Player Matchup

Baron Samedi
Baron Samedi
NH Frenchie
Baron Samedi
Level 19
God Stats
2W - 3L
1,295 SR
Queue Stats
20W - 23L
1,266 Elo+
Party 1
Kali
Kali
NH Trademark
Kali
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
50W - 48L
1,304 Elo+
Party 1
Ymir
Ymir
OatySharp
Ymir
Level 14
God Stats
9W - 6L
1,477 SR
Queue Stats
18W - 13L
1,466 Elo+
Party 3
Rama
Rama
asneakypineapple
Rama
Level 13
God Stats
3W - 1L
1,869 SR
Queue Stats
18W - 12L
1,478 Elo+
Party 3
Bellona
Bellona
blackninja094
Bellona
Level 27
God Stats
1W - 1L
1,229 SR
Queue Stats
49W - 54L
1,286 Elo+
Party 1
Team Averages
Level 20
1,474 SR
1,360 Elo+

VS

Team Averages
Level 23
1,606 SR
1,329 Elo+
Merlin
Merlin
Cleaverks
Merlin
Level 27
God Stats
5W - 2L
1,579 SR
Queue Stats
56W - 48L
1,337 Elo+
Party 2
Chang'e
Chang'e
KisaSadistka
Chang'e
Level 28
God Stats
8W - 1L
1,952 SR
Queue Stats
61W - 58L
1,310 Elo+
Party 2
Baron Samedi
Baron Samedi
SkullofAce
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,203 Elo+
Solo
Cernunnos
Cernunnos
darkie_hunter16
Cernunnos
Level 28
God Stats
5W - 4L
1,541 SR
Queue Stats
12W - 12L
1,350 Elo+
Solo
Nemesis
Nemesis
sudakiita4
Nemesis
Level 24
God Stats
3W - 6L
1,457 SR
Queue Stats
44W - 40L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NH Frenchie
Baron Samedi
13
3 / 6 / 6
8,408
495
9,971
13,736
6,481
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 3 / 7
9,698
570
3,949
13,532
5,031
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
14
7 / 2 / 5
9,869
581
5,939
9,645
7,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
3 / 0 / 3
10,308
606
7,751
14,208
6,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
16
6 / 3 / 3
10,225
601
11,745
9,004
8,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cleaverks
Merlin
12
2 / 4 / 7
7,945
467
8,862
9,948
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
KisaSadistka
Chang'e
14
8 / 6 / 4
9,014
530
10,036
11,203
3,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
SkullofAce
Baron Samedi
9
0 / 8 / 4
6,440
379
2,524
10,121
6,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
darkie_hunter16
Cernunnos
12
0 / 4 / 4
7,550
444
4,777
9,499
3,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
sudakiita4
Nemesis
17
3 / 2 / 5
9,824
578
6,016
12,250
5,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
24
Kills
13
14
Deaths
24
24
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
Cleaverks
Merlin
2
4
7
1.38
L
Chang'e
KisaSadistka
Chang'e
8
6
4
1.67
W
Baron Samedi
NH Frenchie
Baron Samedi
3
6
6
1
W
5
3
7
2.83
W
Ymir
7
2
5
4.75
L
Baron Samedi
SkullofAce
Baron Samedi
0
8
4
0.25
W
3
0
3
4.5
W
Bellona
6
3
3
2.5
L
Cernunnos
darkie_hunter16
Cernunnos
0
4
4
0.5
L
Nemesis
sudakiita4
Nemesis
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,355
Damage
32,215
60,125
Taken
53,021
34,204
Mitigated
23,022
23,459
Healing
13,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Cleaverks
Merlin
8,862
763
0
888
9,948
3,221
636
5,490
4,433
31,990
0
L
Chang'e
KisaSadistka
Chang'e
10,036
1,668
2,257
3,292
11,203
3,789
642
6,094
5,009
30,277
0
W
Baron Samedi
NH Frenchie
Baron Samedi
9,971
1,829
567
3,671
13,736
6,481
362
9,679
4,057
38,516
0
W
3,949
2,334
0
7,259
13,532
5,031
1,476
3,868
9,664
0
46,671
W
Ymir
5,939
610
0
1,349
9,645
7,498
322
3,916
5,729
37,679
0
L
Baron Samedi
SkullofAce
Baron Samedi
2,524
582
291
780
10,121
6,975
309
2,850
7,105
17,210
0
W
7,751
6,358
0
9,770
14,208
6,282
2,271
1,155
13,053
0
82,206
W
Bellona
11,745
3,263
0
843
9,004
8,912
2,270
2,804
6,200
0
46,071
L
Cernunnos
darkie_hunter16
Cernunnos
4,777
1,722
0
1,285
9,499
3,181
708
382
9,117
0
33,052
L
Nemesis
sudakiita4
Nemesis
6,016
3,236
0
4,665
12,250
5,856
0
1,094
11,006
0
69,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,508
Gold Earned
40,773
412
Minions Killed
340
0
Camps Cleared
0
1,475,464
Distance Traveled
1,479,533
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,945
467
52
3
0
309,037
0
L
Chang'e
9,014
530
61
4
0
312,448
0
W
Baron Samedi
8,408
495
55
3
0
241,265
0
W
Kali
9,698
570
77
5
0
303,895
0
W
Ymir
9,869
581
67
4
0
314,852
9
L
Baron Samedi
6,440
379
24
1
0
240,627
1
W
Rama
10,308
606
124
7
0
276,427
5
W
Bellona
10,225
601
89
5
0
339,025
0
L
Cernunnos
7,550
444
63
4
0
274,982
0
L
Nemesis
9,824
578
140
8
0
342,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role