Player Matchup

Ymir
Ymir
Duklugx
Ymir
Level 96
God Stats
57W - 41L
1,557 SR
Queue Stats
102W - 103L
1,485 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hagg3
Cu Chulainn
Level 155
God Stats
2W - 0L
1,552 SR
Queue Stats
30W - 24L
1,541 Elo+
Solo
Danzaburou
Danzaburou
RedPandaMelody
Danzaburou
Level 108
God Stats
1W - 4L
1,186 SR
Queue Stats
309W - 308L
1,528 Elo+
Party 1
Chang'e
Chang'e
Txvi
Chang'e
Level 127
God Stats
7W - 6L
1,632 SR
Queue Stats
315W - 330L
1,460 Elo+
Party 1
Heimdallr
Heimdallr
sw7_i3
Heimdallr
Level 138
God Stats
3W - 2L
1,456 SR
Queue Stats
48W - 39L
1,563 Elo+
Solo
Team Averages
Level 125
1,477 SR
1,515 Elo+

VS

Team Averages
Level 114
1,530 SR
1,496 Elo+
Scylla
Scylla
 
Scylla
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Ace hex
Erlang Shen
Level 109
God Stats
2W - 4L
1,493 SR
Queue Stats
340W - 317L
1,558 Elo+
Solo
Izanami
Izanami
FewFallen
Izanami
Level 142
God Stats
0W - 1L
1,515 SR
Queue Stats
7W - 12L
1,488 Elo+
Solo
Amaterasu
Amaterasu
Joe8521
Amaterasu
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 244L
1,464 Elo+
Solo
Ymir
Ymir
Yoshi SSJ
Ymir
Level 113
God Stats
27W - 19L
1,645 SR
Queue Stats
271W - 271L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Duklugx
Ymir
10
0 / 2 / 7
5,992
499
3,033
5,742
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Hagg3
Cu Chulainn
14
6 / 1 / 1
8,037
670
7,075
9,397
6,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
RedPandaMelody
Danzaburou
12
3 / 0 / 0
6,932
578
4,863
6,834
1,909
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Txvi
Chang'e
11
2 / 2 / 3
6,184
515
5,044
6,823
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
sw7_i3
Heimdallr
12
5 / 1 / 5
7,134
595
5,375
7,766
2,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
2 / 4 / 2
5,714
476
5,974
5,995
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Ace hex
Erlang Shen
10
1 / 3 / 1
6,002
500
3,261
9,424
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
FewFallen
Izanami
11
2 / 2 / 1
6,425
535
4,710
7,466
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Joe8521
Amaterasu
11
1 / 6 / 1
6,018
502
3,369
11,270
5,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
10
0 / 1 / 2
5,987
499
3,103
8,062
5,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
16
Kills
6
6
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
4
2
0.75
L
Erlang Shen
Ace hex
Erlang Shen
1
3
1
0.5
W
Ymir
Duklugx
Ymir
0
2
7
1.75
L
Izanami
FewFallen
Izanami
2
2
1
1.25
W
Cu Chulainn
Hagg3
Cu Chulainn
6
1
1
6.5
L
Amaterasu
Joe8521
Amaterasu
1
6
1
0.25
W
Danzaburou
RedPandaMelody
Danzaburou
3
0
0
3
W
Chang'e
Txvi
Chang'e
2
2
3
1.75
L
Ymir
0
1
2
1
W
Heimdallr
sw7_i3
Heimdallr
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,390
Damage
20,417
36,562
Taken
42,217
15,386
Mitigated
18,243
16,583
Healing
12,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,974
590
0
660
5,995
1,755
0
2,079
3,734
26,936
0
L
Erlang Shen
Ace hex
Erlang Shen
3,261
883
0
3,556
9,424
3,587
0
1,004
8,350
0
27,800
W
Ymir
Duklugx
Ymir
3,033
323
552
1,763
5,742
2,168
243
2,676
2,988
15,646
0
L
Izanami
FewFallen
Izanami
4,710
2,590
0
2,859
7,466
2,420
165
1,145
6,277
0
52,725
W
Cu Chulainn
Hagg3
Cu Chulainn
7,075
1,538
0
4,681
9,397
6,465
0
1,530
7,792
4,842
43,655
L
Amaterasu
Joe8521
Amaterasu
3,369
764
0
3,599
11,270
5,387
0
2,210
8,959
0
24,046
W
Danzaburou
RedPandaMelody
Danzaburou
4,863
2,979
0
4,159
6,834
1,909
595
298
6,536
0
38,320
W
Chang'e
Txvi
Chang'e
5,044
218
1,988
3,190
6,823
2,010
0
2,752
3,883
30,671
0
L
Ymir
3,103
541
0
1,985
8,062
5,094
0
1,631
6,355
14,723
0
W
Heimdallr
sw7_i3
Heimdallr
5,375
2,973
0
250
7,766
2,834
614
1,356
6,286
0
34,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,279
Gold Earned
30,146
307
Minions Killed
293
0
Camps Cleared
0
1,133,967
Distance Traveled
1,136,822
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,714
476
55
5
0
204,146
2
L
Erlang Shen
6,002
500
58
5
0
223,965
1
W
Ymir
5,992
499
30
3
0
196,142
1
L
Izanami
6,425
535
107
9
0
246,583
3
W
Cu Chulainn
8,037
670
92
8
0
230,816
1
L
Amaterasu
6,018
502
47
4
0
238,468
0
W
Danzaburou
6,932
578
70
6
0
210,453
4
W
Chang'e
6,184
515
46
4
0
249,841
2
L
Ymir
5,987
499
26
2
0
223,660
1
W
Heimdallr
7,134
595
69
6
0
246,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role