Player Matchup

Chang'e
Chang'e
Bobby H11L
Chang'e
Level 79
God Stats
1W - 0L
1,566 SR
Queue Stats
32W - 38L
1,400 Elo+
Solo
Medusa
Medusa
Galereck_370
Medusa
Level 149
God Stats
17W - 16L
1,483 SR
Queue Stats
91W - 89L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
God_of_Rabbits
Kuzenbo
Level 120
God Stats
3W - 1L
1,457 SR
Queue Stats
55W - 60L
1,393 Elo+
Solo
Chaac
Chaac
Libran Sun
Chaac
Level 25
God Stats
6W - 3L
1,606 SR
Queue Stats
8W - 9L
1,418 Elo+
Solo
Ao Kuang
Ao Kuang
Mister Z Daniel
Ao Kuang
Level 109
God Stats
3W - 0L
1,795 SR
Queue Stats
15W - 9L
1,616 Elo+
Solo
Team Averages
Level 96
1,582 SR
1,453 Elo+

VS

Team Averages
Level 97
1,526 SR
1,480 Elo+
Horus
Horus
LaurDar9
Horus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
MagicMan256ER
Hun Batz
Level 144
God Stats
2W - 3L
1,529 SR
Queue Stats
419W - 412L
1,513 Elo+
Solo
Chang'e
Chang'e
Midnight_Clerity
Chang'e
Level 148
God Stats
1W - 3L
1,644 SR
Queue Stats
58W - 64L
1,458 Elo+
Solo
Baba Yaga
Baba Yaga
Stefwerem
Baba Yaga
Level 61
God Stats
7W - 10L
1,460 SR
Queue Stats
26W - 31L
1,430 Elo+
Solo
Heimdallr
Heimdallr
deadnutzzzzzz
Heimdallr
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bobby H11L
Chang'e
12
1 / 0 / 2
5,975
747
5,136
3,945
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
12
0 / 1 / 3
6,017
752
3,588
4,725
1,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

11
0 / 0 / 2
5,397
675
2,709
2,975
3,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
11
1 / 3 / 3
6,048
756
4,863
8,288
6,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
13
6 / 0 / 1
8,152
1,019
6,257
8,620
3,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
LaurDar9
Horus
11
1 / 1 / 2
6,141
768
3,217
7,573
5,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
MagicMan256ER
Hun Batz
11
0 / 1 / 3
5,695
712
3,657
4,885
2,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
2 / 3 / 1
6,188
774
4,482
6,360
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baba Yaga
Stefwerem
Baba Yaga
11
1 / 2 / 0
5,542
693
5,014
6,020
2,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
deadnutzzzzzz
Heimdallr
12
0 / 1 / 3
5,519
690
3,990
4,485
1,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
8
Kills
4
4
Deaths
8
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bobby H11L
Chang'e
1
0
2
2
W
Medusa
0
1
3
1.5
W
0
0
2
1
L
Horus
LaurDar9
Horus
1
1
2
2
W
Chaac
1
3
3
0.83
L
Hun Batz
MagicMan256ER
Hun Batz
0
1
3
1.5
L
2
3
1
0.83
W
Ao Kuang
6
0
1
6.5
L
Baba Yaga
Stefwerem
Baba Yaga
1
2
0
0.5
L
Heimdallr
deadnutzzzzzz
Heimdallr
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,553
Damage
20,360
28,553
Taken
29,323
15,458
Mitigated
13,556
8,841
Healing
8,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bobby H11L
Chang'e
5,136
462
1,295
1,708
3,945
1,296
0
944
2,943
16,143
0
W
Medusa
3,588
1,639
0
489
4,725
1,471
580
993
3,688
0
16,186
W
2,709
645
0
703
2,975
3,294
0
476
2,499
9,776
0
L
Horus
LaurDar9
Horus
3,217
1,230
1,603
2,663
7,573
5,374
0
3,464
3,935
0
8,901
W
Chaac
4,863
176
0
2,452
8,288
6,022
0
4,514
3,628
0
19,669
L
Hun Batz
MagicMan256ER
Hun Batz
3,657
671
0
721
4,885
2,123
0
1,966
2,881
0
17,630
L
4,482
234
775
1,634
6,360
2,085
1
4,244
1,951
19,915
0
W
Ao Kuang
6,257
1,344
0
2,194
8,620
3,375
0
2,181
6,299
19,547
0
L
Baba Yaga
Stefwerem
Baba Yaga
5,014
205
311
951
6,020
2,210
0
2,688
3,226
14,904
0
L
Heimdallr
deadnutzzzzzz
Heimdallr
3,990
1,302
0
242
4,485
1,764
0
1,894
2,456
0
15,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,589
Gold Earned
29,085
146
Minions Killed
163
6
Camps Cleared
6
759,761
Distance Traveled
761,825
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,975
747
27
3
2
156,370
1
W
Medusa
6,017
752
39
5
1
130,599
1
W
Kuzenbo
5,397
675
20
3
0
116,377
3
L
Horus
6,141
768
14
2
0
160,572
4
W
Chaac
6,048
756
32
4
1
174,516
1
L
Hun Batz
5,695
712
40
5
2
137,192
3
L
Chang'e
6,188
774
45
6
4
133,101
3
W
Ao Kuang
8,152
1,019
28
4
2
181,899
3
L
Baba Yaga
5,542
693
26
3
0
152,302
1
L
Heimdallr
5,519
690
38
5
0
178,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role