Player Matchup

Cthulhu
Cthulhu
Glempe
Cthulhu
Level 38
God Stats
62W - 43L
1,578 SR
Queue Stats
115W - 94L
1,487 Elo+
Party 1
Arachne
Arachne
Hickster59
Arachne
Level 80
God Stats
22W - 9L
1,678 SR
Queue Stats
213W - 177L
1,572 Elo+
Party 1
Hou Yi
Hou Yi
MASTAVOO
Hou Yi
Level 41
God Stats
6W - 3L
1,562 SR
Queue Stats
12W - 11L
1,336 Elo+
Solo
Raijin
Raijin
Papervurner
Raijin
Level 88
God Stats
3W - 1L
1,740 SR
Queue Stats
313W - 284L
1,512 Elo+
Party 1
Cu Chulainn
Cu Chulainn
l I BMoney I l
Cu Chulainn
Level 81
God Stats
1W - 0L
1,421 SR
Queue Stats
220W - 198L
1,550 Elo+
Party 1
Team Averages
Level 66
1,596 SR
1,491 Elo+

VS

Team Averages
Level 63
1,511 SR
1,458 Elo+
Fenrir
Fenrir
Hyakkimaru_Xen
Fenrir
Level 66
God Stats
6W - 10L
1,423 SR
Queue Stats
312W - 345L
1,395 Elo+
Party 3
Anubis
Anubis
Optica1X_YT
Anubis
Level 49
God Stats
0W - 1L
1,485 SR
Queue Stats
46W - 52L
1,421 Elo+
Solo
Ullr
Ullr
ThatKidCroce
Ullr
Level 141
God Stats
47W - 50L
1,509 SR
Queue Stats
1,063W - 965L
1,544 Elo+
Party 2
Bellona
Bellona
erick1alm
Bellona
Level 30
God Stats
3W - 4L
1,497 SR
Queue Stats
112W - 145L
1,358 Elo+
Party 3
Ymir
Ymir
smut-rag
Ymir
Level 29
God Stats
48W - 35L
1,641 SR
Queue Stats
111W - 99L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Glempe
Cthulhu
14
0 / 2 / 9
9,384
494
11,765
11,455
11,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Hickster59
Arachne
16
6 / 0 / 3
10,187
536
4,142
8,685
5,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
MASTAVOO
Hou Yi
16
6 / 3 / 3
10,094
531
5,998
10,652
3,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
19
8 / 0 / 4
11,804
621
12,323
9,737
4,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
l I BMoney I l
Cu Chulainn
18
3 / 3 / 1
10,899
574
12,053
16,415
12,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,134
375
2,723
9,736
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
13
0 / 9 / 0
8,333
439
5,467
14,560
6,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 3 / 2
8,775
462
5,295
8,588
3,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
erick1alm
Bellona
16
3 / 4 / 0
9,314
490
9,646
15,375
17,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
12
2 / 6 / 3
8,213
432
4,871
16,380
10,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
23
Kills
8
8
Deaths
23
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Glempe
Cthulhu
0
2
9
2.25
W
Arachne
Hickster59
Arachne
6
0
3
7.5
L
0
1
0
0
W
Hou Yi
MASTAVOO
Hou Yi
6
3
3
2.5
L
Anubis
0
9
0
0
W
Raijin
8
0
4
10
L
3
3
2
1.33
L
Bellona
erick1alm
Bellona
3
4
0
0.75
W
Cu Chulainn
l I BMoney I l
Cu Chulainn
3
3
1
1.17
L
Ymir
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,281
Damage
28,002
56,944
Taken
64,639
37,959
Mitigated
40,886
17,957
Healing
15,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Glempe
Cthulhu
11,765
761
118
2,617
11,455
11,488
574
2,587
8,868
39,722
0
W
Arachne
Hickster59
Arachne
4,142
1,946
0
4,171
8,685
5,587
0
1,299
7,354
8,224
46,843
L
2,723
796
0
4,285
9,736
3,336
0
1,274
8,462
0
35,492
W
Hou Yi
MASTAVOO
Hou Yi
5,998
2,440
0
4,337
10,652
3,740
3,076
2,485
8,161
0
51,763
L
Anubis
5,467
207
0
3,262
14,560
6,277
43
9,661
4,899
58,034
0
W
Raijin
12,323
766
0
2,680
9,737
4,342
156
3,776
5,783
94,949
0
L
5,295
1,867
0
1,737
8,588
3,015
0
3,447
5,141
0
52,031
L
Bellona
erick1alm
Bellona
9,646
3,861
0
4,283
15,375
17,411
665
473
14,902
4,465
54,056
W
Cu Chulainn
l I BMoney I l
Cu Chulainn
12,053
2,310
0
4,034
16,415
12,802
217
825
15,590
1,672
69,851
L
Ymir
4,871
527
0
1,556
16,380
10,847
0
9,887
6,493
32,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,368
Gold Earned
41,769
524
Minions Killed
477
0
Camps Cleared
0
1,619,382
Distance Traveled
1,507,017
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,384
494
45
2
0
336,380
2
W
Arachne
10,187
536
80
4
0
264,032
0
L
Fenrir
7,134
375
70
4
0
332,513
0
W
Hou Yi
10,094
531
103
5
0
306,734
4
L
Anubis
8,333
439
128
7
0
246,340
4
W
Raijin
11,804
621
160
8
0
349,786
2
L
Ullr
8,775
462
88
5
0
291,554
3
L
Bellona
9,314
490
135
7
0
331,940
3
W
Cu Chulainn
10,899
574
136
7
0
362,450
4
L
Ymir
8,213
432
56
3
0
304,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role