Player Matchup

Medusa
Medusa
Olorff
Medusa
Level 129
God Stats
6W - 4L
1,653 SR
Queue Stats
177W - 126L
1,607 Elo+
Party 1
Artio
Artio
ShaoKahnFW
Artio
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,432 Elo+
Solo
Olorun
Olorun
Synysdavid
Olorun
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Tynkwink
King Arthur
Level 142
God Stats
10W - 11L
1,455 SR
Queue Stats
251W - 219L
1,518 Elo+
Party 1
Ravana
Ravana
slayers0
Ravana
Level 144
God Stats
3W - 3L
1,612 SR
Queue Stats
143W - 113L
1,513 Elo+
Party 1
Team Averages
Level 120
1,544 SR
1,514 Elo+

VS

Team Averages
Level 109
1,473 SR
1,430 Elo+
Chang'e
Chang'e
HarIequim
Chang'e
Level 158
God Stats
1W - 2L
1,750 SR
Queue Stats
14W - 13L
1,497 Elo+
Solo
Xing Tian
Xing Tian
Jose-online-
Xing Tian
Level 28
God Stats
18W - 30L
1,379 SR
Queue Stats
59W - 102L
1,291 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Licorys
Ah Muzen Cab
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Mazzarii
Janus
Level 126
God Stats
2W - 3L
1,421 SR
Queue Stats
228W - 217L
1,443 Elo+
Solo
Set
Set
lucas777peke
Set
Level 82
God Stats
0W - 1L
1,317 SR
Queue Stats
292W - 456L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Olorff
Medusa
17
0 / 6 / 2
9,977
525
8,398
15,546
5,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
15
0 / 3 / 5
9,505
500
4,768
12,874
10,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Olorun
Synysdavid
Olorun
16
1 / 4 / 3
10,542
555
9,427
13,290
4,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Tynkwink
King Arthur
16
1 / 4 / 1
9,924
522
6,522
19,950
8,310
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
slayers0
Ravana
19
7 / 1 / 1
11,909
627
8,433
11,852
5,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HarIequim
Chang'e
18
4 / 2 / 4
10,877
572
15,235
14,939
10,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Jose-online-
Xing Tian
13
1 / 1 / 8
9,094
479
2,812
8,572
6,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Ah Muzen Cab
Licorys
Ah Muzen Cab
18
9 / 1 / 4
11,863
624
16,798
15,835
6,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Mazzarii
Janus
12
3 / 1 / 2
8,301
437
5,145
4,461
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
1 / 4 / 6
9,386
494
4,160
14,890
6,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
9
Kills
18
18
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chang'e
HarIequim
Chang'e
4
2
4
3
L
Xing Tian
Jose-online-
Xing Tian
1
1
8
5
L
Ah Muzen Cab
Licorys
Ah Muzen Cab
9
1
4
11
L
Janus
Mazzarii
Janus
3
1
2
4
W
Medusa
Olorff
Medusa
0
6
2
0.17
W
Artio
0
3
5
0.83
W
Olorun
Synysdavid
Olorun
1
4
3
0.63
W
King Arthur
Tynkwink
King Arthur
1
4
1
0.38
L
1
4
6
1
W
Ravana
slayers0
Ravana
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,548
Damage
44,150
73,512
Taken
58,697
34,577
Mitigated
31,169
27,136
Healing
28,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
HarIequim
Chang'e
15,235
1,046
1,334
8,972
14,939
10,585
550
2,925
12,014
70,791
0
L
Xing Tian
Jose-online-
Xing Tian
2,812
165
0
2,129
8,572
6,319
0
2,687
5,885
16,318
0
L
Ah Muzen Cab
Licorys
Ah Muzen Cab
16,798
8,643
0
10,910
15,835
6,585
1,411
3,081
12,754
0
99,822
L
Janus
Mazzarii
Janus
5,145
225
0
886
4,461
1,329
337
2,506
1,955
36,620
0
W
Medusa
Olorff
Medusa
8,398
4,173
0
5,525
15,546
5,280
4,025
1,180
14,366
0
83,266
W
Artio
4,768
636
577
3,601
12,874
10,173
1,180
3,413
9,337
25,422
0
W
Olorun
Synysdavid
Olorun
9,427
4,279
713
6,766
13,290
4,840
2,351
5,245
7,933
60,983
0
W
King Arthur
Tynkwink
King Arthur
6,522
507
0
5,306
19,950
8,310
361
9,179
10,190
0
65,306
L
4,160
1,174
0
4,706
14,890
6,351
0
2,996
11,894
0
67,410
W
Ravana
slayers0
Ravana
8,433
2,739
0
4,648
11,852
5,974
1,174
3,253
8,494
0
75,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,857
Gold Earned
49,521
571
Minions Killed
527
0
Camps Cleared
0
1,839,053
Distance Traveled
1,552,186
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,877
572
157
8
0
369,342
8
L
Xing Tian
9,094
479
20
1
0
263,350
1
L
Ah Muzen Cab
11,863
624
150
8
0
342,946
3
L
Janus
8,301
437
75
4
0
240,208
3
W
Medusa
9,977
525
133
7
0
345,326
8
W
Artio
9,505
500
65
3
0
373,741
5
W
Olorun
10,542
555
128
7
0
342,223
2
W
King Arthur
9,924
522
104
5
0
380,517
2
L
Set
9,386
494
125
7
0
336,340
0
W
Ravana
11,909
627
141
7
0
397,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role