Player Matchup

Scylla
Scylla
Meinard2
Scylla
Level 109
God Stats
10W - 8L
1,598 SR
Queue Stats
314W - 291L
1,557 Elo+
Party 2
Arachne
Arachne
NerdPhoenix
Arachne
Level 43
God Stats
1W - 2L
1,524 SR
Queue Stats
21W - 32L
1,457 Elo+
Solo
Cthulhu
Cthulhu
TimeLine1027
Cthulhu
Level 46
God Stats
0W - 3L
1,359 SR
Queue Stats
77W - 73L
1,541 Elo+
Solo
Guan Yu
Guan Yu
ZaguerIN
Guan Yu
Level 119
God Stats
20W - 19L
1,598 SR
Queue Stats
513W - 489L
1,582 Elo+
Party 2
Anhur
Anhur
jeremycanzonella
Anhur
Level 38
God Stats
21W - 15L
1,623 SR
Queue Stats
126W - 89L
1,618 Elo+
Solo
Team Averages
Level 71
1,540 SR
1,551 Elo+

VS

Team Averages
Level 87
1,548 SR
1,634 Elo+
Erlang Shen
Erlang Shen
Jaymah
Erlang Shen
Level 146
God Stats
2W - 3L
1,333 SR
Queue Stats
290W - 261L
1,604 Elo+
Party 1
Baron Samedi
Baron Samedi
SpuggyBubby
Baron Samedi
Level 118
God Stats
9W - 2L
1,791 SR
Queue Stats
340W - 289L
1,679 Elo+
Party 1
Sylvanus
Sylvanus
THEWHITEWOLFx
Sylvanus
Level 101
God Stats
5W - 2L
1,673 SR
Queue Stats
426W - 365L
1,700 Elo+
Party 1
Thanatos
Thanatos
TwoSwagUnicorns
Thanatos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 18L
1,784 Elo+
Party 1
Cupid
Cupid
mimallo
Cupid
Level 44
God Stats
1W - 2L
1,440 SR
Queue Stats
54W - 61L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Meinard2
Scylla
12
2 / 5 / 1
7,013
468
8,519
7,292
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
NerdPhoenix
Arachne
11
3 / 5 / 3
7,819
521
4,554
12,956
6,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
TimeLine1027
Cthulhu
10
0 / 5 / 4
6,503
434
6,908
15,531
10,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
ZaguerIN
Guan Yu
14
1 / 3 / 0
7,761
517
5,007
8,726
6,146
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 3 / 0
8,721
581
7,603
9,284
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jaymah
Erlang Shen
15
3 / 2 / 8
9,025
602
8,995
13,735
7,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
SpuggyBubby
Baron Samedi
13
2 / 2 / 4
7,863
524
7,378
7,447
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
THEWHITEWOLFx
Sylvanus
12
3 / 2 / 5
7,496
500
8,651
11,357
8,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
16
12 / 1 / 5
9,885
659
11,475
11,635
7,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
mimallo
Cupid
13
1 / 2 / 5
7,865
524
5,018
9,937
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
9
Kills
21
21
Deaths
9
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Jaymah
Erlang Shen
3
2
8
3.5
L
Scylla
Meinard2
Scylla
2
5
1
0.5
L
Arachne
NerdPhoenix
Arachne
3
5
3
0.9
W
Baron Samedi
SpuggyBubby
Baron Samedi
2
2
4
2
W
Sylvanus
THEWHITEWOLFx
Sylvanus
3
2
5
2.75
L
Cthulhu
TimeLine1027
Cthulhu
0
5
4
0.4
W
Thanatos
12
1
5
14.5
L
Guan Yu
ZaguerIN
Guan Yu
1
3
0
0.33
L
3
3
0
1
W
Cupid
mimallo
Cupid
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,591
Damage
41,517
53,789
Taken
54,111
27,306
Mitigated
29,008
12,176
Healing
32,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Jaymah
Erlang Shen
8,995
4,327
0
7,282
13,735
7,468
563
3,666
9,957
0
61,862
L
Scylla
Meinard2
Scylla
8,519
846
0
389
7,292
1,860
0
1,950
5,202
39,808
0
L
Arachne
NerdPhoenix
Arachne
4,554
2,547
0
1,725
12,956
6,308
0
4,069
8,806
6,173
22,615
W
Baron Samedi
SpuggyBubby
Baron Samedi
7,378
421
994
2,637
7,447
3,397
480
2,921
4,413
46,843
0
W
Sylvanus
THEWHITEWOLFx
Sylvanus
8,651
3,459
1,004
3,147
11,357
8,671
453
4,571
6,714
44,334
0
L
Cthulhu
TimeLine1027
Cthulhu
6,908
211
249
4,090
15,531
10,010
0
5,875
9,471
27,189
0
W
Thanatos
11,475
4,636
0
11,873
11,635
7,243
0
3,541
8,002
6,419
66,175
L
Guan Yu
ZaguerIN
Guan Yu
5,007
1,455
0
1,296
8,726
6,146
0
458
8,256
0
44,327
L
7,603
3,099
0
4,427
9,284
2,982
0
3,684
5,600
0
59,900
W
Cupid
mimallo
Cupid
5,018
1,931
214
4,966
9,937
2,229
120
754
9,183
0
38,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,817
Gold Earned
42,134
392
Minions Killed
468
0
Camps Cleared
0
1,415,994
Distance Traveled
1,415,467
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,025
602
115
8
0
258,960
0
L
Scylla
7,013
468
88
6
0
254,853
8
L
Arachne
7,819
521
46
3
0
301,030
2
W
Baron Samedi
7,863
524
95
6
0
267,779
4
W
Sylvanus
7,496
500
54
4
0
258,970
1
L
Cthulhu
6,503
434
33
2
0
295,756
3
W
Thanatos
9,885
659
115
8
0
339,640
0
L
Guan Yu
7,761
517
102
7
0
290,070
2
L
Anhur
8,721
581
123
8
0
274,285
6
W
Cupid
7,865
524
89
6
0
290,118
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role