Player Matchup

King Arthur
King Arthur
AbOzNaH
King Arthur
Level 17
God Stats
12W - 10L
1,593 SR
Queue Stats
26W - 24L
1,490 Elo+
Party 1
Nu Wa
Nu Wa
DeepooI
Nu Wa
Level 25
God Stats
2W - 3L
1,206 SR
Queue Stats
52W - 47L
1,537 Elo+
Party 1
Bastet
Bastet
Eledux
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,402 Elo+
Solo
Amaterasu
Amaterasu
MajorPayne95
Amaterasu
Level 13
God Stats
11W - 7L
1,676 SR
Queue Stats
15W - 15L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
TLans
Danzaburou
Level 26
God Stats
2W - 1L
1,747 SR
Queue Stats
58W - 51L
1,540 Elo+
Party 1
Team Averages
Level 22
1,544 SR
1,491 Elo+

VS

Team Averages
Level 22
1,458 SR
1,476 Elo+
Chaac
Chaac
CarneConChilli
Chaac
Level 14
God Stats
3W - 4L
1,429 SR
Queue Stats
12W - 16L
1,443 Elo+
Solo
Apollo
Apollo
Kouz123
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,580 Elo+
Solo
Olorun
Olorun
Shelby751
Olorun
Level 30
God Stats
44W - 40L
1,579 SR
Queue Stats
112W - 107L
1,483 Elo+
Solo
Cupid
Cupid
TGCAD
Cupid
Level 29
God Stats
2W - 1L
1,492 SR
Queue Stats
86W - 76L
1,455 Elo+
Solo
Fenrir
Fenrir
Wilky93
Fenrir
Level 23
God Stats
1W - 0L
1,291 SR
Queue Stats
24W - 29L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AbOzNaH
King Arthur
8
1 / 5 / 2
4,807
481
4,474
8,189
4,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
DeepooI
Nu Wa
9
1 / 3 / 0
4,966
497
3,322
4,357
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
Eledux
Bastet
9
2 / 4 / 1
5,399
540
2,259
7,080
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
MajorPayne95
Amaterasu
7
1 / 2 / 0
4,782
478
1,427
4,110
1,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
TLans
Danzaburou
7
0 / 2 / 1
4,726
473
1,877
3,832
951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 4
4,949
495
2,436
2,907
1,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Apollo
Kouz123
Apollo
12
7 / 2 / 1
7,248
725
7,906
9,054
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Shelby751
Olorun
11
3 / 0 / 1
6,256
626
1,865
5,687
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
TGCAD
Cupid
9
2 / 1 / 0
5,441
544
1,679
3,745
963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Wilky93
Fenrir
10
3 / 2 / 1
6,036
604
3,400
7,237
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
15
16
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AbOzNaH
King Arthur
1
5
2
0.4
W
0
0
4
2
L
Nu Wa
DeepooI
Nu Wa
1
3
0
0.33
L
Bastet
Eledux
Bastet
2
4
1
0.63
W
Apollo
Kouz123
Apollo
7
2
1
3.75
L
Amaterasu
MajorPayne95
Amaterasu
1
2
0
0.5
W
Olorun
Shelby751
Olorun
3
0
1
3.5
W
Cupid
TGCAD
Cupid
2
1
0
2
L
Danzaburou
TLans
Danzaburou
0
2
1
0.25
W
Fenrir
Wilky93
Fenrir
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,359
Damage
17,286
27,568
Taken
28,630
10,711
Mitigated
10,356
5,504
Healing
15,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AbOzNaH
King Arthur
4,474
822
0
1,405
8,189
4,926
0
210
7,979
0
17,284
W
2,436
278
0
1,279
2,907
1,886
73
331
2,576
0
11,214
L
Nu Wa
DeepooI
Nu Wa
3,322
998
0
500
4,357
1,266
52
983
3,374
23,833
0
L
Bastet
Eledux
Bastet
2,259
705
0
1,340
7,080
2,033
0
672
6,408
0
22,373
W
Apollo
Kouz123
Apollo
7,906
5,732
0
5,501
9,054
3,282
510
1,077
7,977
0
40,554
L
Amaterasu
MajorPayne95
Amaterasu
1,427
814
0
1,284
4,110
1,535
0
0
3,986
0
4,201
W
Olorun
Shelby751
Olorun
1,865
866
49
4,133
5,687
1,853
164
1,139
4,548
33,277
0
W
Cupid
TGCAD
Cupid
1,679
209
28
1,500
3,745
963
0
191
3,554
0
23,744
L
Danzaburou
TLans
Danzaburou
1,877
953
0
975
3,832
951
0
0
3,707
0
25,177
W
Fenrir
Wilky93
Fenrir
3,400
562
0
3,394
7,237
2,372
0
584
6,653
0
30,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,680
Gold Earned
29,930
180
Minions Killed
281
0
Camps Cleared
0
856,432
Distance Traveled
863,438
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,807
481
30
3
0
158,027
1
W
Chaac
4,949
495
20
2
0
182,668
0
L
Nu Wa
4,966
497
45
5
0
175,143
2
L
Bastet
5,399
540
49
5
0
199,172
4
W
Apollo
7,248
725
84
8
0
154,900
0
L
Amaterasu
4,782
478
4
0
0
162,160
2
W
Olorun
6,256
626
68
7
0
150,567
3
W
Cupid
5,441
544
51
5
0
170,817
1
L
Danzaburou
4,726
473
52
5
0
161,930
2
W
Fenrir
6,036
604
58
6
0
204,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role