Player Matchup

Ymir
Ymir
 
Ymir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
GODR3DNU-333-
Izanami
Level 36
God Stats
16W - 9L
1,589 SR
Queue Stats
105W - 143L
1,202 Elo+
Solo
Arachne
Arachne
YunoSenpaii
Arachne
Level 77
God Stats
2W - 0L
1,371 SR
Queue Stats
5W - 4L
1,329 Elo+
Solo
Cernunnos
Cernunnos
greedyjohn
Cernunnos
Level 67
God Stats
21W - 24L
1,415 SR
Queue Stats
44W - 57L
1,336 Elo+
Solo
Cu Chulainn
Cu Chulainn
phys1cs_wi2ard
Cu Chulainn
Level 44
God Stats
2W - 1L
1,585 SR
Queue Stats
74W - 132L
1,210 Elo+
Party 1
Team Averages
Level 58
1,492 SR
1,315 Elo+

VS

Team Averages
Level 77
1,502 SR
1,398 Elo+
Da Ji
Da Ji
 
Da Ji
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Sbutler95-
Artio
Level 117
God Stats
2W - 2L
1,592 SR
Queue Stats
256W - 314L
1,312 Elo+
Solo
Anubis
Anubis
iStaminBus--
Anubis
Level 72
God Stats
3W - 1L
1,617 SR
Queue Stats
15W - 17L
1,325 Elo+
Solo
Hachiman
Hachiman
samul1725zh
Hachiman
Level 67
God Stats
3W - 6L
1,300 SR
Queue Stats
305W - 337L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 4 / 1
8,443
444
4,411
12,133
6,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
15
2 / 2 / 3
9,226
486
4,171
10,275
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
YunoSenpaii
Arachne
17
7 / 1 / 1
10,970
577
8,601
14,096
6,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
greedyjohn
Cernunnos
16
4 / 2 / 4
9,835
518
6,279
11,290
4,289
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
phys1cs_wi2ard
Cu Chulainn
13
2 / 7 / 3
8,863
466
6,093
12,957
6,976
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
8 / 3 / 2
10,025
528
8,585
15,552
7,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
 
Chang'e
16
4 / 5 / 5
9,659
508
11,493
12,303
5,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artio
3
0 / 1 / 0
5,550
292
91
1,131
372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
15
1 / 6 / 4
8,948
471
8,059
11,364
4,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
samul1725zh
Hachiman
15
3 / 3 / 1
9,306
490
4,641
10,966
3,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
17
Kills
16
16
Deaths
18
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
4
1
0.63
L
Da Ji
 
Da Ji
8
3
2
3
L
Chang'e
 
Chang'e
4
5
5
1.3
W
Izanami
2
2
3
1.75
L
Artio
0
1
0
0
W
Arachne
YunoSenpaii
Arachne
7
1
1
7.5
W
Cernunnos
greedyjohn
Cernunnos
4
2
4
3
L
Anubis
1
6
4
0.5
W
Cu Chulainn
phys1cs_wi2ard
Cu Chulainn
2
7
3
0.5
L
Hachiman
samul1725zh
Hachiman
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,555
Damage
32,869
60,751
Taken
51,316
26,380
Mitigated
21,288
19,669
Healing
17,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,411
807
0
1,102
12,133
6,371
829
3,406
8,727
20,684
0
L
Da Ji
 
Da Ji
8,585
2,415
641
4,954
15,552
7,131
414
2,327
13,225
0
61,986
L
Chang'e
 
Chang'e
11,493
414
1,161
5,312
12,303
5,548
1,527
804
11,499
50,740
0
W
Izanami
4,171
2,371
0
2,198
10,275
2,720
1,217
3,497
6,778
0
58,166
L
Artio
91
0
0
235
1,131
372
0
90
1,041
2,057
0
W
Arachne
YunoSenpaii
Arachne
8,601
6,225
0
8,903
14,096
6,024
2,211
2,581
11,515
0
75,405
W
Cernunnos
greedyjohn
Cernunnos
6,279
2,287
0
4,781
11,290
4,289
1,484
4,209
7,081
0
51,465
L
Anubis
8,059
0
48
867
11,364
4,856
689
775
10,589
52,361
0
W
Cu Chulainn
phys1cs_wi2ard
Cu Chulainn
6,093
1,759
110
2,575
12,957
6,976
488
5,950
7,007
189
33,301
L
Hachiman
samul1725zh
Hachiman
4,641
2,107
0
3,904
10,966
3,381
102
536
10,430
0
52,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,337
Gold Earned
43,488
387
Minions Killed
401
0
Camps Cleared
0
1,527,630
Distance Traveled
1,329,049
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,443
444
28
1
0
286,066
0
L
Da Ji
10,025
528
117
6
0
377,844
1
L
Chang'e
9,659
508
98
5
0
341,921
2
W
Izanami
9,226
486
103
5
0
281,042
0
L
Artio
5,550
292
4
0
0
41,519
0
W
Arachne
10,970
577
110
6
0
400,241
5
W
Cernunnos
9,835
518
84
4
0
288,186
3
L
Anubis
8,948
471
98
5
0
299,921
0
W
Cu Chulainn
8,863
466
62
3
0
272,095
1
L
Hachiman
9,306
490
84
4
0
267,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role