.88
W
Nemesis
merilin034
Nemesis
15
8
5
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,528
Damage
51,537
69,522
Taken
66,430
34,915
Mitigated
27,648
9,680
Healing
15,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DarkFaier
Anhur
7,192
3,477
0
1,668
10,213
3,844
2,150
4,528
5,630
0
51,948
L
The Morrigan
Glashtyn_
The Morrigan
11,726
1,796
0
0
10,183
3,372
0
2,530
7,653
52,981
701
L
Cthulhu
H4D3Sgg
Cthulhu
4,773
722
0
733
13,074
11,247
0
2,078
10,996
11,444
0
W
14,119
699
308
6,002
13,617
4,969
136
6,085
7,003
69,527
0
W
Sun Wukong
N3xT_GaMMeRzZ
Sun Wukong
10,536
2,273
0
3,011
13,932
8,948
632
3,078
10,672
0
56,099
L
Hercules
Rghnz
Hercules
12,844
6,201
0
1,588
19,822
8,150
1,438
4,098
15,724
0
41,371
L
Artemis
SoLey421
Artemis
4,735
1,844
0
586
6,268
1,616
286
907
5,361
0
32,731
W
5,840
2,738
0
3,492
15,043
5,080
402
4,306
10,472
0
35,710
L
Ymir
8,450
1,343
0
6,773
20,175
10,530
81
4,592
15,583
50,471
0
W
Nemesis
merilin034
Nemesis
13,850
7,481
0
790
13,625
4,807
521
5,226
8,069
86
39,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,440
Gold Earned
51,782
312
Minions Killed
393
0
Camps Cleared
0
1,677,327
Distance Traveled
1,754,953
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,303
491
75
4
0
335,366
0
L
The Morrigan
10,670
508
86
4
0
308,613
1
L
Cthulhu
7,140
340
13
1
0
349,060
1
W
Ra
11,116
529
113
5
0
349,300
0
W
Sun Wukong
10,664
508
92
4
0
341,931
1
L
Hercules
9,710
462
61
3
0
380,328
0
L
Artemis
8,235
392
71
3
0
284,370
1
W
Kali
8,583
409
58
3
0
336,139
0
L
Ymir
10,685
509
81
4
0
354,956
0
W
Nemesis
11,116
529
55
3
0
392,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role