Player Matchup

Kukulkan
Kukulkan
Gargo030
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,019 Elo+
Party 2
Hercules
Hercules
Samespi
Hercules
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Wil755
Nemesis
Level 18
God Stats
1W - 0L
1,107 SR
Queue Stats
20W - 25L
1,285 Elo+
Party 2
Chaac
Chaac
crakagxy7
Chaac
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 38L
1,273 Elo+
Party 2
Nox
Nox
ismaelmore
Nox
Level 11
God Stats
3W - 4L
1,316 SR
Queue Stats
3W - 5L
1,208 Elo+
Party 3
Team Averages
Level 32
1,385 SR
1,257 Elo+

VS

Team Averages
Level 22
1,459 SR
1,294 Elo+
Danzaburou
Danzaburou
BWZKA
Danzaburou
Level 18
God Stats
8W - 12L
1,382 SR
Queue Stats
24W - 38L
1,261 Elo+
Party 1
Bacchus
Bacchus
JB2002TSR
Bacchus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,287 Elo+
Solo
Fenrir
Fenrir
MamaMisto28
Fenrir
Level 29
God Stats
0W - 2L
1,609 SR
Queue Stats
69W - 111L
1,316 Elo+
Party 1
Anubis
Anubis
Nandes14
Anubis
Level 26
God Stats
22W - 36L
1,376 SR
Queue Stats
55W - 73L
1,314 Elo+
Party 1
Sun Wukong
Sun Wukong
meixedo39
Sun Wukong
Level 22
God Stats
8W - 11L
1,427 SR
Queue Stats
29W - 41L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gargo030
Kukulkan
15
9 / 4 / 2
9,251
544
8,127
7,610
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Samespi
Hercules
12
4 / 3 / 9
8,221
484
7,637
13,434
8,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Nemesis
Wil755
Nemesis
15
3 / 2 / 5
8,600
506
3,681
11,620
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
crakagxy7
Chaac
13
2 / 2 / 9
7,942
467
8,926
10,014
6,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 2 / 4
8,582
505
2,893
4,204
1,550
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BWZKA
Danzaburou
14
4 / 3 / 3
8,979
528
6,424
7,854
2,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
JB2002TSR
Bacchus
2
0 / 1 / 0
4,892
288
238
891
238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
14
5 / 5 / 3
8,451
497
5,967
12,575
5,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Nandes14
Anubis
12
4 / 6 / 6
7,846
462
10,633
12,699
6,643
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
meixedo39
Sun Wukong
9
0 / 4 / 2
6,247
367
3,866
11,207
8,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
19
Kills
13
13
Deaths
19
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BWZKA
Danzaburou
4
3
3
1.83
W
Kukulkan
Gargo030
Kukulkan
9
4
2
2.5
L
Bacchus
JB2002TSR
Bacchus
0
1
0
0
L
Fenrir
5
5
3
1.3
L
Anubis
Nandes14
Anubis
4
6
6
1.17
W
Hercules
Samespi
Hercules
4
3
9
2.83
W
Nemesis
Wil755
Nemesis
3
2
5
2.75
W
Chaac
crakagxy7
Chaac
2
2
9
3.25
W
1
2
4
1.5
L
Sun Wukong
meixedo39
Sun Wukong
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,264
Damage
27,128
46,882
Taken
45,226
22,731
Mitigated
23,154
16,663
Healing
13,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BWZKA
Danzaburou
6,424
2,499
0
1,413
7,854
2,154
1,096
3,220
4,559
0
43,123
W
Kukulkan
Gargo030
Kukulkan
8,127
1,185
0
558
7,610
2,202
537
3,639
3,946
38,428
0
L
Bacchus
JB2002TSR
Bacchus
238
29
0
108
891
238
0
263
603
1,053
0
L
Fenrir
5,967
2,189
0
4,435
12,575
5,460
0
2,194
10,181
0
41,115
L
Anubis
Nandes14
Anubis
10,633
381
0
3,828
12,699
6,643
287
2,946
9,428
33,919
0
W
Hercules
Samespi
Hercules
7,637
1,770
678
5,958
13,434
8,667
258
3,074
10,222
0
24,622
W
Nemesis
Wil755
Nemesis
3,681
1,428
0
5,368
11,620
4,027
40
979
10,641
0
55,669
W
Chaac
crakagxy7
Chaac
8,926
981
0
3,945
10,014
6,285
519
3,185
6,530
0
31,571
W
2,893
308
99
57
4,204
1,550
942
516
3,688
39,227
0
L
Sun Wukong
meixedo39
Sun Wukong
3,866
733
0
3,591
11,207
8,659
226
2,397
8,327
0
20,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,596
Gold Earned
36,415
351
Minions Killed
261
0
Camps Cleared
0
1,511,084
Distance Traveled
1,168,178
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,979
528
79
5
0
297,330
4
W
Kukulkan
9,251
544
57
3
0
305,047
2
L
Bacchus
4,892
288
1
0
0
34,456
0
L
Fenrir
8,451
497
83
5
0
301,180
0
L
Anubis
7,846
462
56
3
0
273,255
6
W
Hercules
8,221
484
41
2
0
331,070
7
W
Nemesis
8,600
506
102
6
0
334,926
0
W
Chaac
7,942
467
46
3
0
292,349
0
W
Nox
8,582
505
105
6
0
247,692
2
L
Sun Wukong
6,247
367
42
2
0
261,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role