Player Matchup

Serqet
Serqet
Corelli0098
Serqet
Level 101
God Stats
2W - 0L
1,753 SR
Queue Stats
14W - 10L
1,599 Elo+
Solo
Geb
Geb
DISCIPLINE
Geb
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Gîselle
Nu Wa
Level 141
God Stats
1W - 1L
1,327 SR
Queue Stats
11W - 10L
1,510 Elo+
Solo
Hachiman
Hachiman
SirUlfhednar
Hachiman
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 90
1,520 SR
1,527 Elo+

VS

Team Averages
Level 61
1,676 SR
1,648 Elo+
Ymir
Ymir
Aloes
Ymir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Dymaria
Hel
Level 23
God Stats
0W - 1L
1,596 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
Porrahinka
Kali
Level 136
God Stats
3W - 1L
1,815 SR
Queue Stats
205W - 60L
1,828 Elo+
Party 2
Cupid
Cupid
TheJubbu
Cupid
Level 18
God Stats
6W - 3L
1,793 SR
Queue Stats
16W - 4L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
8 / 5 / 2
9,587
872
10,099
9,005
3,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 2 / 9
9,014
819
6,798
12,363
11,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Gîselle
Nu Wa
15
2 / 6 / 8
9,099
827
13,061
7,525
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
SirUlfhednar
Hachiman
15
3 / 3 / 5
9,117
829
12,942
7,981
2,755
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aloes
Ymir
14
4 / 5 / 7
9,511
865
5,285
18,378
12,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
14
1 / 2 / 8
8,702
791
4,399
7,428
3,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 5 / 5
9,672
879
8,404
14,473
7,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
TheJubbu
Cupid
16
5 / 2 / 6
9,856
896
11,385
12,347
5,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
42
14
Kills
16
16
Deaths
14
24
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ymir
Aloes
Ymir
4
5
7
1.5
W
Serqet
8
5
2
1.8
W
1
2
9
2.75
L
Hel
1
2
8
2.5
W
Nu Wa
Gîselle
Nu Wa
2
6
8
1
L
6
5
5
1.7
W
Hachiman
SirUlfhednar
Hachiman
3
3
5
1.83
L
Cupid
TheJubbu
Cupid
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,900
Damage
29,473
36,874
Taken
52,626
20,586
Mitigated
28,131
5,680
Healing
23,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Aloes
Ymir
5,285
1,029
645
4,889
18,378
12,390
556
7,018
11,156
23,188
0
W
Serqet
10,099
2,124
0
794
9,005
3,309
114
1,967
7,038
0
18,809
W
6,798
1,143
0
2,453
12,363
11,950
140
3,434
8,929
21,144
0
L
Hel
4,399
709
4,415
2,634
7,428
3,512
660
1,975
4,991
19,592
0
W
Nu Wa
Gîselle
Nu Wa
13,061
2,780
0
388
7,525
2,572
575
2,866
4,659
29,785
0
L
8,404
3,814
0
5,396
14,473
7,042
2,324
6,651
7,639
0
18,716
W
Hachiman
SirUlfhednar
Hachiman
12,942
7,364
0
2,045
7,981
2,755
2,377
1,844
6,137
0
37,159
L
Cupid
TheJubbu
Cupid
11,385
4,683
829
4,533
12,347
5,187
1,709
4,653
7,610
0
33,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,817
Gold Earned
37,741
162
Minions Killed
145
5
Camps Cleared
8
779,355
Distance Traveled
806,796
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,511
865
43
4
2
184,339
2
W
Serqet
9,587
872
23
2
0
189,145
3
W
Geb
9,014
819
29
3
3
219,439
2
L
Hel
8,702
791
38
3
1
196,454
1
W
Nu Wa
9,099
827
54
5
2
185,795
1
L
Kali
9,672
879
23
2
3
217,850
0
W
Hachiman
9,117
829
56
5
0
184,976
2
L
Cupid
9,856
896
41
4
2
208,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role