Player Matchup

Zeus
Zeus
GNOMIU
Zeus
Level 8
God Stats
1W - 6L
1,270 SR
Queue Stats
6W - 9L
1,278 Elo+
Party 2
Fenrir
Fenrir
JVcMitooooo
Fenrir
Level 43
God Stats
8W - 7L
1,402 SR
Queue Stats
12W - 14L
1,344 Elo+
Party 2
Hel
Hel
Jeuxvain
Hel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Pib011
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,495 Elo+
Solo
Hercules
Hercules
atjljh
Hercules
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,323 Elo+
Solo
Team Averages
Level 21
1,434 SR
1,388 Elo+

VS

Team Averages
Level 33
1,467 SR
1,402 Elo+
Zhong Kui
Zhong Kui
SrD4NA3L
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 60L
1,419 Elo+
Solo
Nox
Nox
TheNextPablo
Nox
Level 88
God Stats
2W - 2L
1,413 SR
Queue Stats
448W - 433L
1,449 Elo+
Party 1
Susano
Susano
hexxxxxx
Susano
Level 23
God Stats
35W - 58L
1,411 SR
Queue Stats
53W - 81L
1,392 Elo+
Party 1
Heimdallr
Heimdallr
reaperman95
Heimdallr
Level 17
God Stats
14W - 10L
1,499 SR
Queue Stats
16W - 13L
1,293 Elo+
Solo
Tsukuyomi
Tsukuyomi
senseieddy
Tsukuyomi
Level 10
God Stats
9W - 7L
1,513 SR
Queue Stats
10W - 12L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
GNOMIU
Zeus
20
3 / 10 / 10
13,527
966
10,123
16,326
5,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
18
6 / 10 / 6
13,553
968
7,356
20,978
13,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 5 / 8
13,921
994
14,870
11,513
4,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Pib011
Cthulhu
19
2 / 3 / 10
13,207
943
12,278
16,977
16,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
atjljh
Hercules
18
1 / 4 / 8
12,174
870
2,224
19,912
19,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
SrD4NA3L
Zhong Kui
19
8 / 3 / 10
14,131
1,009
20,186
15,168
9,773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
12 / 3 / 16
14,612
1,044
21,057
10,979
4,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
hexxxxxx
Susano
20
7 / 3 / 15
14,566
1,040
18,918
12,563
4,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
reaperman95
Heimdallr
19
4 / 2 / 12
13,266
948
7,348
5,350
2,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
senseieddy
Tsukuyomi
19
1 / 5 / 18
12,667
905
11,229
12,792
4,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
103
16
Kills
32
32
Deaths
16
42
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Zeus
GNOMIU
Zeus
3
10
10
0.8
L
Fenrir
6
10
6
0.9
L
4
5
8
1.6
L
Cthulhu
Pib011
Cthulhu
2
3
10
2.33
W
Zhong Kui
SrD4NA3L
Zhong Kui
8
3
10
4.33
W
12
3
16
6.67
L
Hercules
atjljh
Hercules
1
4
8
1.25
W
Susano
hexxxxxx
Susano
7
3
15
4.83
W
Heimdallr
reaperman95
Heimdallr
4
2
12
5
W
Tsukuyomi
senseieddy
Tsukuyomi
1
5
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,851
Damage
78,738
85,706
Taken
56,852
60,735
Mitigated
25,890
13,194
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
GNOMIU
Zeus
10,123
264
0
0
16,326
5,759
0
9,736
6,590
43,211
0
L
Fenrir
7,356
1,123
0
660
20,978
13,762
0
10,424
10,554
0
18,493
L
14,870
1,726
7,959
2,149
11,513
4,518
0
4,898
6,615
42,255
0
L
Cthulhu
Pib011
Cthulhu
12,278
813
220
440
16,977
16,886
0
9,228
7,748
29,797
0
W
Zhong Kui
SrD4NA3L
Zhong Kui
20,186
2,871
0
2,864
15,168
9,773
0
9,614
4,352
39,214
0
W
21,057
3,145
518
650
10,979
4,158
0
7,906
2,944
36,034
0
L
Hercules
atjljh
Hercules
2,224
510
0
1,766
19,912
19,810
0
6,957
12,955
0
7,304
W
Susano
hexxxxxx
Susano
18,918
6,262
426
791
12,563
4,756
0
7,345
5,118
0
57,903
W
Heimdallr
reaperman95
Heimdallr
7,348
1,333
636
686
5,350
2,430
0
3,405
1,920
0
35,420
W
Tsukuyomi
senseieddy
Tsukuyomi
11,229
4,094
0
846
12,792
4,773
0
8,472
4,170
0
18,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,382
Gold Earned
69,242
227
Minions Killed
260
5
Camps Cleared
8
1,243,980
Distance Traveled
1,181,368
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,527
966
78
6
3
220,752
0
L
Fenrir
13,553
968
25
2
0
245,031
0
L
Hel
13,921
994
71
5
1
299,077
0
L
Cthulhu
13,207
943
41
3
0
244,446
0
W
Zhong Kui
14,131
1,009
51
4
0
228,169
4
W
Nox
14,612
1,044
37
3
2
244,850
0
L
Hercules
12,174
870
12
1
1
234,674
3
W
Susano
14,566
1,040
81
6
6
277,178
2
W
Heimdallr
13,266
948
75
5
0
173,500
1
W
Tsukuyomi
12,667
905
16
1
0
257,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role