Player Matchup

Ymir
Ymir
Coveno6
Ymir
Level 133
God Stats
9W - 10L
1,573 SR
Queue Stats
360W - 369L
1,626 Elo+
Solo
Tyr
Tyr
EJF28
Tyr
Level 114
God Stats
0W - 4L
1,393 SR
Queue Stats
198W - 179L
1,513 Elo+
Solo
Janus
Janus
Gøŕr
Janus
Level 113
God Stats
3W - 9L
1,626 SR
Queue Stats
260W - 239L
1,566 Elo+
Solo
Hun Batz
Hun Batz
Nate Dates
Hun Batz
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,542 Elo+
Solo
Izanami
Izanami
slayerofdark5678
Izanami
Level 146
God Stats
0W - 1L
1,664 SR
Queue Stats
82W - 94L
1,562 Elo+
Solo
Team Averages
Level 129
1,551 SR
1,562 Elo+

VS

Team Averages
Level 147
1,459 SR
1,572 Elo+
Achilles
Achilles
KID ACE 006
Achilles
Level 158
God Stats
1W - 5L
1,249 SR
Queue Stats
608W - 635L
1,579 Elo+
Party 1
Susano
Susano
POSTDRAMA
Susano
Level 159
God Stats
22W - 21L
1,585 SR
Queue Stats
183W - 180L
1,560 Elo+
Party 1
Thoth
Thoth
TrapicalGeniuss
Thoth
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 23L
1,644 Elo+
Party 1
Yemoja
Yemoja
hipperthekiller
Yemoja
Level 129
God Stats
13W - 15L
1,462 SR
Queue Stats
525W - 492L
1,576 Elo+
Solo
Heimdallr
Heimdallr
n3phlilm
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Coveno6
Ymir
8
0 / 3 / 0
5,322
409
4,423
9,847
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tyr
EJF28
Tyr
6
1 / 2 / 0
5,201
400
1,136
4,104
1,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Janus
Gøŕr
Janus
12
3 / 5 / 0
7,135
549
4,084
7,990
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Nate Dates
Hun Batz
12
0 / 3 / 2
6,949
535
5,702
10,133
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 0
6,278
483
4,888
8,631
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KID ACE 006
Achilles
13
3 / 3 / 2
7,593
584
5,865
11,403
11,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
POSTDRAMA
Susano
12
5 / 0 / 3
7,473
575
6,531
8,691
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 1 / 2
8,929
687
5,772
6,216
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 0 / 5
7,100
546
3,855
7,346
3,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
n3phlilm
Heimdallr
12
2 / 0 / 5
6,694
515
4,997
6,306
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
16
16
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
Coveno6
Ymir
0
3
0
0
L
Tyr
EJF28
Tyr
1
2
0
0.5
L
Janus
Gøŕr
Janus
3
5
0
0.6
W
Achilles
KID ACE 006
Achilles
3
3
2
1.33
L
Hun Batz
Nate Dates
Hun Batz
0
3
2
0.33
W
Susano
POSTDRAMA
Susano
5
0
3
6.5
W
6
1
2
7
W
0
0
5
2.5
W
Heimdallr
n3phlilm
Heimdallr
2
0
5
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,233
Damage
27,020
40,705
Taken
39,962
12,920
Mitigated
22,502
8,371
Healing
13,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Coveno6
Ymir
4,423
1,020
0
2,396
9,847
3,434
0
2,759
7,088
18,206
0
L
Tyr
EJF28
Tyr
1,136
145
0
881
4,104
1,497
0
0
3,854
0
12,142
L
Janus
Gøŕr
Janus
4,084
556
0
920
7,990
2,089
0
4,536
3,454
34,459
0
W
Achilles
KID ACE 006
Achilles
5,865
1,775
0
4,467
11,403
11,198
0
629
10,746
0
38,985
L
Hun Batz
Nate Dates
Hun Batz
5,702
2,348
0
2,383
10,133
3,501
0
740
9,168
0
43,749
W
Susano
POSTDRAMA
Susano
6,531
2,287
0
2,754
8,691
2,827
0
1,325
7,250
0
43,744
W
5,772
389
0
1,567
6,216
1,961
1,358
1,734
4,374
59,287
0
W
3,855
1,018
1,318
1,427
7,346
3,772
0
1,033
6,313
25,003
0
W
Heimdallr
n3phlilm
Heimdallr
4,997
3,228
0
2,029
6,306
2,744
430
3,534
2,772
6,623
25,019
L
4,888
2,797
0
1,791
8,631
2,399
0
2,395
6,236
0
42,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,885
Gold Earned
37,789
304
Minions Killed
365
0
Camps Cleared
0
969,971
Distance Traveled
1,216,685
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,322
409
20
2
0
191,659
2
L
Tyr
5,201
400
18
1
0
93,367
0
L
Janus
7,135
549
80
6
0
259,875
4
W
Achilles
7,593
584
79
6
0
237,743
3
L
Hun Batz
6,949
535
93
7
0
251,970
2
W
Susano
7,473
575
64
5
0
277,843
3
W
Thoth
8,929
687
116
9
0
265,935
2
W
Yemoja
7,100
546
34
3
0
216,347
4
W
Heimdallr
6,694
515
72
6
0
218,817
2
L
Izanami
6,278
483
93
7
0
173,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role