Player Matchup

Arachne
Arachne
DJBentaff
Arachne
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,666 Elo+
Party 2
Freya
Freya
FitzChevalerie76
Freya
Level 4
God Stats
1W - 3L
1,695 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Medusa
Medusa
Garrettshadow
Medusa
Level 29
God Stats
1W - 2L
1,592 SR
Queue Stats
25W - 29L
1,524 Elo+
Solo
Artio
Artio
Henrikssen
Artio
Level 22
God Stats
31W - 27L
1,581 SR
Queue Stats
47W - 38L
1,510 Elo+
Solo
Bellona
Bellona
Kriete
Bellona
Level 27
God Stats
3W - 3L
1,678 SR
Queue Stats
73W - 60L
1,542 Elo+
Solo
Team Averages
Level 18
1,609 SR
1,548 Elo+

VS

Team Averages
Level 28
1,452 SR
1,547 Elo+
Ra
Ra
FålleN
Ra
Level 31
God Stats
2W - 1L
1,476 SR
Queue Stats
52W - 18L
1,706 Elo+
Solo
Erlang Shen
Erlang Shen
HarminDMT
Erlang Shen
Level 25
God Stats
1W - 1L
1,306 SR
Queue Stats
77W - 48L
1,650 Elo+
Solo
Nemesis
Nemesis
IJackNorris
Nemesis
Level 29
God Stats
10W - 9L
1,439 SR
Queue Stats
15W - 18L
1,322 Elo+
Solo
Izanami
Izanami
Mrfufurax
Izanami
Level 28
God Stats
23W - 16L
1,577 SR
Queue Stats
81W - 68L
1,528 Elo+
Party 1
Baron Samedi
Baron Samedi
Trincavel
Baron Samedi
Level 26
God Stats
11W - 12L
1,462 SR
Queue Stats
59W - 49L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DJBentaff
Arachne
15
1 / 6 / 1
9,182
437
2,813
16,320
6,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 9 / 0
9,481
451
5,830
15,833
6,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 6 / 2
9,216
439
8,342
14,380
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
15
1 / 1 / 2
9,755
465
4,398
11,198
10,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Kriete
Bellona
13
3 / 3 / 0
9,212
439
7,031
13,846
11,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 5
14,660
698
13,702
9,561
4,732
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
HarminDMT
Erlang Shen
20
10 / 2 / 5
13,774
656
15,733
19,444
11,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
IJackNorris
Nemesis
17
1 / 4 / 1
10,922
520
4,554
11,830
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Mrfufurax
Izanami
17
3 / 2 / 4
10,988
523
7,728
11,868
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Trincavel
Baron Samedi
16
3 / 1 / 3
10,782
513
5,869
9,318
9,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
9
Kills
25
25
Deaths
9
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
DJBentaff
Arachne
1
6
1
0.25
L
3
9
0
0.33
W
8
0
5
10.5
L
1
6
2
0.33
W
Erlang Shen
HarminDMT
Erlang Shen
10
2
5
6.25
L
Artio
1
1
2
2
W
Nemesis
IJackNorris
Nemesis
1
4
1
0.38
L
Bellona
Kriete
Bellona
3
3
0
1
W
Izanami
Mrfufurax
Izanami
3
2
4
2.5
W
Baron Samedi
Trincavel
Baron Samedi
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,414
Damage
47,586
71,577
Taken
62,021
39,940
Mitigated
34,739
25,534
Healing
31,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DJBentaff
Arachne
2,813
1,500
0
6,047
16,320
6,481
0
6,053
10,097
0
49,862
L
5,830
1,777
0
3,589
15,833
6,313
152
5,405
10,144
42,712
0
W
13,702
1,757
1,963
6,484
9,561
4,732
0
2,593
6,968
131,231
0
L
8,342
3,049
0
5,422
14,380
4,553
0
2,667
11,713
0
57,933
W
Erlang Shen
HarminDMT
Erlang Shen
15,733
8,852
0
9,657
19,444
11,180
1,272
3,433
16,011
0
123,045
L
Artio
4,398
184
439
3,826
11,198
10,755
0
4,354
6,780
31,266
0
W
Nemesis
IJackNorris
Nemesis
4,554
2,008
258
3,922
11,830
4,754
1,831
0
11,830
0
51,769
L
Bellona
Kriete
Bellona
7,031
2,012
0
6,211
13,846
11,838
510
552
13,272
0
47,521
W
Izanami
Mrfufurax
Izanami
7,728
4,595
0
6,069
11,868
4,476
4,958
2,985
8,883
0
79,764
W
Baron Samedi
Trincavel
Baron Samedi
5,869
572
344
2,438
9,318
9,597
664
1,217
8,101
43,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,846
Gold Earned
61,126
456
Minions Killed
724
0
Camps Cleared
0
1,825,384
Distance Traveled
2,018,579
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,182
437
110
5
0
400,464
0
L
Freya
9,481
451
94
4
0
320,747
0
W
Ra
14,660
698
242
12
0
442,051
6
L
Medusa
9,216
439
99
5
0
332,266
6
W
Erlang Shen
13,774
656
189
9
0
481,544
1
L
Artio
9,755
465
48
2
0
479,421
8
W
Nemesis
10,922
520
115
5
0
365,355
0
L
Bellona
9,212
439
105
5
0
292,486
3
W
Izanami
10,988
523
117
6
0
338,418
0
W
Baron Samedi
10,782
513
61
3
0
391,211
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role