Player Matchup

Khepri
Khepri
CarryZay
Khepri
Level 121
God Stats
13W - 8L
1,701 SR
Queue Stats
526W - 515L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
Cowdy09
Danzaburou
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Lebopalooo
Cupid
Level 126
God Stats
16W - 14L
1,684 SR
Queue Stats
395W - 384L
1,607 Elo+
Party 1
Bellona
Bellona
nais1
Bellona
Level 67
God Stats
43W - 29L
1,612 SR
Queue Stats
88W - 78L
1,495 Elo+
Solo
Anubis
Anubis
spray_N_pray169
Anubis
Level 125
God Stats
2W - 1L
1,788 SR
Queue Stats
256W - 258L
1,613 Elo+
Party 1
Team Averages
Level 105
1,657 SR
1,538 Elo+

VS

Team Averages
Level 123
1,515 SR
1,495 Elo+
Ares
Ares
Acer31
Ares
Level 109
God Stats
17W - 11L
1,570 SR
Queue Stats
294W - 315L
1,488 Elo+
Solo
Cernunnos
Cernunnos
ApoStroff
Cernunnos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
MildlyQuirkyFox
Scylla
Level 117
God Stats
3W - 5L
1,402 SR
Queue Stats
70W - 71L
1,515 Elo+
Solo
Da Ji
Da Ji
spunkthechipmunk
Da Ji
Level 123
God Stats
43W - 33L
1,582 SR
Queue Stats
514W - 495L
1,501 Elo+
Solo
Hercules
Hercules
tanrius
Hercules
Level 123
God Stats
10W - 6L
1,522 SR
Queue Stats
308W - 303L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CarryZay
Khepri
11
0 / 6 / 4
7,420
391
3,055
16,664
15,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Cowdy09
Danzaburou
11
0 / 4 / 3
7,036
370
4,683
9,968
5,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
17
4 / 3 / 0
10,333
544
5,941
13,884
5,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
nais1
Bellona
12
1 / 9 / 0
7,678
404
7,797
14,041
11,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 7 / 2
8,873
467
3,666
12,336
6,223
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Acer31
Ares
13
0 / 3 / 13
8,608
453
7,794
14,553
12,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
ApoStroff
Cernunnos
18
5 / 0 / 2
10,803
569
9,600
10,381
4,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 1 / 5
11,051
582
11,757
7,776
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
10 / 2 / 10
11,304
595
12,894
15,134
6,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
tanrius
Hercules
18
8 / 0 / 9
11,451
603
12,553
13,620
12,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
6
Kills
29
29
Deaths
6
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ares
Acer31
Ares
0
3
13
2.17
W
Cernunnos
ApoStroff
Cernunnos
5
0
2
6
L
Khepri
CarryZay
Khepri
0
6
4
0.33
L
Danzaburou
Cowdy09
Danzaburou
0
4
3
0.38
L
Cupid
4
3
0
1.33
W
6
1
5
8.5
L
Bellona
nais1
Bellona
1
9
0
0.11
L
1
7
2
0.29
W
10
2
10
7.5
W
Hercules
tanrius
Hercules
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,142
Damage
54,598
66,893
Taken
61,464
44,422
Mitigated
38,841
11,463
Healing
22,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Acer31
Ares
7,794
470
0
2,247
14,553
12,151
847
1,795
12,758
26,024
0
W
Cernunnos
ApoStroff
Cernunnos
9,600
4,131
0
7,740
10,381
4,504
4,608
466
9,915
0
83,832
L
Khepri
CarryZay
Khepri
3,055
369
0
1,195
16,664
15,372
244
8,029
8,392
19,104
0
L
Danzaburou
Cowdy09
Danzaburou
4,683
1,170
0
2,326
9,968
5,302
0
1,902
7,961
5,247
31,737
L
Cupid
5,941
3,252
60
5,490
13,884
5,680
296
3,051
10,793
0
71,297
W
11,757
1,369
165
3,301
7,776
2,683
543
2,121
5,655
85,497
0
L
Bellona
nais1
Bellona
7,797
1,768
0
210
14,041
11,845
0
1,899
11,732
1,344
35,089
L
3,666
178
0
2,182
12,336
6,223
520
4,177
7,956
56,123
0
W
12,894
5,375
0
5,406
15,134
6,807
820
1,548
13,586
0
66,758
W
Hercules
tanrius
Hercules
12,553
4,526
0
3,867
13,620
12,696
829
1,437
12,183
18
70,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,340
Gold Earned
53,217
448
Minions Killed
601
0
Camps Cleared
0
1,567,790
Distance Traveled
1,747,563
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,608
453
18
1
0
375,393
7
W
Cernunnos
10,803
569
161
8
0
319,533
5
L
Khepri
7,420
391
15
1
0
348,811
4
L
Danzaburou
7,036
370
64
3
0
314,510
7
L
Cupid
10,333
544
164
9
0
304,274
4
W
Scylla
11,051
582
156
8
0
341,723
6
L
Bellona
7,678
404
72
4
0
342,315
1
L
Anubis
8,873
467
133
7
0
257,880
4
W
Da Ji
11,304
595
113
6
0
328,092
2
W
Hercules
11,451
603
153
8
0
382,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role