Player Matchup

Danzaburou
Danzaburou
Celia_guacamole
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,417 Elo+
Solo
Tyr
Tyr
TheRealTeleneco
Tyr
Level 28
God Stats
19W - 11L
1,710 SR
Queue Stats
38W - 22L
1,583 Elo+
Party 2
Agni
Agni
Xo_Uzi_SmurF_Xo
Agni
Level 26
God Stats
12W - 7L
1,669 SR
Queue Stats
43W - 31L
1,535 Elo+
Party 2
Ra
Ra
Ylik_ru47
Ra
Level 28
God Stats
1W - 4L
1,462 SR
Queue Stats
10W - 8L
1,433 Elo+
Solo
Ao Kuang
Ao Kuang
empanadamagica69
Ao Kuang
Level 7
God Stats
4W - 1L
1,812 SR
Queue Stats
7W - 2L
1,606 Elo+
Solo
Team Averages
Level 19
1,631 SR
1,515 Elo+

VS

Team Averages
Level 12
1,427 SR
1,322 Elo+
Nemesis
Nemesis
Able Chimp
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,397 Elo+
Party 1
Skadi
Skadi
AnubisDB
Skadi
Level 25
God Stats
0W - 2L
1,267 SR
Queue Stats
47W - 44L
1,337 Elo+
Party 1
Osiris
Osiris
BurghfieldBen
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,318 Elo+
Party 1
Ymir
Ymir
VAM4SRI
Ymir
Level 6
God Stats
0W - 3L
1,171 SR
Queue Stats
1W - 7L
932 Elo+
Party 1
Janus
Janus
imFaide
Janus
Level 15
God Stats
10W - 5L
1,696 SR
Queue Stats
18W - 7L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Celia_guacamole
Danzaburou
17
10 / 1 / 2
11,393
570
11,122
9,727
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
10 / 2 / 8
12,302
615
11,880
17,659
15,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
12 / 1 / 3
12,179
609
16,655
8,847
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 1 / 8
9,014
451
5,805
7,818
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
5 / 1 / 5
11,582
579
7,243
11,453
8,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Able Chimp
Nemesis
12
0 / 12 / 1
7,905
395
4,220
18,169
6,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
AnubisDB
Skadi
13
1 / 9 / 0
7,686
384
4,163
15,062
4,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 9 / 1
7,378
369
4,740
17,864
11,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
VAM4SRI
Ymir
10
0 / 5 / 0
7,156
358
783
9,622
5,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
imFaide
Janus
17
4 / 3 / 1
11,074
554
12,127
12,957
5,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
8
38
Kills
5
6
Deaths
38
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Able Chimp
Nemesis
0
12
1
0.04
L
Skadi
AnubisDB
Skadi
1
9
0
0.11
L
0
9
1
0.06
W
Danzaburou
Celia_guacamole
Danzaburou
10
1
2
11
W
10
2
8
7
L
Ymir
VAM4SRI
Ymir
0
5
0
0
W
12
1
3
13.5
W
1
1
8
5
W
5
1
5
7.5
L
Janus
imFaide
Janus
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,705
Damage
26,033
55,504
Taken
73,674
34,561
Mitigated
34,262
25,166
Healing
8,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Able Chimp
Nemesis
4,220
1,654
0
3,448
18,169
6,893
330
6,934
11,035
0
38,667
L
Skadi
AnubisDB
Skadi
4,163
3,050
0
19
15,062
4,747
455
4,233
10,804
0
39,707
L
4,740
2,596
0
2,939
17,864
11,831
1,127
8,429
9,033
0
23,138
W
Danzaburou
Celia_guacamole
Danzaburou
11,122
4,777
0
4,541
9,727
3,947
3,436
2,364
7,363
0
61,609
W
11,880
1,301
0
8,487
17,659
15,705
81
2,276
14,992
0
58,123
L
Ymir
VAM4SRI
Ymir
783
119
0
532
9,622
5,693
204
3,302
6,320
14,444
0
W
16,655
1,307
354
3,001
8,847
3,562
621
2,915
5,932
74,539
0
W
5,805
1,257
1,201
1,999
7,818
2,633
858
4,376
3,417
42,275
0
W
7,243
2,443
0
5,583
11,453
8,714
1,836
979
10,386
93,999
0
L
Janus
imFaide
Janus
12,127
1,357
0
1,450
12,957
5,098
0
6,805
6,102
86,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,470
Gold Earned
41,199
577
Minions Killed
384
0
Camps Cleared
0
1,799,919
Distance Traveled
1,603,675
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,905
395
77
4
0
370,438
1
L
Skadi
7,686
384
80
4
0
308,299
0
L
Osiris
7,378
369
38
2
0
296,060
0
W
Danzaburou
11,393
570
126
6
0
322,638
2
W
Tyr
12,302
615
100
5
0
394,457
0
L
Ymir
7,156
358
17
1
0
239,537
0
W
Agni
12,179
609
136
7
0
387,186
4
W
Ra
9,014
451
64
3
0
315,586
0
W
Ao Kuang
11,582
579
151
8
0
380,052
0
L
Janus
11,074
554
172
9
0
389,341
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role