Player Matchup

Tsukuyomi
Tsukuyomi
Bronze III
Crystiam
Tsukuyomi
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,288 MMR
Solo
Discordia
Discordia
Bronze III
Kristian11
Discordia
Bronze III
Level 160
God Stats
1W - 0L
1,650 SR
Queue Stats
14W - 4L
2,541 MMR
Solo
Danzaburou
Danzaburou
Bronze III
PaCarDan
Danzaburou
Bronze III
Level 89
God Stats
1W - 0L
1,247 SR
Queue Stats
13W - 12L
1,339 MMR
Solo
Ares
Ares
Bronze III
cracher03
Ares
Bronze III
Level 67
God Stats
1W - 1L
1,535 SR
Queue Stats
15W - 24L
410 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
psykodrop
Cu Chulainn
Bronze III
Level 158
God Stats
15W - 5L
1,814 SR
Queue Stats
520W - 468L
2,548 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,549 SR
1,625 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 90
1,506 SR
1,152 MMR
Merlin
Merlin
Bronze III
JBARRERAF
Merlin
Bronze III
Level 68
God Stats
0W - 2L
1,310 SR
Queue Stats
34W - 44L
718 MMR
Party 2
Camazotz
Camazotz
Bronze III
LongLongFruit
Camazotz
Bronze III
Level 59
God Stats
0W - 1L
1,629 SR
Queue Stats
46W - 42L
1,431 MMR
Party 1
Cerberus
Cerberus
Bronze III
MoRixiTho
Cerberus
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
RetroSpect
Hercules
Bronze III
Level 126
God Stats
14W - 4L
1,689 SR
Queue Stats
127W - 116L
1,387 MMR
Party 1
Cupid
Cupid
Bronze III
juanrayo06
Cupid
Bronze III
Level 72
God Stats
0W - 8L
1,403 SR
Queue Stats
2W - 16L
722 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Crystiam
Tsukuyomi
16
5 / 1 / 11
11,149
531
11,359
12,852
4,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Discordia
Kristian11
Discordia
18
3 / 2 / 11
11,939
569
15,257
11,669
4,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
PaCarDan
Danzaburou
19
9 / 1 / 11
12,853
612
16,687
13,353
5,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ares
14
0 / 4 / 12
10,377
494
5,666
22,469
17,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
psykodrop
Cu Chulainn
20
19 / 2 / 6
14,278
680
28,522
21,899
25,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
CthulhuPersephoneAphroditeNemesisThoth

VS

Bans
SetKing ArthurPoseidonYemojaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JBARRERAF
Merlin
13
1 / 8 / 2
8,344
397
9,076
13,606
5,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
LongLongFruit
Camazotz
14
1 / 4 / 2
8,853
422
6,922
22,271
10,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
MoRixiTho
Cerberus
15
4 / 10 / 2
9,656
460
13,626
24,454
15,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
RetroSpect
Hercules
11
4 / 5 / 1
8,112
386
9,831
22,842
21,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
13
0 / 9 / 3
8,269
394
3,521
16,768
6,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
20
36
Kills
10
10
Deaths
36
51
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Crystiam
Tsukuyomi
5
1
11
10.5
L
Merlin
JBARRERAF
Merlin
1
8
2
0.25
W
Discordia
Kristian11
Discordia
3
2
11
4.25
L
Camazotz
LongLongFruit
Camazotz
1
4
2
0.5
L
Cerberus
MoRixiTho
Cerberus
4
10
2
0.5
W
Danzaburou
PaCarDan
Danzaburou
9
1
11
14.5
L
Hercules
RetroSpect
Hercules
4
5
1
0.9
W
Ares
0
4
12
1.5
L
Cupid
0
9
3
0.17
W
Cu Chulainn
psykodrop
Cu Chulainn
19
2
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,491
Damage
42,976
82,242
Taken
99,941
58,144
Mitigated
59,011
39,191
Healing
30,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Crystiam
Tsukuyomi
11,359
2,648
0
4,093
12,852
4,991
312
3,233
9,398
0
60,464
L
Merlin
JBARRERAF
Merlin
9,076
571
0
2,538
13,606
5,727
99
2,995
10,271
58,550
0
W
Discordia
Kristian11
Discordia
15,257
1,296
965
4,485
11,669
4,943
3,226
4,012
7,388
89,555
0
L
Camazotz
LongLongFruit
Camazotz
6,922
1,452
0
10,687
22,271
10,135
0
4,606
17,497
0
58,227
L
Cerberus
MoRixiTho
Cerberus
13,626
614
0
6,972
24,454
15,647
0
4,325
19,967
47,817
0
W
Danzaburou
PaCarDan
Danzaburou
16,687
7,189
0
9,157
13,353
5,487
8,792
3,316
9,881
0
101,953
L
Hercules
RetroSpect
Hercules
9,831
2,440
0
5,579
22,842
21,462
0
6,910
15,594
0
19,707
W
Ares
5,666
31
0
9,101
22,469
17,435
178
5,645
16,534
25,488
0
L
Cupid
3,521
1,774
212
4,244
16,768
6,040
0
2,329
14,375
0
41,948
W
Cu Chulainn
psykodrop
Cu Chulainn
28,522
9,588
0
11,390
21,899
25,288
838
6,490
15,009
6,091
88,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,596
Gold Earned
43,234
565
Minions Killed
425
0
Camps Cleared
0
2,026,348
Distance Traveled
1,859,416
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,149
531
90
4
0
451,634
1
L
Merlin
8,344
397
108
5
0
330,471
7
W
Discordia
11,939
569
152
7
0
368,564
6
L
Camazotz
8,853
422
114
5
0
433,095
4
L
Cerberus
9,656
460
91
4
0
378,843
2
W
Danzaburou
12,853
612
155
7
0
389,203
5
L
Hercules
8,112
386
23
1
0
427,229
3
W
Ares
10,377
494
32
2
0
382,910
3
L
Cupid
8,269
394
89
4
0
289,778
0
W
Cu Chulainn
14,278
680
136
6
0
434,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role