Player Matchup

Hachiman
Hachiman
DingKing09
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,219 Elo+
Solo
Loki
Loki
FancyCalf699642
Loki
Level 8
God Stats
1W - 3L
1,457 SR
Queue Stats
1W - 6L
1,210 Elo+
Solo
Sun Wukong
Sun Wukong
Mrvoorhees_Ttv
Sun Wukong
Level 10
God Stats
6W - 8L
1,439 SR
Queue Stats
7W - 8L
1,372 Elo+
Solo
Nemesis
Nemesis
ochy5551
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,336 Elo+
Solo
Thoth
Thoth
plane_broken829
Thoth
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo
Team Averages
Level 10
1,479 SR
1,281 Elo+

VS

Team Averages
Level 16
1,433 SR
1,212 Elo+
Zeus
Zeus
ArmyBearCaban
Zeus
Level 4
God Stats
1W - 1L
1,297 SR
Queue Stats
1W - 2L
1,102 Elo+
Solo
Neith
Neith
HK OPERATOR11
Neith
Level 18
God Stats
1W - 1L
1,110 SR
Queue Stats
13W - 37L
994 Elo+
Solo
Fenrir
Fenrir
KingEJR420
Fenrir
Level 7
God Stats
2W - 1L
1,489 SR
Queue Stats
3W - 5L
1,215 Elo+
Solo
Danzaburou
Danzaburou
PaIlet_s
Danzaburou
Level 29
God Stats
3W - 0L
1,770 SR
Queue Stats
12W - 11L
1,333 Elo+
Solo
Kukulkan
Kukulkan
SpaceParaket
Kukulkan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DingKing09
Hachiman
19
7 / 13 / 6
13,908
1,070
17,466
27,928
10,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
5 / 7 / 6
12,712
978
7,531
15,668
5,926
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sun Wukong
Mrvoorhees_Ttv
Sun Wukong
18
5 / 4 / 5
12,591
969
10,616
20,770
21,751
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
ochy5551
Nemesis
18
2 / 5 / 5
11,711
901
8,484
17,831
12,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 3 / 0
9,649
742
518
2,457
845
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 17
14,392
1,107
25,280
9,305
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 8 / 12
11,506
885
3,139
11,458
4,739
Fenrir
KingEJR420
Fenrir
18
5 / 6 / 12
12,332
949
9,317
12,925
5,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
PaIlet_s
Danzaburou
20
3 / 1 / 17
13,122
1,009
10,325
9,287
4,345
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
SpaceParaket
Kukulkan
20
14 / 0 / 13
15,902
1,223
27,839
5,880
2,925
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
103
19
Kills
32
32
Deaths
19
22
Assists
71
Player
Kills
Deaths
Assists
KDA
W
8
4
17
4.13
L
Hachiman
DingKing09
Hachiman
7
13
6
0.77
L
5
7
6
1.14
W
2
8
12
1
W
Fenrir
KingEJR420
Fenrir
5
6
12
1.83
L
Sun Wukong
Mrvoorhees_Ttv
Sun Wukong
5
4
5
1.88
W
Danzaburou
PaIlet_s
Danzaburou
3
1
17
11.5
W
Kukulkan
SpaceParaket
Kukulkan
14
0
13
20.5
L
Nemesis
ochy5551
Nemesis
2
5
5
0.9
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,615
Damage
75,900
84,654
Taken
48,855
51,448
Mitigated
21,652
5,869
Healing
3,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,280
3,630
0
0
9,305
3,654
0
0
9,255
58,532
0
L
Hachiman
DingKing09
Hachiman
17,466
9,378
0
3,435
27,928
10,837
0
18,104
9,824
0
54,470
L
7,531
1,028
0
0
15,668
5,926
0
11,159
4,509
0
32,565
W
3,139
1,665
0
250
11,458
4,739
0
411
10,997
0
7,630
W
Fenrir
KingEJR420
Fenrir
9,317
2,242
0
399
12,925
5,989
0
31
12,669
0
17,535
L
Sun Wukong
Mrvoorhees_Ttv
Sun Wukong
10,616
2,724
0
459
20,770
21,751
0
10,748
10,022
0
18,206
W
Danzaburou
PaIlet_s
Danzaburou
10,325
5,552
0
1,183
9,287
4,345
0
76
9,111
0
28,971
W
Kukulkan
SpaceParaket
Kukulkan
27,839
2,209
1,464
646
5,880
2,925
0
0
5,805
66,537
0
L
Nemesis
ochy5551
Nemesis
8,484
2,516
0
1,975
17,831
12,089
0
11,178
6,653
0
19,254
L
518
146
0
0
2,457
845
0
1,930
527
3,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,571
Gold Earned
67,254
180
Minions Killed
262
6
Camps Cleared
6
791,710
Distance Traveled
994,878
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,392
1,107
89
7
1
203,972
0
L
Hachiman
13,908
1,070
90
7
2
218,717
1
L
Loki
12,712
978
55
4
1
175,552
1
W
Neith
11,506
885
8
1
1
128,365
0
W
Fenrir
12,332
949
11
1
0
203,818
0
L
Sun Wukong
12,591
969
16
1
0
193,776
1
W
Danzaburou
13,122
1,009
47
4
3
201,493
0
W
Kukulkan
15,902
1,223
107
8
1
257,230
1
L
Nemesis
11,711
901
14
1
2
178,603
0
L
Thoth
9,649
742
5
0
1
25,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role