Player Matchup

Ne Zha
Ne Zha
BigOlSwangin
Ne Zha
Level 158
God Stats
18W - 15L
1,631 SR
Queue Stats
327W - 278L
1,505 Elo+
Party 1
Sylvanus
Sylvanus
ESE KiLLiN 562
Sylvanus
Level 160
God Stats
0W - 2L
1,271 SR
Queue Stats
47W - 37L
1,512 Elo+
Party 1
Chang'e
Chang'e
ShnazyShayla7
Chang'e
Level 107
God Stats
4W - 11L
1,266 SR
Queue Stats
155W - 163L
1,240 Elo+
Solo
Team Averages
Level 142
1,389 SR
1,419 Elo+

VS

Team Averages
Level 74
1,524 SR
1,414 Elo+
Ares
Ares
AnSlowStarter
Ares
Level 60
God Stats
4W - 1L
1,524 SR
Queue Stats
21W - 27L
1,417 Elo+
Solo
Danzaburou
Danzaburou
ndig145
Danzaburou
Level 82
God Stats
19W - 13L
1,564 SR
Queue Stats
253W - 270L
1,390 Elo+
Solo
Anubis
Anubis
xSLICK CLUTCHx
Anubis
Level 80
God Stats
8W - 6L
1,484 SR
Queue Stats
120W - 126L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
11 / 9 / 10
18,102
696
30,374
31,746
16,966
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
20
10 / 9 / 12
17,835
686
19,151
34,047
45,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
20
5 / 4 / 18
18,608
716
20,836
27,289
23,921
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 14
16,401
631
18,086
31,957
40,856
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ndig145
Danzaburou
20
14 / 9 / 5
19,601
754
32,900
31,514
10,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 10 / 7
17,359
668
15,959
22,008
8,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
48
26
Kills
22
22
Deaths
26
40
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
7
14
1.29
L
Ne Zha
11
9
10
1.78
L
Sylvanus
10
9
12
1.78
L
Chang'e
5
4
18
3.5
W
Danzaburou
ndig145
Danzaburou
14
9
5
1.83
W
6
10
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,361
Damage
66,945
93,082
Taken
85,479
86,337
Mitigated
59,561
37,281
Healing
14,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,086
2,162
0
0
31,957
40,856
0
16,828
15,129
41,204
0
L
Ne Zha
30,374
6,549
0
6,166
31,746
16,966
1,837
7,645
24,101
0
137,602
L
Sylvanus
19,151
5,205
5,120
7,881
34,047
45,450
498
13,078
20,969
53,988
0
L
Chang'e
20,836
4,430
6,981
11,133
27,289
23,921
1,826
13,446
13,843
82,330
0
W
Danzaburou
ndig145
Danzaburou
32,900
16,703
0
6,828
31,514
10,266
2,104
15,718
15,796
0
100,501
W
15,959
1,095
0
7,326
22,008
8,439
721
7,460
14,548
104,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,545
Gold Earned
53,361
278
Minions Killed
269
0
Camps Cleared
0
1,149,729
Distance Traveled
1,032,967
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
16,401
631
46
2
0
357,673
0
L
Ne Zha
18,102
696
122
5
0
413,954
2
L
Sylvanus
17,835
686
64
2
0
328,277
2
L
Chang'e
18,608
716
92
4
0
407,498
4
W
Danzaburou
19,601
754
90
3
0
331,481
0
W
Anubis
17,359
668
133
5
0
343,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role