Player Matchup

Ne Zha
Ne Zha
CopeStradamus
Ne Zha
Level 85
God Stats
2W - 2L
1,474 SR
Queue Stats
327W - 365L
1,565 Elo+
Solo
Vamana
Vamana
Ghuulen
Vamana
Level 138
God Stats
1W - 1L
1,794 SR
Queue Stats
25W - 37L
1,505 Elo+
Party 1
Baron Samedi
Baron Samedi
Nerch El Herme
Baron Samedi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,532 Elo+
Party 1
Team Averages
Level 109
1,589 SR
1,534 Elo+

VS

Team Averages
Level 89
1,567 SR
1,523 Elo+
Cupid
Cupid
Chipfrey
Cupid
Level 86
God Stats
1W - 0L
1,674 SR
Queue Stats
102W - 100L
1,531 Elo+
Solo
King Arthur
King Arthur
Lazzerus
King Arthur
Level 82
God Stats
3W - 4L
1,528 SR
Queue Stats
41W - 38L
1,539 Elo+
Party 2
Baron Samedi
Baron Samedi
guccigangfox
Baron Samedi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 6
15,307
567
14,915
21,454
14,765
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vamana
Ghuulen
Vamana
20
6 / 2 / 6
16,176
599
28,770
39,054
29,406
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Nerch El Herme
Baron Samedi
18
3 / 6 / 7
15,437
572
18,506
18,481
19,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Chipfrey
Cupid
20
6 / 1 / 3
17,208
637
29,542
28,020
11,956
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Lazzerus
King Arthur
19
0 / 5 / 7
15,091
559
19,175
27,604
25,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
guccigangfox
Baron Samedi
19
4 / 6 / 3
15,868
588
19,123
21,753
18,996
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
12
Kills
10
10
Deaths
12
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cupid
Chipfrey
Cupid
6
1
3
7.5
L
3
2
6
3
L
Vamana
Ghuulen
Vamana
6
2
6
4.5
W
King Arthur
Lazzerus
King Arthur
0
5
7
0.7
L
Baron Samedi
Nerch El Herme
Baron Samedi
3
6
7
1.08
W
Baron Samedi
guccigangfox
Baron Samedi
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,191
Damage
67,840
78,989
Taken
77,377
63,378
Mitigated
56,350
30,135
Healing
41,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Chipfrey
Cupid
29,542
20,478
2,429
21,807
28,020
11,956
3,384
5,964
22,056
0
178,082
L
14,915
3,181
0
7,183
21,454
14,765
240
4,969
16,185
0
84,506
L
Vamana
Ghuulen
Vamana
28,770
18,433
0
16,926
39,054
29,406
577
9,414
29,030
0
77,641
W
King Arthur
Lazzerus
King Arthur
19,175
2,234
1,161
8,319
27,604
25,398
558
6,502
21,102
6,409
62,314
L
Baron Samedi
Nerch El Herme
Baron Samedi
18,506
1,636
3,259
2,767
18,481
19,207
390
6,478
11,836
104,369
0
W
Baron Samedi
guccigangfox
Baron Samedi
19,123
1,299
1,907
6,336
21,753
18,996
0
6,381
15,372
81,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,920
Gold Earned
48,167
297
Minions Killed
329
0
Camps Cleared
0
1,355,464
Distance Traveled
1,355,750
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
17,208
637
193
7
0
469,614
6
L
Ne Zha
15,307
567
96
4
0
476,995
1
L
Vamana
16,176
599
60
2
0
496,226
0
W
King Arthur
15,091
559
69
3
0
488,080
2
L
Baron Samedi
15,437
572
141
5
0
382,243
3
W
Baron Samedi
15,868
588
67
2
0
398,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role