Player Matchup

Anubis
Anubis
Chiky_26_
Anubis
Level 26
God Stats
38W - 47L
1,360 SR
Queue Stats
58W - 87L
1,162 Elo+
Party 2
Neith
Neith
F4THERW0RM
Neith
Level 8
God Stats
5W - 9L
1,293 SR
Queue Stats
6W - 12L
1,121 Elo+
Party 3
Hun Batz
Hun Batz
carborin28
Hun Batz
Level 22
God Stats
2W - 6L
1,191 SR
Queue Stats
38W - 66L
1,144 Elo+
Party 2
Zhong Kui
Zhong Kui
josemi0060
Zhong Kui
Level 18
God Stats
2W - 2L
1,357 SR
Queue Stats
27W - 37L
1,199 Elo+
Party 2
Ymir
Ymir
postlink
Ymir
Level 25
God Stats
4W - 2L
1,675 SR
Queue Stats
13W - 19L
1,235 Elo+
Party 3
Team Averages
Level 20
1,375 SR
1,172 Elo+

VS

Team Averages
Level 21
1,340 SR
1,179 Elo+
Cernunnos
Cernunnos
ELSTEYN
Cernunnos
Level 29
God Stats
6W - 19L
1,222 SR
Queue Stats
70W - 98L
1,180 Elo+
Party 1
Rama
Rama
Pressure5504
Rama
Level 10
God Stats
3W - 11L
1,243 SR
Queue Stats
7W - 18L
1,180 Elo+
Solo
Mulan
Mulan
RelativeTrain49
Mulan
Level 37
God Stats
1W - 3L
1,310 SR
Queue Stats
57W - 86L
1,143 Elo+
Party 1
Anubis
Anubis
SuMadre8138
Anubis
Level 8
God Stats
2W - 2L
1,574 SR
Queue Stats
5W - 9L
1,151 Elo+
Party 1
Kali
Kali
xMeLioDaS_8
Kali
Level 22
God Stats
4W - 9L
1,352 SR
Queue Stats
28W - 34L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chiky_26_
Anubis
16
6 / 2 / 5
10,257
466
16,435
11,050
5,458
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
15
3 / 3 / 5
9,092
413
8,403
11,820
6,519
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
carborin28
Hun Batz
17
4 / 5 / 5
10,818
492
6,406
17,030
5,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
josemi0060
Zhong Kui
16
5 / 9 / 0
10,563
480
10,714
13,562
12,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes

Shoes

+6%
Movement Speed

Ymir
16
4 / 4 / 2
10,040
456
10,650
19,849
12,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ELSTEYN
Cernunnos
14
7 / 2 / 0
9,393
427
8,538
14,154
4,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 6 / 1
8,797
400
9,860
12,448
4,427
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

19
12 / 2 / 2
12,751
580
18,083
23,462
23,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
15
4 / 6 / 2
9,414
428
9,454
11,729
3,924
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 8 / 3
8,254
375
3,602
13,001
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
22
Kills
23
23
Deaths
24
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
Chiky_26_
Anubis
6
2
5
4.25
L
Cernunnos
ELSTEYN
Cernunnos
7
2
0
3.5
W
Neith
3
3
5
1.83
L
0
6
1
0.08
L
12
2
2
6.5
L
Anubis
4
6
2
0.83
W
Hun Batz
carborin28
Hun Batz
4
5
5
1.3
W
Zhong Kui
josemi0060
Zhong Kui
5
9
0
0.56
W
Ymir
4
4
2
1.25
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,608
Damage
49,537
73,311
Taken
74,794
43,440
Mitigated
39,785
18,001
Healing
24,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Chiky_26_
Anubis
16,435
614
0
5,506
11,050
5,458
779
3,705
7,270
50,590
0
L
Cernunnos
ELSTEYN
Cernunnos
8,538
3,982
0
7,092
14,154
4,822
522
5,520
8,634
0
47,124
W
Neith
8,403
5,982
708
3,778
11,820
6,519
1,716
120
11,700
0
31,624
L
9,860
6,890
123
2,294
12,448
4,427
343
4,650
7,798
0
42,396
L
18,083
3,279
0
11,350
23,462
23,383
1,447
11,929
10,866
0
82,571
L
Anubis
9,454
604
0
2,450
11,729
3,924
344
7,577
4,127
25,731
0
W
Hun Batz
carborin28
Hun Batz
6,406
3,819
0
3,466
17,030
5,926
1,963
3,492
13,438
0
53,950
W
Zhong Kui
josemi0060
Zhong Kui
10,714
1,234
0
1,482
13,562
12,688
870
518
12,538
41,794
0
W
Ymir
10,650
2,781
387
2,674
19,849
12,849
874
1,619
18,159
38,050
0
L
3,602
1,090
0
806
13,001
3,229
436
7,381
5,570
0
32,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,770
Gold Earned
48,609
323
Minions Killed
414
0
Camps Cleared
0
1,752,714
Distance Traveled
1,616,685
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,257
466
69
3
0
343,821
0
L
Cernunnos
9,393
427
79
4
0
277,846
0
W
Neith
9,092
413
40
2
0
337,718
0
L
Rama
8,797
400
80
4
0
313,045
0
L
Mulan
12,751
580
148
7
0
373,728
5
L
Anubis
9,414
428
52
2
0
345,873
1
W
Hun Batz
10,818
492
108
5
0
390,055
0
W
Zhong Kui
10,563
480
63
3
0
269,322
0
W
Ymir
10,040
456
43
2
0
411,798
0
L
Kali
8,254
375
55
3
0
306,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role