Player Matchup

Chaac
Chaac
Bronze III
Chipinal
Chaac
Bronze III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver II
Locchi
Anubis
Silver II
Level 160
God Stats
11W - 7L
1,644 SR
Queue Stats
623W - 614L
1,516 MMR
Party 1
Medusa
Medusa
Bronze III
Sinlyx
Medusa
Bronze III
Level 127
God Stats
42W - 30L
1,608 SR
Queue Stats
96W - 85L
1,549 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 118
1,584 SR
1,522 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,553 SR
1,242 MMR
Aphrodite
Aphrodite
Bronze III
BedeliaDuMaurier
Aphrodite
Bronze III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Bronze III
CrackboiQ
Rama
Bronze III
Level 117
God Stats
0W - 1L
1,482 SR
Queue Stats
18W - 25L
1,007 MMR
Solo
Achilles
Achilles
Bronze III
johnydoee
Achilles
Bronze III
Level 105
God Stats
4W - 3L
1,677 SR
Queue Stats
75W - 73L
1,220 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chipinal
Chaac
15
2 / 5 / 9
12,065
710
11,797
18,619
16,146
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Locchi
Anubis
16
5 / 5 / 5
12,047
709
15,917
12,529
6,824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Sinlyx
Medusa
15
4 / 6 / 6
11,886
699
13,190
13,754
4,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
DanzaburouThothSetPersephoneCthulhu

VS

Bans
YemojaHerculesAthenaSobekKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
14
2 / 3 / 12
10,783
634
14,329
14,412
5,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
15
4 / 7 / 7
11,304
665
6,612
12,027
4,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
johnydoee
Achilles
15
10 / 1 / 5
11,850
697
16,139
23,104
27,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
11
Kills
16
16
Deaths
11
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
2
3
12
2.67
W
Chaac
Chipinal
Chaac
2
5
9
1.3
L
Rama
4
7
7
1.07
W
Anubis
Locchi
Anubis
5
5
5
1.5
W
Medusa
Sinlyx
Medusa
4
6
6
1.17
L
Achilles
johnydoee
Achilles
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,904
Damage
37,080
44,902
Taken
49,543
27,802
Mitigated
37,801
14,723
Healing
23,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
14,329
1,192
10,847
9,378
14,412
5,992
826
4,433
9,979
55,468
0
W
Chaac
Chipinal
Chaac
11,797
2,019
0
6,662
18,619
16,146
820
7,076
11,282
0
38,614
L
Rama
6,612
3,726
0
617
12,027
4,755
0
5,443
6,584
3,990
49,516
W
Anubis
Locchi
Anubis
15,917
873
0
4,885
12,529
6,824
185
2,724
9,578
61,073
0
W
Medusa
Sinlyx
Medusa
13,190
5,042
0
3,176
13,754
4,832
1,793
5,217
8,262
0
61,741
L
Achilles
johnydoee
Achilles
16,139
5,450
0
3,041
23,104
27,054
1,210
6,068
17,036
0
44,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,998
Gold Earned
33,937
203
Minions Killed
201
0
Camps Cleared
0
855,630
Distance Traveled
889,386
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,783
634
91
5
0
272,880
3
W
Chaac
12,065
710
33
2
0
301,520
1
L
Rama
11,304
665
86
5
0
277,861
4
W
Anubis
12,047
709
80
5
0
268,966
3
W
Medusa
11,886
699
90
5
0
285,144
6
L
Achilles
11,850
697
24
1
0
338,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role