Player Matchup

Sylvanus
Sylvanus
AceNinja1
Sylvanus
Level 29
God Stats
3W - 0L
1,741 SR
Queue Stats
63W - 54L
1,421 Elo+
Solo
Bellona
Bellona
OLDozymandias
Bellona
Level 14
God Stats
1W - 2L
1,158 SR
Queue Stats
15W - 17L
1,324 Elo+
Solo
Discordia
Discordia
PaPiJoSe12
Discordia
Level 27
God Stats
2W - 0L
1,710 SR
Queue Stats
16W - 7L
1,585 Elo+
Solo
Loki
Loki
TheKeitO
Loki
Level 28
God Stats
1W - 1L
1,706 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
xx1nfin1tyxx
Neith
Level 28
God Stats
38W - 35L
1,584 SR
Queue Stats
77W - 59L
1,498 Elo+
Solo
Team Averages
Level 25
1,580 SR
1,465 Elo+

VS

Team Averages
Level 16
1,513 SR
1,415 Elo+
Sun Wukong
Sun Wukong
Bl4ck Ax24
Sun Wukong
Level 25
God Stats
9W - 5L
1,588 SR
Queue Stats
30W - 36L
1,349 Elo+
Solo
Heimdallr
Heimdallr
Plumbmasta
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,292 Elo+
Solo
Nemesis
Nemesis
Reality_Luffyy
Nemesis
Level 28
God Stats
10W - 4L
1,671 SR
Queue Stats
57W - 55L
1,415 Elo+
Solo
Raijin
Raijin
XxS1MPL0RDxX
Raijin
Level 19
God Stats
0W - 2L
1,307 SR
Queue Stats
41W - 32L
1,533 Elo+
Solo
Cthulhu
Cthulhu
blaszka82
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AceNinja1
Sylvanus
10
1 / 0 / 3
7,019
585
1,250
6,200
4,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
11
3 / 2 / 2
7,038
587
4,224
8,096
6,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
PaPiJoSe12
Discordia
11
3 / 0 / 0
7,056
588
3,399
4,219
1,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
11
5 / 2 / 2
7,342
612
1,571
6,493
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 2
7,193
599
2,861
3,934
1,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bl4ck Ax24
Sun Wukong
7
2 / 3 / 1
5,289
441
3,737
5,743
3,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Plumbmasta
Heimdallr
5
0 / 3 / 1
4,182
349
245
3,214
765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 5 / 1
4,419
368
1,516
9,271
2,287
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
6
0 / 2 / 1
4,573
381
1,622
2,740
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
blaszka82
Cthulhu
2
0 / 2 / 1
3,916
326
88
1,698
537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
14
Kills
2
4
Deaths
15
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AceNinja1
Sylvanus
1
0
3
2.5
L
Sun Wukong
Bl4ck Ax24
Sun Wukong
2
3
1
0.83
W
Bellona
3
2
2
2
W
Discordia
PaPiJoSe12
Discordia
3
0
0
3
L
Heimdallr
Plumbmasta
Heimdallr
0
3
1
0.17
L
0
5
1
0.1
W
Loki
5
2
2
3
L
Raijin
0
2
1
0.25
L
Cthulhu
blaszka82
Cthulhu
0
2
1
0.25
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,305
Damage
7,208
28,942
Taken
22,666
15,383
Mitigated
7,834
12,383
Healing
4,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AceNinja1
Sylvanus
1,250
441
972
3,193
6,200
4,785
1,775
0
6,200
16,810
0
L
Sun Wukong
Bl4ck Ax24
Sun Wukong
3,737
1,196
0
1,233
5,743
3,468
0
150
5,340
0
17,267
W
Bellona
4,224
1,647
0
2,414
8,096
6,171
980
88
7,450
0
22,454
W
Discordia
PaPiJoSe12
Discordia
3,399
188
6
2,289
4,219
1,179
1,544
993
3,054
34,215
0
L
Heimdallr
Plumbmasta
Heimdallr
245
56
0
183
3,214
765
0
1,315
1,899
0
4,089
L
1,516
340
87
2,822
9,271
2,287
0
1,578
7,643
0
10,154
W
Loki
1,571
727
0
2,236
6,493
1,998
690
0
6,443
0
26,600
L
Raijin
1,622
154
0
250
2,740
777
0
1,411
1,329
11,096
0
L
Cthulhu
blaszka82
Cthulhu
88
26
0
48
1,698
537
0
195
1,453
1,306
0
W
2,861
1,199
0
1,273
3,934
1,250
8,991
399
3,477
0
36,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,648
Gold Earned
22,379
268
Minions Killed
77
0
Camps Cleared
0
969,783
Distance Traveled
539,440
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,019
585
27
2
0
175,548
2
L
Sun Wukong
5,289
441
26
2
0
150,384
1
W
Bellona
7,038
587
47
4
0
195,197
2
W
Discordia
7,056
588
55
5
0
181,985
0
L
Heimdallr
4,182
349
11
1
0
108,465
0
L
Nemesis
4,419
368
20
2
0
142,922
0
W
Loki
7,342
612
58
5
0
234,157
1
L
Raijin
4,573
381
17
1
0
85,080
1
L
Cthulhu
3,916
326
3
0
0
52,589
2
W
Neith
7,193
599
81
7
0
182,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role