Player Matchup

Awilix
Awilix
armas1305
Awilix
Level 125
God Stats
6W - 3L
1,677 SR
Queue Stats
83W - 76L
1,541 Elo+
Party 1
Hou Yi
Hou Yi
davidproplayer
Hou Yi
Level 136
God Stats
1W - 1L
1,607 SR
Queue Stats
31W - 19L
1,669 Elo+
Party 1
Ymir
Ymir
halkselpotrillo
Ymir
Level 18
God Stats
6W - 4L
1,706 SR
Queue Stats
7W - 6L
1,599 Elo+
Party 1
Sobek
Sobek
ikerabadia99
Sobek
Level 144
God Stats
10W - 3L
1,631 SR
Queue Stats
143W - 135L
1,520 Elo+
Party 1
Nu Wa
Nu Wa
vectarevans
Nu Wa
Level 111
God Stats
3W - 3L
1,578 SR
Queue Stats
29W - 16L
1,691 Elo+
Party 1
Team Averages
Level 107
1,640 SR
1,604 Elo+

VS

Team Averages
Level 76
1,527 SR
1,494 Elo+
Arachne
Arachne
BeckoningCow472
Arachne
Level 54
God Stats
25W - 17L
1,624 SR
Queue Stats
189W - 192L
1,456 Elo+
Solo
Athena
Athena
Slimbae
Athena
Level 137
God Stats
4W - 5L
1,518 SR
Queue Stats
58W - 27L
1,712 Elo+
Party 2
Fenrir
Fenrir
TheSlazer
Fenrir
Level 87
God Stats
11W - 14L
1,396 SR
Queue Stats
103W - 113L
1,417 Elo+
Party 3
Freya
Freya
WiltandBlush
Freya
Level 51
God Stats
6W - 4L
1,599 SR
Queue Stats
29W - 36L
1,385 Elo+
Party 3
Anhur
Anhur
nebetryne
Anhur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
armas1305
Awilix
16
7 / 2 / 3
9,848
616
7,961
10,296
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 4 / 4
9,429
589
12,570
16,046
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 3 / 7
7,887
493
5,963
11,340
5,251
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 1 / 5
10,361
648
6,708
13,747
7,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 3 / 6
9,546
597
15,231
7,487
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 4
7,917
495
7,669
15,924
6,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
Slimbae
Athena
12
1 / 3 / 7
7,915
495
6,323
17,784
10,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
TheSlazer
Fenrir
13
1 / 5 / 2
7,596
475
6,297
12,874
5,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 4 / 1
7,687
480
3,887
7,486
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
nebetryne
Anhur
13
7 / 4 / 1
8,252
516
13,862
14,686
5,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
19
Kills
13
13
Deaths
20
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
Athena
Slimbae
Athena
1
3
7
1.5
L
Fenrir
TheSlazer
Fenrir
1
5
2
0.4
L
1
4
1
0.38
W
Awilix
armas1305
Awilix
7
2
3
4.25
W
4
4
4
1.5
W
1
3
7
1.5
W
3
1
5
5.5
L
Anhur
nebetryne
Anhur
7
4
1
1.88
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,433
Damage
38,038
58,916
Taken
68,754
23,649
Mitigated
29,579
21,026
Healing
23,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,669
4,675
0
8,191
15,924
6,213
0
4,768
10,978
0
42,817
L
Athena
Slimbae
Athena
6,323
3,036
0
5,223
17,784
10,210
0
7,090
10,485
29,255
0
L
Fenrir
TheSlazer
Fenrir
6,297
1,375
0
1,940
12,874
5,308
0
7,801
4,902
0
37,689
L
3,887
790
0
2,185
7,486
2,561
0
4,878
2,432
33,709
0
W
Awilix
armas1305
Awilix
7,961
2,439
0
4,272
10,296
4,017
0
1,846
8,276
0
62,901
W
12,570
7,483
0
9,828
16,046
4,286
2,140
1,792
14,254
0
70,255
W
5,963
812
0
700
11,340
5,251
324
2,004
9,336
23,782
0
W
6,708
435
0
5,940
13,747
7,678
793
2,263
11,414
39,705
0
L
Anhur
nebetryne
Anhur
13,862
8,227
0
6,410
14,686
5,287
683
2,573
12,055
0
46,381
W
15,231
2,055
0
286
7,487
2,417
900
1,832
5,426
66,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,071
Gold Earned
39,367
453
Minions Killed
346
0
Camps Cleared
0
1,537,281
Distance Traveled
1,521,429
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,917
495
70
4
0
328,428
1
L
Athena
7,915
495
33
2
0
339,128
6
L
Fenrir
7,596
475
73
5
0
307,584
2
L
Freya
7,687
480
83
5
0
284,344
1
W
Awilix
9,848
616
102
6
0
379,276
3
W
Hou Yi
9,429
589
101
6
0
238,885
0
W
Ymir
7,887
493
34
2
0
321,107
0
W
Sobek
10,361
648
96
6
0
300,246
1
L
Anhur
8,252
516
87
5
0
261,945
7
W
Nu Wa
9,546
597
120
8
0
297,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role