Player Matchup

Eset
Eset
 
Eset
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
CR055Prime
Camazotz
Level 128
God Stats
1W - 3L
1,334 SR
Queue Stats
385W - 372L
1,476 Elo+
Solo
Fafnir
Fafnir
DwPirateKing
Fafnir
Level 32
God Stats
2W - 1L
1,861 SR
Queue Stats
115W - 119L
1,527 Elo+
Solo
Sobek
Sobek
GhostHost
Sobek
Level 102
God Stats
1W - 1L
1,479 SR
Queue Stats
22W - 22L
1,578 Elo+
Solo
He Bo
He Bo
cameronmcd
He Bo
Level 149
God Stats
4W - 2L
1,984 SR
Queue Stats
152W - 172L
1,479 Elo+
Solo
Team Averages
Level 107
1,632 SR
1,512 Elo+

VS

Team Averages
Level 141
1,429 SR
1,502 Elo+
Cerberus
Cerberus
 
Cerberus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
BattleWulf
He Bo
Level 134
God Stats
4W - 6L
1,383 SR
Queue Stats
220W - 202L
1,478 Elo+
Solo
Ah Puch
Ah Puch
Ginormous Snoz
Ah Puch
Level 156
God Stats
7W - 5L
1,464 SR
Queue Stats
190W - 198L
1,473 Elo+
Solo
Odin
Odin
OkamiTakimu
Odin
Level 146
God Stats
3W - 7L
1,298 SR
Queue Stats
650W - 631L
1,502 Elo+
Party 1
Anhur
Anhur
poobus
Anhur
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 158L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
1 / 4 / 3
7,819
652
5,393
8,105
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
CR055Prime
Camazotz
16
5 / 5 / 3
8,601
717
7,207
13,961
6,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Fafnir
12
0 / 3 / 4
7,680
640
3,009
8,537
9,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
GhostHost
Sobek
16
2 / 4 / 4
8,147
679
5,703
16,965
13,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
11
2 / 7 / 2
7,196
600
4,736
7,661
2,739
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
1 / 3 / 21
9,292
774
7,422
13,594
10,472
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
16
4 / 2 / 15
9,490
791
13,942
5,885
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 1 / 10
10,115
843
13,530
6,764
2,772
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 2 / 19
9,529
794
6,244
14,801
8,833
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anhur
poobus
Anhur
17
11 / 2 / 6
10,466
872
8,905
6,007
2,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
94
10
Kills
23
23
Deaths
10
16
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
4
3
0.63
W
Cerberus
 
Cerberus
1
3
21
3.83
W
He Bo
4
2
15
5.75
L
Camazotz
CR055Prime
Camazotz
5
5
3
1.3
L
Fafnir
0
3
4
0.67
L
Sobek
GhostHost
Sobek
2
4
4
1
W
4
1
10
9
W
3
2
19
6.25
L
He Bo
2
7
2
0.43
W
Anhur
poobus
Anhur
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,048
Damage
50,043
55,229
Taken
47,051
36,027
Mitigated
27,006
14,710
Healing
20,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,393
134
424
861
8,105
2,972
0
5,480
2,559
17,473
0
W
Cerberus
 
Cerberus
7,422
434
694
4,650
13,594
10,472
174
4,113
9,331
21,526
0
W
He Bo
13,942
600
127
1,093
5,885
2,350
737
2,891
2,969
23,554
0
L
Camazotz
CR055Prime
Camazotz
7,207
818
1,038
3,536
13,961
6,905
0
8,088
5,677
0
16,378
L
Fafnir
3,009
1,188
219
1,403
8,537
9,562
0
5,605
2,839
6,286
0
L
Sobek
GhostHost
Sobek
5,703
173
1,114
6,115
16,965
13,849
0
10,769
5,806
15,514
0
W
13,530
373
1,064
2,475
6,764
2,772
951
3,597
3,117
40,231
0
W
6,244
1,115
1,905
5,977
14,801
8,833
90
5,943
8,808
0
11,124
L
He Bo
4,736
66
0
0
7,661
2,739
0
4,113
3,454
9,729
0
W
Anhur
poobus
Anhur
8,905
4,277
1,338
1,658
6,007
2,579
1,941
1,922
3,985
0
15,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,443
Gold Earned
48,892
83
Minions Killed
155
0
Camps Cleared
0
842,887
Distance Traveled
985,530
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,819
652
33
3
0
181,083
0
W
Cerberus
9,292
774
45
4
0
181,585
1
W
He Bo
9,490
791
19
2
0
225,909
0
L
Camazotz
8,601
717
14
1
0
203,275
0
L
Fafnir
7,680
640
6
1
0
85,245
0
L
Sobek
8,147
679
21
2
0
218,536
1
W
Ah Puch
10,115
843
63
5
0
174,274
2
W
Odin
9,529
794
15
1
0
220,167
1
L
He Bo
7,196
600
9
1
0
154,748
1
W
Anhur
10,466
872
13
1
0
183,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role