Player Matchup

King Arthur
King Arthur
Olvatar
King Arthur
Level 126
God Stats
0W - 2L
1,428 SR
Queue Stats
157W - 177L
1,388 Elo+
Solo
Kumbhakarna
Kumbhakarna
Xertixs
Kumbhakarna
Level 84
God Stats
7W - 4L
1,667 SR
Queue Stats
131W - 118L
1,520 Elo+
Solo
Anubis
Anubis
alvarostrumpf
Anubis
Level 127
God Stats
8W - 2L
1,843 SR
Queue Stats
190W - 184L
1,606 Elo+
Party 2
Awilix
Awilix
daviidtls
Awilix
Level 27
God Stats
8W - 5L
1,720 SR
Queue Stats
56W - 51L
1,496 Elo+
Party 2
Skadi
Skadi
victorscl
Skadi
Level 36
God Stats
28W - 20L
1,641 SR
Queue Stats
125W - 99L
1,563 Elo+
Party 2
Team Averages
Level 80
1,660 SR
1,515 Elo+

VS

Team Averages
Level 49
1,605 SR
1,532 Elo+
Hera
Hera
Metahp
Hera
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,354 Elo+
Party 3
Thanatos
Thanatos
Royalzfam
Thanatos
Level 28
God Stats
2W - 0L
1,772 SR
Queue Stats
87W - 58L
1,708 Elo+
Party 1
Sun Wukong
Sun Wukong
ScarletRain20
Sun Wukong
Level 82
God Stats
1W - 3L
1,241 SR
Queue Stats
13W - 23L
1,287 Elo+
Party 3
Apollo
Apollo
Smurfylippon
Apollo
Level 21
God Stats
4W - 0L
1,853 SR
Queue Stats
51W - 27L
1,709 Elo+
Party 1
Sylvanus
Sylvanus
hubiopp
Sylvanus
Level 102
God Stats
13W - 7L
1,661 SR
Queue Stats
67W - 61L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Olvatar
King Arthur
12
1 / 3 / 0
6,618
552
6,036
13,082
7,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
Xertixs
Kumbhakarna
8
0 / 4 / 2
5,509
459
2,722
12,006
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 4 / 0
6,942
579
3,574
7,200
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
daviidtls
Awilix
10
2 / 3 / 2
6,460
538
4,855
8,787
2,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Skadi
victorscl
Skadi
8
1 / 5 / 1
5,366
447
3,097
7,409
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Metahp
Hera
11
2 / 3 / 2
6,779
565
2,536
3,748
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Royalzfam
Thanatos
12
3 / 2 / 7
7,470
623
7,172
10,197
3,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ScarletRain20
Sun Wukong
10
2 / 1 / 2
6,230
519
6,112
8,988
5,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
13
8 / 0 / 5
7,713
643
13,956
8,514
3,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
hubiopp
Sylvanus
11
4 / 1 / 8
6,792
566
7,519
6,865
6,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
7
Kills
19
19
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hera
Metahp
Hera
2
3
2
1
L
King Arthur
Olvatar
King Arthur
1
3
0
0.33
W
Thanatos
Royalzfam
Thanatos
3
2
7
3.25
W
Sun Wukong
ScarletRain20
Sun Wukong
2
1
2
3
W
Apollo
8
0
5
10.5
L
Kumbhakarna
Xertixs
Kumbhakarna
0
4
2
0.25
L
3
4
0
0.75
L
Awilix
daviidtls
Awilix
2
3
2
1
W
Sylvanus
hubiopp
Sylvanus
4
1
8
8
L
Skadi
victorscl
Skadi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,284
Damage
37,295
48,484
Taken
38,312
18,927
Mitigated
19,960
10,913
Healing
23,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Metahp
Hera
2,536
600
99
665
3,748
1,023
420
850
2,875
23,487
0
L
King Arthur
Olvatar
King Arthur
6,036
1,011
0
5,388
13,082
7,528
437
1,231
11,302
0
31,196
W
Thanatos
Royalzfam
Thanatos
7,172
2,148
0
8,668
10,197
3,578
0
1,469
8,520
0
48,618
W
Sun Wukong
ScarletRain20
Sun Wukong
6,112
994
0
4,825
8,988
5,845
267
0
8,528
0
25,680
W
Apollo
13,956
8,932
0
5,611
8,514
3,085
2,237
2,607
5,887
0
47,237
L
Kumbhakarna
Xertixs
Kumbhakarna
2,722
398
0
2,530
12,006
3,942
0
3,444
8,562
13,855
0
L
3,574
90
0
2,007
7,200
3,089
0
1,863
5,223
35,465
0
L
Awilix
daviidtls
Awilix
4,855
1,996
0
165
8,787
2,504
0
1,175
7,477
0
35,459
W
Sylvanus
hubiopp
Sylvanus
7,519
2,285
1,102
2,511
6,865
6,429
572
1,126
5,696
36,122
0
L
Skadi
victorscl
Skadi
3,097
1,420
0
823
7,409
1,864
0
2,086
5,323
0
24,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,895
Gold Earned
34,984
288
Minions Killed
338
0
Camps Cleared
0
1,103,109
Distance Traveled
1,157,195
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,779
565
57
5
0
213,777
1
L
King Arthur
6,618
552
50
4
0
221,444
0
W
Thanatos
7,470
623
92
8
0
254,979
0
W
Sun Wukong
6,230
519
53
4
0
246,594
0
W
Apollo
7,713
643
80
7
0
215,813
3
L
Kumbhakarna
5,509
459
20
2
0
222,950
5
L
Anubis
6,942
579
89
7
0
181,259
2
L
Awilix
6,460
538
73
6
0
282,464
0
W
Sylvanus
6,792
566
56
5
0
226,032
2
L
Skadi
5,366
447
56
5
0
194,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role