Player Matchup

Hel
Hel
AXnephilim
Hel
Level 99
God Stats
11W - 13L
1,370 SR
Queue Stats
94W - 101L
1,398 Elo+
Party 2
Neith
Neith
Rin1319
Neith
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
SprinklerToes
Sobek
Level 25
God Stats
3W - 3L
1,454 SR
Queue Stats
13W - 29L
1,214 Elo+
Party 2
Team Averages
Level 68
1,441 SR
1,371 Elo+

VS

Team Averages
Level 51
1,478 SR
1,302 Elo+
Hades
Hades
Hibariii
Hades
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 51L
1,413 Elo+
Solo
Danzaburou
Danzaburou
InfamousGinge
Danzaburou
Level 28
God Stats
3W - 0L
1,487 SR
Queue Stats
29W - 42L
1,178 Elo+
Party 1
Amaterasu
Amaterasu
SY9Jaeger
Amaterasu
Level 62
God Stats
50W - 54L
1,447 SR
Queue Stats
152W - 187L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 8
13,667
594
9,808
20,682
12,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Rin1319
Neith
19
6 / 7 / 4
14,482
630
28,395
25,151
12,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 10 / 7
13,354
581
4,666
27,554
26,525
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Hibariii
Hades
20
9 / 4 / 11
16,097
700
27,812
27,981
17,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
InfamousGinge
Danzaburou
16
3 / 6 / 12
14,363
624
13,047
15,422
5,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
SY9Jaeger
Amaterasu
20
14 / 0 / 12
16,358
711
23,695
17,373
19,049
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
10
Kills
26
26
Deaths
10
19
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
9
8
0.67
W
Hades
Hibariii
Hades
9
4
11
3.63
W
Danzaburou
InfamousGinge
Danzaburou
3
6
12
1.5
L
Neith
Rin1319
Neith
6
7
4
1.14
W
Amaterasu
SY9Jaeger
Amaterasu
14
0
12
20
L
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,869
Damage
64,554
73,387
Taken
60,776
51,534
Mitigated
42,178
26,306
Healing
31,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,808
1,225
8,379
7,651
20,682
12,365
318
9,935
10,747
47,130
0
W
Hades
Hibariii
Hades
27,812
1,952
2,203
17,151
27,981
17,732
1,345
6,309
21,276
141,375
0
W
Danzaburou
InfamousGinge
Danzaburou
13,047
5,297
0
3,836
15,422
5,397
464
4,345
10,777
0
68,592
L
Neith
Rin1319
Neith
28,395
14,189
1,203
6,276
25,151
12,644
1,810
11,515
13,636
0
98,622
W
Amaterasu
SY9Jaeger
Amaterasu
23,695
9,771
585
7,409
17,373
19,049
707
4,071
13,022
5,444
59,457
L
4,666
420
0
2,797
27,554
26,525
182
7,415
20,139
16,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,503
Gold Earned
46,818
200
Minions Killed
309
0
Camps Cleared
0
946,645
Distance Traveled
1,088,571
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,667
594
58
3
0
315,478
0
W
Hades
16,097
700
189
8
0
358,133
1
W
Danzaburou
14,363
624
68
3
0
292,784
0
L
Neith
14,482
630
122
5
0
340,914
2
W
Amaterasu
16,358
711
52
2
0
437,654
0
L
Sobek
13,354
581
20
1
0
290,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role