Player Matchup

Serqet
Serqet
Holo Shadez
Serqet
Level 27
God Stats
5W - 5L
1,434 SR
Queue Stats
24W - 28L
1,205 Elo+
Solo
Cthulhu
Cthulhu
Lazydead22ALT
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,169 Elo+
Solo
Freya
Freya
MufasaXS
Freya
Level 14
God Stats
3W - 4L
1,350 SR
Queue Stats
8W - 18L
1,197 Elo+
Solo
Heimdallr
Heimdallr
Yadibest009
Heimdallr
Level 18
God Stats
0W - 2L
1,300 SR
Queue Stats
20W - 47L
1,054 Elo+
Solo
Apollo
Apollo
coolmanlit
Apollo
Level 25
God Stats
14W - 21L
1,318 SR
Queue Stats
24W - 30L
1,161 Elo+
Solo
Team Averages
Level 18
1,381 SR
1,157 Elo+

VS

Team Averages
Level 20
1,336 SR
1,152 Elo+
Nu Wa
Nu Wa
DemonKing666520
Nu Wa
Level 24
God Stats
6W - 6L
1,293 SR
Queue Stats
18W - 27L
1,132 Elo+
Solo
Fenrir
Fenrir
Iron_Duke123
Fenrir
Level 18
God Stats
3W - 2L
1,226 SR
Queue Stats
14W - 27L
1,068 Elo+
Solo
Pele
Pele
Layonn737
Pele
Level 28
God Stats
9W - 13L
1,387 SR
Queue Stats
77W - 75L
1,295 Elo+
Solo
Heimdallr
Heimdallr
MakosTeszta668
Heimdallr
Level 16
God Stats
8W - 8L
1,377 SR
Queue Stats
11W - 16L
1,155 Elo+
Solo
Vamana
Vamana
elpatastrufi
Vamana
Level 12
God Stats
9W - 8L
1,397 SR
Queue Stats
10W - 15L
1,108 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
4 / 8 / 1
9,855
469
7,140
20,711
7,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
10
2 / 9 / 3
7,585
361
5,738
17,299
9,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Freya
MufasaXS
Freya
12
1 / 5 / 2
7,644
364
3,430
12,777
4,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
Yadibest009
Heimdallr
12
2 / 8 / 3
7,630
363
4,982
15,229
4,440
Apollo
coolmanlit
Apollo
13
2 / 8 / 2
8,279
394
3,821
16,139
5,512
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 1 / 10
12,224
582
24,464
9,700
3,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
12
2 / 5 / 6
8,764
417
3,390
11,493
5,421
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pele
14
10 / 5 / 9
10,967
522
12,688
11,566
4,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heimdallr
MakosTeszta668
Heimdallr
16
7 / 1 / 2
11,475
546
13,813
11,611
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
16
5 / 0 / 5
11,202
533
5,259
10,534
9,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
11
Kills
37
38
Deaths
12
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
13
1
10
18
L
Serqet
4
8
1
0.56
W
Fenrir
2
5
6
1
W
Pele
10
5
9
2.9
L
Cthulhu
2
9
3
0.39
W
Heimdallr
MakosTeszta668
Heimdallr
7
1
2
8
L
Freya
MufasaXS
Freya
1
5
2
0.4
L
Heimdallr
Yadibest009
Heimdallr
2
8
3
0.44
L
Apollo
coolmanlit
Apollo
2
8
2
0.38
W
Vamana
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,111
Damage
59,614
82,155
Taken
54,904
30,965
Mitigated
27,645
7,968
Healing
14,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,464
5,520
688
3,748
9,700
3,553
1,630
2,902
6,798
75,053
0
L
Serqet
7,140
1,768
0
4,968
20,711
7,533
0
4,957
15,754
0
63,896
W
Fenrir
3,390
673
0
330
11,493
5,421
564
1,841
9,652
0
22,820
W
Pele
12,688
4,282
0
2,062
11,566
4,152
1,659
1,382
9,800
0
35,226
L
Cthulhu
5,738
955
0
0
17,299
9,392
29
7,183
10,116
22,946
0
W
Heimdallr
MakosTeszta668
Heimdallr
13,813
7,061
0
4,183
11,611
5,314
5,454
1,923
9,526
0
77,469
L
Freya
MufasaXS
Freya
3,430
1,239
0
1,518
12,777
4,088
0
3,096
9,653
33,842
0
L
Heimdallr
Yadibest009
Heimdallr
4,982
1,205
393
1,089
15,229
4,440
185
6,540
8,664
0
23,288
L
Apollo
coolmanlit
Apollo
3,821
2,097
0
0
16,139
5,512
314
2,688
13,451
0
33,759
W
Vamana
5,259
2,318
0
3,280
10,534
9,205
2,641
1,120
9,110
0
52,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,993
Gold Earned
54,632
289
Minions Killed
391
0
Camps Cleared
0
1,641,986
Distance Traveled
1,765,990
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,224
582
120
6
0
387,543
2
L
Serqet
9,855
469
106
5
0
399,959
1
W
Fenrir
8,764
417
33
2
0
327,486
3
W
Pele
10,967
522
47
2
0
345,098
1
L
Cthulhu
7,585
361
38
2
0
272,046
3
W
Heimdallr
11,475
546
116
6
0
355,351
0
L
Freya
7,644
364
57
3
0
342,502
0
L
Heimdallr
7,630
363
27
1
0
319,185
6
L
Apollo
8,279
394
61
3
0
308,294
0
W
Vamana
11,202
533
75
4
0
350,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role