Player Matchup

King Arthur
King Arthur
Camp3ao d3 tudo
King Arthur
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 34L
1,185 Elo+
Party 1
Cthulhu
Cthulhu
Dara623
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,136 Elo+
Solo
Arachne
Arachne
Davetilla
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,391 Elo+
Solo
Aphrodite
Aphrodite
FrankzteinSP
Aphrodite
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 44L
1,172 Elo+
Party 1
Heimdallr
Heimdallr
Indiee04
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,143 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,205 Elo+

VS

Team Averages
Level 13
1,450 SR
1,207 Elo+
Ra
Ra
Darithdread
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Griffon5455
Neith
Level 9
God Stats
8W - 20L
1,258 SR
Queue Stats
12W - 22L
1,103 Elo+
Solo
Ymir
Ymir
Twisted_wolf564
Ymir
Level 6
God Stats
2W - 2L
1,707 SR
Queue Stats
5W - 19L
1,014 Elo+
Solo
Da Ji
Da Ji
dollgutszz
Da Ji
Level 17
God Stats
1W - 2L
1,337 SR
Queue Stats
37W - 44L
1,221 Elo+
Solo
Amaterasu
Amaterasu
naV7326
Amaterasu
Level 29
God Stats
1W - 3L
1,446 SR
Queue Stats
14W - 17L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Camp3ao d3 tudo
King Arthur
20
4 / 9 / 20
13,839
989
24,960
20,091
10,616
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cthulhu
Dara623
Cthulhu
20
3 / 1 / 18
14,022
1,002
6,006
13,914
15,887
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
Davetilla
Arachne
20
20 / 2 / 5
17,436
1,245
33,190
24,603
17,230
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
FrankzteinSP
Aphrodite
20
2 / 5 / 24
13,955
997
15,170
15,943
8,228
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Indiee04
Heimdallr
20
8 / 3 / 15
14,296
1,021
15,356
15,981
8,120
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

119

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 11 / 9
13,216
944
8,456
17,357
7,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 13 / 13
15,028
1,073
34,507
29,774
13,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 0 / 0
8,960
640
0
0
0
Da Ji
19
7 / 9 / 8
13,667
976
17,145
24,599
13,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
naV7326
Amaterasu
20
6 / 4 / 11
14,305
1,022
20,988
32,070
30,394
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
61
37
Kills
20
20
Deaths
37
82
Assists
41
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Camp3ao d3 tudo
King Arthur
4
9
20
1.56
W
Cthulhu
Dara623
Cthulhu
3
1
18
12
L
3
11
9
0.68
W
Arachne
Davetilla
Arachne
20
2
5
11.25
W
Aphrodite
FrankzteinSP
Aphrodite
2
5
24
2.8
L
4
13
13
0.81
W
Heimdallr
Indiee04
Heimdallr
8
3
15
5.17
L
0
0
0
0
L
Da Ji
7
9
8
1.22
L
Amaterasu
naV7326
Amaterasu
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,682
Damage
81,096
90,532
Taken
103,800
60,081
Mitigated
64,677
22,059
Healing
12,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Camp3ao d3 tudo
King Arthur
24,960
5,667
1,389
1,679
20,091
10,616
0
1,529
18,341
0
40,873
W
Cthulhu
Dara623
Cthulhu
6,006
419
0
375
13,914
15,887
0
1,904
11,895
25,381
0
L
8,456
5,897
721
158
17,357
7,167
0
3,029
14,228
26,601
0
W
Arachne
Davetilla
Arachne
33,190
23,555
0
8,500
24,603
17,230
0
3,102
21,348
0
65,770
W
Aphrodite
FrankzteinSP
Aphrodite
15,170
4,185
3,821
4,146
15,943
8,228
0
600
15,193
29,264
0
L
34,507
23,744
0
7,416
29,774
13,215
0
5,385
24,214
0
86,776
W
Heimdallr
Indiee04
Heimdallr
15,356
9,563
0
2,149
15,981
8,120
0
1,321
14,444
83
29,312
L
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
17,145
6,049
0
0
24,599
13,901
0
6,324
18,200
0
26,620
L
Amaterasu
naV7326
Amaterasu
20,988
10,795
368
4,039
32,070
30,394
0
6,087
25,899
0
52,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,548
Gold Earned
65,176
220
Minions Killed
244
5
Camps Cleared
2
1,151,099
Distance Traveled
988,774
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,839
989
38
3
0
199,462
0
W
Cthulhu
14,022
1,002
47
3
3
275,505
0
L
Ra
13,216
944
46
3
0
210,497
3
W
Arachne
17,436
1,245
72
5
0
263,071
0
W
Aphrodite
13,955
997
39
3
0
215,229
1
L
Neith
15,028
1,073
120
9
1
233,196
0
W
Heimdallr
14,296
1,021
24
2
2
197,832
0
L
Ymir
8,960
640
0
0
0
0
0
L
Da Ji
13,667
976
16
1
0
251,094
0
L
Amaterasu
14,305
1,022
62
4
1
293,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role