Player Matchup

Hercules
Hercules
Akkadence
Hercules
Level 114
God Stats
1W - 0L
1,310 SR
Queue Stats
2W - 4L
1,535 Elo+
Solo
Nu Wa
Nu Wa
Braccoli
Nu Wa
Level 146
God Stats
3W - 1L
1,657 SR
Queue Stats
59W - 54L
1,570 Elo+
Solo
Sylvanus
Sylvanus
ImPathos
Sylvanus
Level 148
God Stats
4W - 2L
1,619 SR
Queue Stats
227W - 206L
1,628 Elo+
Party 1
Set
Set
ItsxShaman
Set
Level 115
God Stats
2W - 0L
1,852 SR
Queue Stats
5W - 9L
1,355 Elo+
Party 1
Heimdallr
Heimdallr
MajesticRazor
Heimdallr
Level 87
God Stats
3W - 1L
1,608 SR
Queue Stats
226W - 216L
1,534 Elo+
Solo
Team Averages
Level 122
1,609 SR
1,524 Elo+

VS

Team Averages
Level 111
1,515 SR
1,525 Elo+
Artemis
Artemis
CARLQUITI
Artemis
Level 80
God Stats
8W - 7L
1,467 SR
Queue Stats
222W - 288L
1,424 Elo+
Solo
Neith
Neith
FlashRewind
Neith
Level 110
God Stats
0W - 1L
1,544 SR
Queue Stats
139W - 119L
1,570 Elo+
Solo
Ratatoskr
Ratatoskr
GlueGunStanley
Ratatoskr
Level 122
God Stats
6W - 3L
1,544 SR
Queue Stats
151W - 136L
1,574 Elo+
Solo
Geb
Geb
Powownow
Geb
Level 136
God Stats
3W - 4L
1,519 SR
Queue Stats
33W - 36L
1,557 Elo+
Solo
Aphrodite
Aphrodite
scoobydoomh
Aphrodite
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Akkadence
Hercules
15
2 / 1 / 1
8,797
550
7,502
10,202
9,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Braccoli
Nu Wa
15
4 / 4 / 5
9,185
574
11,499
11,751
4,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
ImPathos
Sylvanus
15
6 / 0 / 6
8,619
539
6,930
9,982
11,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
3 / 2 / 2
8,611
538
2,831
10,818
4,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
MajesticRazor
Heimdallr
16
4 / 0 / 4
9,377
586
7,432
8,278
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CARLQUITI
Artemis
12
0 / 6 / 0
6,748
422
3,704
9,963
3,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 4 / 1
8,265
517
8,043
10,742
3,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
GlueGunStanley
Ratatoskr
15
4 / 3 / 2
8,549
534
7,243
11,909
3,820
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 3 / 3
7,511
469
3,887
8,576
5,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
scoobydoomh
Aphrodite
14
1 / 3 / 1
8,086
505
5,557
10,322
7,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
19
Kills
7
7
Deaths
19
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
Akkadence
Hercules
2
1
1
2.5
W
Nu Wa
Braccoli
Nu Wa
4
4
5
1.63
L
Artemis
CARLQUITI
Artemis
0
6
0
0
L
2
4
1
0.63
L
Ratatoskr
GlueGunStanley
Ratatoskr
4
3
2
1.67
W
Sylvanus
ImPathos
Sylvanus
6
0
6
9
W
3
2
2
2
W
Heimdallr
MajesticRazor
Heimdallr
4
0
4
6
L
0
3
3
0.5
L
Aphrodite
scoobydoomh
Aphrodite
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,194
Damage
28,434
51,031
Taken
51,512
33,287
Mitigated
24,057
23,665
Healing
13,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Akkadence
Hercules
7,502
2,072
0
4,333
10,202
9,396
0
4,259
5,943
0
49,954
W
Nu Wa
Braccoli
Nu Wa
11,499
2,419
110
2,059
11,751
4,379
45
1,018
10,733
63,488
0
L
Artemis
CARLQUITI
Artemis
3,704
1,607
0
2,110
9,963
3,150
0
2,194
7,703
0
34,324
L
8,043
1,852
0
2,719
10,742
3,613
684
5,068
5,424
0
53,676
L
Ratatoskr
GlueGunStanley
Ratatoskr
7,243
997
0
818
11,909
3,820
0
4,839
6,855
0
61,684
W
Sylvanus
ImPathos
Sylvanus
6,930
2,221
2,657
3,883
9,982
11,786
0
1,868
8,114
38,236
0
W
2,831
950
0
4,207
10,818
4,131
0
1,656
9,162
0
56,926
W
Heimdallr
MajesticRazor
Heimdallr
7,432
3,025
0
6,416
8,278
3,595
312
643
7,635
0
67,150
L
3,887
373
0
1,251
8,576
5,521
0
4,518
3,952
28,654
0
L
Aphrodite
scoobydoomh
Aphrodite
5,557
530
631
6,440
10,322
7,953
0
1,188
8,593
47,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,589
Gold Earned
39,159
515
Minions Killed
429
0
Camps Cleared
0
1,533,178
Distance Traveled
1,577,566
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,797
550
104
7
0
313,844
3
W
Nu Wa
9,185
574
139
9
0
270,499
7
L
Artemis
6,748
422
79
5
0
334,004
2
L
Neith
8,265
517
113
7
0
285,244
2
L
Ratatoskr
8,549
534
112
7
0
350,850
4
W
Sylvanus
8,619
539
49
3
0
302,117
5
W
Set
8,611
538
103
6
0
332,092
5
W
Heimdallr
9,377
586
120
8
0
314,626
4
L
Geb
7,511
469
26
2
0
326,890
1
L
Aphrodite
8,086
505
99
6
0
280,578
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role